
Monkey D. Luffy
Fists Against the Ancient Giant
Straw Hat Pirates captain. In the lower levels of Elbaph, known as the Underworld, he encounters Loki, a giant who calls himself the Sun God. Although he remained calm and unperturbed in the face of Loki's contempt for the human race, the moment Loki called Shanks a "coward of a pirate," he lost his temper and lunged at him.
Special
Cuts crew's HP by 80%, but reduces all enemies' damage nullification duration by 2 turns, reduces crew's Paralysis duration by 7 turns, applies "Territory: Free Spirit class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns, and boosts QCK and INT characters' slot effects by 3x for 5 turns (allows this effect to be further increased up to 2 times). If 4 or more Elbaph Arc Straw Hat Pirates Giant Four Emperors Royalty characters are on the crew, reduces damage taken by 80% for 1 turn, and increases all enemies' damage taken by 2x for 1 turn ignoring immunity to status effects
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Cuts crew's HP by 80%, but reduces all enemies' damage nullification duration by 2 turns, reduces crew's Paralysis duration by 7 turns, applies "Territory: Free Spirit class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns, if crew has slot effect boost when Special is launched, applies -50% QCK and INT Resistance to all enemies for 1 turn, then after that, boosts QCK and INT characters' slot effects by 3.25x for 5 turns (allows this effect to be further increased up to 2 times). If 3 or more Elbaph Arc Straw Hat Pirates Giant Four Emperors Royalty characters are on the crew, reduces damage taken by 80% for 1 turn, and increases all enemies' damage taken by 2.25x for 1 turn ignoring immunity to status effects
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Boosts QCK, INT, Free Spirit, and Striker characters' ATK by 5x, HP by 1.2x, boosts other characters' ATK by 4x, and makes crew's QCKINTRCVTND slots have matching slot effects [Applies following effect based on number of applicable Character Tags on crew] Reduces Elbaph Arc Straw Hat Pirates Giant Four Emperors Royalty characters' Special charge time by 2 turns at start of quest. If 4 or more Elbaph Arc Straw Hat Pirates Giant Four Emperors Royalty characters are on the crew, boosts Elbaph Arc Straw Hat Pirates Giant Four Emperors Royalty characters' ATK by 1.2x. If 2 or more Elbaph Arc characters are on the crew and "Roronoa Zoro", "Sanji", "Usopp", "Nami", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook", "Jinbe", "Jewelry Bonney", "Dorry", "Broggy", "Oimo", "Kashii", or "Hajrudin" is a crewmate and uses a Special, reduces crew's Special charge time by 2 turns (up to 4 times per quest)
Reduces crew's Special charge time by 2 turns and VS Effect gauge and Switch Effect by 2 at start of quest, boosts QCK, INT, Free Spirit, and Striker characters' ATK by 5.25x, HP by 1.2x, boosts other characters' ATK by 4x, and makes crew's QCKINTRCVTND slots have matching slot effects [Applies following effect based on number of applicable Character Tags on crew] Reduces Elbaph Arc Straw Hat Pirates Giant Four Emperors Royalty characters' Special charge time by 2 turns at start of quest. If 4 or more Elbaph Arc Straw Hat Pirates Giant Four Emperors Royalty characters are on the crew, boosts Elbaph Arc Straw Hat Pirates Giant Four Emperors Royalty characters' ATK by 1.3x. If 2 or more Elbaph Arc characters are on the crew and "Roronoa Zoro", "Sanji", "Usopp", "Nami", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook", "Jinbe", "Jewelry Bonney", "Dorry", "Broggy", "Oimo", "Kashii", "Hajrudin", "Dr. Vegapunk "Lilith the Evil"", "Shanks", "Marshall D. Teach (Blackbeard)", "Buggy", "Nefeltari Vivi", "Shirahoshi", "Rebecca", or "Mansherry" is a crewmate and uses a Special, reduces crew's Special charge time by 2 turns (up to 4 times per quest)
Unlocks at Level Limit Break step 4 (Lv 130)
Crewmate Ability
Boosts QCK and INT characters' base ATK by 150
If 4 or more Straw Hat Pirates Giant Four Emperors Royalty characters are on the crew and enemy launches [Damage Cut] effect, reduces all enemies' [Damage Cut] duration by 6 turns at start of crew's next turn (only once per quest; even if no turns are reduced, effect still counts as 1 time activated)
Unlocks at Limit Break 25
Support Ability
Characters with the following Character Tag
Adds 12% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 5% of character's base stats to supported character's base stats
- Level 2
Adds 6% of character's base stats to supported character's base stats
- Level 3
Adds 8% of character's base stats to supported character's base stats
- Level 4
Adds 10% of character's base stats to supported character's base stats
- Level 5
Adds 12% of character's base stats to supported character's base stats
Super Special

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dorry, Broggy, Oimo, Kashii, Hajrudin, Dr. Vegapunk "Lilith the Evil", Shanks, Marshall D. Teach (Blackbeard), Buggy, Nefeltari Vivi, Shirahoshi, Rebecca, Mansherry
Changes character's slot to TND, allows crew's type effect boost to be further increased up to 2 times, further increases the boost by 1.2x (up to a maximum 15x), and changes Striker characters to Super Striker
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,176 | 1,369 | 120 |
| Lv 99 | 4,352 | 2,053 | 240 |
| Lv 150 | 6,528 | 3,079 | 360 |
| Limit Break | 4,852+500 | 2,253+200 | 340+100 |
| Limit Break+ | 5,352+1,000 | 2,453+400 | 390+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 20
Boosts base RCV by 10
Potential Ability 1: Slot Bind Resistance
Boosts base ATK by 10
Show all 40
Boosts base HP by 30
Boosts base HP by 30
Boosts base ATK by 10
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base HP by 40
Boosts base ATK by 20
Boosts base ATK by 20
Potential Ability 2: Pinch Healing
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base RCV by 20
Boosts base ATK by 30
Boosts base HP by 50
Boosts base RCV by 20
Boosts base HP by 50
Boosts base RCV by 30
Boosts base ATK by 40
Add Crewmate Ability 2: If 4 or more Straw Hat Pirates Giant Four Emperors Royalty characters are on the crew and enemy launches [Damage Cut] effect, reduces all enemies' [Damage Cut] duration by 6 turns at start of crew's next turn (only once per quest; even if no turns are reduced, effect still counts as 1 time activated)
Boosts base HP by 60
Boosts base ATK by 40
Boosts base HP by 60
Boosts base HP by 80
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base HP by 200
Reduces Special charge time by 1 turn
Potential Abilities
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,608 | 2,173 | 254 |
| Lv 110 | 4,821 | 2,274 | 265 |
| New Pirate Rumble skills | |||
| Lv 120 | 5,248 | 2,475 | 289 |
| Lv 130 | 5,674 | 2,676 | 312 |
| New Captain Ability · New Pirate Rumble skills | |||
| Lv 150 | 6,528 | 3,079 | 360 |
| New Special · New Pirate Rumble skills | |||
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 150
- SPD
- 175
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
If 4 or more Elbaph Arc characters are on the team, targets QCK-type/Free Spirit class and Straw Hat Pirates teammates for ATK Up Lv.7 (20 s); if there are 5 or more STR-type enemies, targets 2 enemies for 100% chance of Forced Out (10 s); targets 2 enemies with high current HP for ATK x 5 damage; targets all enemies for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); targets (not including self) 2 Straw Hat Pirates teammates with high current Special CT for 100% chance of Haste; during Assault Rumble, targets self for Special CT 20% reduction; if 5 or more QCK-type characters are on the team, switches character with 1st sub character
Charge time: 30 s
Show all 10 levels
- Level 1
If 4 or more Elbaph Arc characters are on the team, targets QCK-type/Free Spirit class and Straw Hat Pirates teammates for ATK Up Lv.2 (11 s); if there are 5 or more STR-type enemies, targets 2 enemies for 73% chance of Forced Out (6 s); targets 2 enemies with high current HP for ATK x 3.2 damage; targets all enemies for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies); targets (not including self) 2 Straw Hat Pirates teammates with high current Special CT for 73% chance of Haste; during Assault Rumble, targets self for Special CT 11% reduction; if 5 or more QCK-type characters are on the team, switches character with 1st sub character
Charge time: 30 s
- Level 2
If 4 or more Elbaph Arc characters are on the team, targets QCK-type/Free Spirit class and Straw Hat Pirates teammates for ATK Up Lv.2 (12 s); if there are 5 or more STR-type enemies, targets 2 enemies for 76% chance of Forced Out (6 s); targets 2 enemies with high current HP for ATK x 3.4 damage; targets all enemies for ATK x 7 spread damage (damage on each enemy reduced based on number of total enemies); targets (not including self) 2 Straw Hat Pirates teammates with high current Special CT for 76% chance of Haste; during Assault Rumble, targets self for Special CT 12% reduction; if 5 or more QCK-type characters are on the team, switches character with 1st sub character
Charge time: 30 s
- Level 3
If 4 or more Elbaph Arc characters are on the team, targets QCK-type/Free Spirit class and Straw Hat Pirates teammates for ATK Up Lv.3 (13 s); if there are 5 or more STR-type enemies, targets 2 enemies for 79% chance of Forced Out (7 s); targets 2 enemies with high current HP for ATK x 3.6 damage; targets all enemies for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies); targets (not including self) 2 Straw Hat Pirates teammates with high current Special CT for 79% chance of Haste; during Assault Rumble, targets self for Special CT 13% reduction; if 5 or more QCK-type characters are on the team, switches character with 1st sub character
Charge time: 30 s
- Level 4
If 4 or more Elbaph Arc characters are on the team, targets QCK-type/Free Spirit class and Straw Hat Pirates teammates for ATK Up Lv.3 (14 s); if there are 5 or more STR-type enemies, targets 2 enemies for 82% chance of Forced Out (7 s); targets 2 enemies with high current HP for ATK x 3.8 damage; targets all enemies for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies); targets (not including self) 2 Straw Hat Pirates teammates with high current Special CT for 82% chance of Haste; during Assault Rumble, targets self for Special CT 14% reduction; if 5 or more QCK-type characters are on the team, switches character with 1st sub character
Charge time: 30 s
- Level 5
If 4 or more Elbaph Arc characters are on the team, targets QCK-type/Free Spirit class and Straw Hat Pirates teammates for ATK Up Lv.4 (15 s); if there are 5 or more STR-type enemies, targets 2 enemies for 85% chance of Forced Out (8 s); targets 2 enemies with high current HP for ATK x 4 damage; targets all enemies for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); targets (not including self) 2 Straw Hat Pirates teammates with high current Special CT for 85% chance of Haste; during Assault Rumble, targets self for Special CT 15% reduction; if 5 or more QCK-type characters are on the team, switches character with 1st sub character
Charge time: 30 s
- Level 6
If 4 or more Elbaph Arc characters are on the team, targets QCK-type/Free Spirit class and Straw Hat Pirates teammates for ATK Up Lv.4 (16 s); if there are 5 or more STR-type enemies, targets 2 enemies for 88% chance of Forced Out (8 s); targets 2 enemies with high current HP for ATK x 4.2 damage; targets all enemies for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies); targets (not including self) 2 Straw Hat Pirates teammates with high current Special CT for 88% chance of Haste; during Assault Rumble, targets self for Special CT 16% reduction; if 5 or more QCK-type characters are on the team, switches character with 1st sub character
Charge time: 30 s
- Level 7
If 4 or more Elbaph Arc characters are on the team, targets QCK-type/Free Spirit class and Straw Hat Pirates teammates for ATK Up Lv.5 (17 s); if there are 5 or more STR-type enemies, targets 2 enemies for 91% chance of Forced Out (9 s); targets 2 enemies with high current HP for ATK x 4.4 damage; targets all enemies for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies); targets (not including self) 2 Straw Hat Pirates teammates with high current Special CT for 91% chance of Haste; during Assault Rumble, targets self for Special CT 17% reduction; if 5 or more QCK-type characters are on the team, switches character with 1st sub character
Charge time: 30 s
- Level 8
If 4 or more Elbaph Arc characters are on the team, targets QCK-type/Free Spirit class and Straw Hat Pirates teammates for ATK Up Lv.5 (18 s); if there are 5 or more STR-type enemies, targets 2 enemies for 94% chance of Forced Out (9 s); targets 2 enemies with high current HP for ATK x 4.6 damage; targets all enemies for ATK x 13 spread damage (damage on each enemy reduced based on number of total enemies); targets (not including self) 2 Straw Hat Pirates teammates with high current Special CT for 94% chance of Haste; during Assault Rumble, targets self for Special CT 18% reduction; if 5 or more QCK-type characters are on the team, switches character with 1st sub character
Charge time: 30 s
- Level 9
If 4 or more Elbaph Arc characters are on the team, targets QCK-type/Free Spirit class and Straw Hat Pirates teammates for ATK Up Lv.6 (19 s); if there are 5 or more STR-type enemies, targets 2 enemies for 97% chance of Forced Out (10 s); targets 2 enemies with high current HP for ATK x 4.8 damage; targets all enemies for ATK x 14 spread damage (damage on each enemy reduced based on number of total enemies); targets (not including self) 2 Straw Hat Pirates teammates with high current Special CT for 97% chance of Haste; during Assault Rumble, targets self for Special CT 19% reduction; if 5 or more QCK-type characters are on the team, switches character with 1st sub character
Charge time: 30 s
- Level 10
If 4 or more Elbaph Arc characters are on the team, targets QCK-type/Free Spirit class and Straw Hat Pirates teammates for ATK Up Lv.7 (20 s); if there are 5 or more STR-type enemies, targets 2 enemies for 100% chance of Forced Out (10 s); targets 2 enemies with high current HP for ATK x 5 damage; targets all enemies for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); targets (not including self) 2 Straw Hat Pirates teammates with high current Special CT for 100% chance of Haste; during Assault Rumble, targets self for Special CT 20% reduction; if 5 or more QCK-type characters are on the team, switches character with 1st sub character
Charge time: 30 s
QCK-type/Free Spirit class and Straw Hat Pirates teammates HP Up Lv.7, ATK Up Lv.7, DEF Up Lv.4; if 4 or more Elbaph Arc characters are on the team, Straw Hat Pirates Giant teammates Special CT Speed Up Lv.3; if 6 or more Straw Hat Pirates Giant characters are on the team, Straw Hat Pirates Giant teammates ATK Up Lv.4, DEF Up Lv.3; if there are 5 or more STR-type enemies, when appearing the field, self Special CT 30% reduction
Show all 5 levels
- Level 1
QCK-type/Free Spirit class and Straw Hat Pirates teammates HP Up Lv.3, ATK Up Lv.3, DEF Up Lv.2; if 4 or more Elbaph Arc characters are on the team, Straw Hat Pirates Giant teammates Special CT Speed Up Lv.1; if 6 or more Straw Hat Pirates Giant characters are on the team, Straw Hat Pirates Giant teammates ATK Up Lv.2, DEF Up Lv.1; if there are 5 or more STR-type enemies, when appearing the field, self Special CT 20% reduction
- Level 2
QCK-type/Free Spirit class and Straw Hat Pirates teammates HP Up Lv.4, ATK Up Lv.4, DEF Up Lv.2; if 4 or more Elbaph Arc characters are on the team, Straw Hat Pirates Giant teammates Special CT Speed Up Lv.1; if 6 or more Straw Hat Pirates Giant characters are on the team, Straw Hat Pirates Giant teammates ATK Up Lv.2, DEF Up Lv.1; if there are 5 or more STR-type enemies, when appearing the field, self Special CT 22% reduction
- Level 3
QCK-type/Free Spirit class and Straw Hat Pirates teammates HP Up Lv.5, ATK Up Lv.5, DEF Up Lv.3; if 4 or more Elbaph Arc characters are on the team, Straw Hat Pirates Giant teammates Special CT Speed Up Lv.2; if 6 or more Straw Hat Pirates Giant characters are on the team, Straw Hat Pirates Giant teammates ATK Up Lv.3, DEF Up Lv.2; if there are 5 or more STR-type enemies, when appearing the field, self Special CT 24% reduction
- Level 4
QCK-type/Free Spirit class and Straw Hat Pirates teammates HP Up Lv.6, ATK Up Lv.6, DEF Up Lv.3; if 4 or more Elbaph Arc characters are on the team, Straw Hat Pirates Giant teammates Special CT Speed Up Lv.2; if 6 or more Straw Hat Pirates Giant characters are on the team, Straw Hat Pirates Giant teammates ATK Up Lv.3, DEF Up Lv.2; if there are 5 or more STR-type enemies, when appearing the field, self Special CT 26% reduction
- Level 5
QCK-type/Free Spirit class and Straw Hat Pirates teammates HP Up Lv.7, ATK Up Lv.7, DEF Up Lv.4; if 4 or more Elbaph Arc characters are on the team, Straw Hat Pirates Giant teammates Special CT Speed Up Lv.3; if 6 or more Straw Hat Pirates Giant characters are on the team, Straw Hat Pirates Giant teammates ATK Up Lv.4, DEF Up Lv.3; if there are 5 or more STR-type enemies, when appearing the field, self Special CT 30% reduction
Completely evades Halve Stats, reduce damage taken from STR by 30%
Targets Straw Hat Pirates Giant teammates for 50% chance to evade stat-reducing effects (15 s); If 4 or more Elbaph Arc characters are on the team, targets QCK-type/Free Spirit class and Straw Hat Pirates teammates for ATK Up Lv.9 (25 s); if there are 5 or more STR-type enemies, targets 2 enemies for 100% chance of Forced Out (10 s); targets 3 enemies with high current HP for ATK x 5.6 damage; targets all enemies for ATK x 25 spread damage (damage on each enemy reduced based on number of total enemies); targets (not including self) 3 Elbaph Arc Straw Hat Pirates teammates with high current Special CT for 100% chance of Haste; during Assault Rumble, targets self for Special CT 30% reduction; if 5 or more QCK-type characters are on the team, switches character with 1st sub character
When remaining time is 50s or less
Super Tandem
Applies ATK Boost (Tandem) of 2.75x to QCK and INT characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dorry, Broggy, Oimo, Kashii, Hajrudin, Dr. Vegapunk "Lilith the Evil", Shanks, Marshall D. Teach (Blackbeard), Buggy, Nefeltari Vivi, Shirahoshi, Rebecca, Mansherry
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.25x to QCK and INT characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dorry, Broggy, Oimo, Kashii, Hajrudin, Dr. Vegapunk "Lilith the Evil", Shanks, Marshall D. Teach (Blackbeard), Buggy, Nefeltari Vivi, Shirahoshi, Rebecca, Mansherry
- Level 2
Applies ATK Boost (Tandem) of 1.5x to QCK and INT characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dorry, Broggy, Oimo, Kashii, Hajrudin, Dr. Vegapunk "Lilith the Evil", Shanks, Marshall D. Teach (Blackbeard), Buggy, Nefeltari Vivi, Shirahoshi, Rebecca, Mansherry
- Level 3
Applies ATK Boost (Tandem) of 1.75x to QCK and INT characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dorry, Broggy, Oimo, Kashii, Hajrudin, Dr. Vegapunk "Lilith the Evil", Shanks, Marshall D. Teach (Blackbeard), Buggy, Nefeltari Vivi, Shirahoshi, Rebecca, Mansherry
- Level 4
Applies ATK Boost (Tandem) of 2.25x to QCK and INT characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dorry, Broggy, Oimo, Kashii, Hajrudin, Dr. Vegapunk "Lilith the Evil", Shanks, Marshall D. Teach (Blackbeard), Buggy, Nefeltari Vivi, Shirahoshi, Rebecca, Mansherry
- Level 5
Applies ATK Boost (Tandem) of 2.75x to QCK and INT characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dorry, Broggy, Oimo, Kashii, Hajrudin, Dr. Vegapunk "Lilith the Evil", Shanks, Marshall D. Teach (Blackbeard), Buggy, Nefeltari Vivi, Shirahoshi, Rebecca, Mansherry































































































































