
Monkey D. Luffy
Memories of Straw Hat Pirates
Straw Hat Pirates captain. He set sail from Windmill Village and grew strong through numerous encounters and partings. In pursuit of the end of his dream, he continues his journey with his friends.
Special
Reduces crew's Special charge time by 1 turn, reduces crew's Despair duration by 20 turns, changes all slots (including BLOCK slots) to TND, changes crew's ATK multiplier of TND slots to 2.75x when slots match, 0.5x when unfavorable, 1.0x otherwise (normally 2.0x when matching) for 2 turns, locks crew's slots for 1 turn, and if character is a Captain, Friend Captain, or Helper Captain, boosts DEX, Free Spirit, and Fighter characters' ATK by 3.25x for 2 turns (boosts their ATK by 3x for 2 turns otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts DEX, Free Spirit, and Fighter characters' HP by 1.3x, boosts their ATK by approximately 5.75x when they have TND slots (5.5x otherwise), makes crew's TND slots have matching slot effects, boosts crew's chance of landing on TND slots, and if crew uses a Special to boost ATK or change ATK multiplier of slots, extends the duration of those effects by 1 turn
Crewmate Ability
Makes crew's TND slots have matching slot effects
Unlocks at Limit Break 10
Boosts crew's base ATK by 100
Unlocks at Limit Break 25
Support Ability
Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Jinbe, Brook
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.25x until the next battle
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.05x until the next battle
- Level 2
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.1x until the next battle
- Level 3
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.15x until the next battle
- Level 4
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.2x until the next battle
- Level 5
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.25x until the next battle
Super Special

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Shanks, Makino, Woop Slap, Silvers Rayleigh
Reduces crew's Special charge time by 2 turns, further increases crew's ATK, slot effect, and type effect boosts by +0.25, boosts the ATK of the next final tap performed by a DEX, Free Spirit, or Fighter character by 50% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect), changes DEX characters to Super DEX, and changes Free Spirit characters to Super Free Spirit
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,428 | 1,012 | 133 |
| Lv 99 | 4,856 | 2,024 | 266 |
| Lv 150 | 7,284 | 3,036 | 399 |
| Limit Break | 5,356+500 | 2,224+200 | 366+100 |
| Limit Break+ | 5,856+1,000 | 2,424+400 | 416+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 30
Boosts base ATK by 10
Potential Ability 1: Pinch Healing
Boosts base RCV by 10
Show all 40
Boosts base HP by 40
Boosts base HP by 50
Boosts base ATK by 10
Boosts base HP by 60
Add Crewmate Ability 1: Makes crew's TND slots have matching slot effects
Boosts base RCV by 10
Boosts base HP by 60
Boosts base ATK by 20
Boosts base ATK by 20
Potential Ability 2: Slot Bind Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 70
Boosts base RCV by 30
Boosts base HP by 90
Boosts base RCV by 30
Boosts base ATK by 20
Add Crewmate Ability 2: Boosts crew's base ATK by 100
Boosts base HP by 100
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 30
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 5,141 | 2,143 | 281 |
| Lv 110 | 5,379 | 2,242 | 294 |
| Lv 120 | 5,855 | 2,440 | 320 |
| Lv 130 | 6,331 | 2,639 | 346 |
| Lv 150 | 7,284 | 3,036 | 399 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 187
- SPD
- 192
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 1 enemy for ATK x 2.75 damage 3 times; targets self for ATK x 2.5 Counter stance (20 s); when remaining HP is 50% or below, targets 1 Fighter class teammate with Special CT below 100% for Special CT 100% reduction
Charge time: 31 s
Show all 10 levels
- Level 1
Targets 1 enemy for ATK x 1.75 damage 3 times; targets self for ATK x 1.5 Counter stance (11 s); when remaining HP is 50% or below, targets 1 Fighter class teammate with Special CT below 100% for Special CT 50% reduction
Charge time: 31 s
- Level 2
Targets 1 enemy for ATK x 1.85 damage 3 times; targets self for ATK x 1.6 Counter stance (12 s); when remaining HP is 50% or below, targets 1 Fighter class teammate with Special CT below 100% for Special CT 55% reduction
Charge time: 31 s
- Level 3
Targets 1 enemy for ATK x 1.95 damage 3 times; targets self for ATK x 1.7 Counter stance (13 s); when remaining HP is 50% or below, targets 1 Fighter class teammate with Special CT below 100% for Special CT 60% reduction
Charge time: 31 s
- Level 4
Targets 1 enemy for ATK x 2.05 damage 3 times; targets self for ATK x 1.8 Counter stance (14 s); when remaining HP is 50% or below, targets 1 Fighter class teammate with Special CT below 100% for Special CT 65% reduction
Charge time: 31 s
- Level 5
Targets 1 enemy for ATK x 2.15 damage 3 times; targets self for ATK x 1.9 Counter stance (15 s); when remaining HP is 50% or below, targets 1 Fighter class teammate with Special CT below 100% for Special CT 70% reduction
Charge time: 31 s
- Level 6
Targets 1 enemy for ATK x 2.25 damage 3 times; targets self for ATK x 2 Counter stance (16 s); when remaining HP is 50% or below, targets 1 Fighter class teammate with Special CT below 100% for Special CT 75% reduction
Charge time: 31 s
- Level 7
Targets 1 enemy for ATK x 2.35 damage 3 times; targets self for ATK x 2.1 Counter stance (17 s); when remaining HP is 50% or below, targets 1 Fighter class teammate with Special CT below 100% for Special CT 80% reduction
Charge time: 31 s
- Level 8
Targets 1 enemy for ATK x 2.45 damage 3 times; targets self for ATK x 2.2 Counter stance (18 s); when remaining HP is 50% or below, targets 1 Fighter class teammate with Special CT below 100% for Special CT 85% reduction
Charge time: 31 s
- Level 9
Targets 1 enemy for ATK x 2.55 damage 3 times; targets self for ATK x 2.3 Counter stance (19 s); when remaining HP is 50% or below, targets 1 Fighter class teammate with Special CT below 100% for Special CT 90% reduction
Charge time: 31 s
- Level 10
Targets 1 enemy for ATK x 2.75 damage 3 times; targets self for ATK x 2.5 Counter stance (20 s); when remaining HP is 50% or below, targets 1 Fighter class teammate with Special CT below 100% for Special CT 100% reduction
Charge time: 31 s
Fighter class teammates HP Up Lv.6, DEF Up Lv.6, ATK Up Lv.6; revives Fighter class teammates up to 1 time at 50% HP; self DEF Up Lv.6
Show all 5 levels
- Level 1
Fighter class teammates HP Up Lv.2, DEF Up Lv.2, ATK Up Lv.2; revives Fighter class teammates up to 1 time at 10% HP; self DEF Up Lv.2
- Level 2
Fighter class teammates HP Up Lv.3, DEF Up Lv.3, ATK Up Lv.3; revives Fighter class teammates up to 1 time at 20% HP; self DEF Up Lv.3
- Level 3
Fighter class teammates HP Up Lv.4, DEF Up Lv.4, ATK Up Lv.4; revives Fighter class teammates up to 1 time at 30% HP; self DEF Up Lv.4
- Level 4
Fighter class teammates HP Up Lv.5, DEF Up Lv.5, ATK Up Lv.5; revives Fighter class teammates up to 1 time at 40% HP; self DEF Up Lv.5
- Level 5
Fighter class teammates HP Up Lv.6, DEF Up Lv.6, ATK Up Lv.6; revives Fighter class teammates up to 1 time at 50% HP; self DEF Up Lv.6
Completely evades Paralysis, reduce damage taken from QCK by 30%
Grand Party
DEX-type teammates Special CT Speed, DEF Up Lv.2, Miss % Down Lv.6; PSY-type teammates SPD, HP, ATK Up Lv.3; Fighter class teammates ATK, HP Up Lv.6; DEF Up Lv.3
Show all 5 levels
- Level 1
DEX-type teammates Special CT Speed, DEF Up Lv.1, Miss % Down Lv.2; PSY-type teammates SPD, HP, ATK Up Lv.1; Fighter class teammates ATK, HP Up Lv.2; DEF Up Lv.1
- Level 2
DEX-type teammates Special CT Speed, DEF Up Lv.1, Miss % Down Lv.3; PSY-type teammates SPD, HP, ATK Up Lv.2; Fighter class teammates ATK, HP Up Lv.3; DEF Up Lv.2
- Level 3
DEX-type teammates Special CT Speed, DEF Up Lv.2, Miss % Down Lv.4; PSY-type teammates SPD, HP, ATK Up Lv.2; Fighter class teammates ATK, HP Up Lv.4; DEF Up Lv.2
- Level 4
DEX-type teammates Special CT Speed, DEF Up Lv.2, Miss % Down Lv.5; PSY-type teammates SPD, HP, ATK Up Lv.3; Fighter class teammates ATK, HP Up Lv.5; DEF Up Lv.3
- Level 5
DEX-type teammates Special CT Speed, DEF Up Lv.2, Miss % Down Lv.6; PSY-type teammates SPD, HP, ATK Up Lv.3; Fighter class teammates ATK, HP Up Lv.6; DEF Up Lv.3
Targets 3 enemies with high current Special CT for Leader base ATK x 5 damage; targets 2 DEX/PSY-type teammates with low current Special CT for Special CT 100% reduction
After receiving damage 20 times
Can be used 2 times
Show all 5 levels
- Level 1
Targets 3 enemies with high current Special CT for Leader base ATK x 2 damage; targets 2 DEX/PSY-type teammates with low current Special CT for Special CT 50% reduction
- Level 2
Targets 3 enemies with high current Special CT for Leader base ATK x 2.75 damage; targets 2 DEX/PSY-type teammates with low current Special CT for Special CT 62% reduction
- Level 3
Targets 3 enemies with high current Special CT for Leader base ATK x 3.5 damage; targets 2 DEX/PSY-type teammates with low current Special CT for Special CT 75% reduction
- Level 4
Targets 3 enemies with high current Special CT for Leader base ATK x 4.25 damage; targets 2 DEX/PSY-type teammates with low current Special CT for Special CT 87% reduction
- Level 5
Targets 3 enemies with high current Special CT for Leader base ATK x 5 damage; targets 2 DEX/PSY-type teammates with low current Special CT for Special CT 100% reduction
Super Tandem
Reduces all enemies' DEF by 80% (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect) for 1 turn, applies ATK Boost (Tandem) of 2.5x to DEX, Free Spirit, and Fighter characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Shanks (Crew must include 1 of the following characters: Roronoa Zoro, Sanji, Portgas D. Ace, Sabo)
Show all 5 levels
- Level 1
Reduces all enemies' DEF by 30% for 1 turn, applies ATK Boost (Tandem) of 1.5x to DEX, Free Spirit, and Fighter characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Shanks (Crew must include 1 of the following characters: Roronoa Zoro, Sanji, Portgas D. Ace, Sabo)
- Level 2
Reduces all enemies' DEF by 30% for 1 turn, applies ATK Boost (Tandem) of 1.5x to DEX, Free Spirit, and Fighter characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Shanks (Crew must include 1 of the following characters: Roronoa Zoro, Sanji, Portgas D. Ace, Sabo)
- Level 3
Reduces all enemies' DEF by 50% for 1 turn, applies ATK Boost (Tandem) of 2x to DEX, Free Spirit, and Fighter characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Shanks (Crew must include 1 of the following characters: Roronoa Zoro, Sanji, Portgas D. Ace, Sabo)
- Level 4
Reduces all enemies' DEF by 60% (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect) for 1 turn, applies ATK Boost (Tandem) of 2.25x to DEX, Free Spirit, and Fighter characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Shanks (Crew must include 1 of the following characters: Roronoa Zoro, Sanji, Portgas D. Ace, Sabo)
- Level 5
Reduces all enemies' DEF by 80% (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect) for 1 turn, applies ATK Boost (Tandem) of 2.5x to DEX, Free Spirit, and Fighter characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Shanks (Crew must include 1 of the following characters: Roronoa Zoro, Sanji, Portgas D. Ace, Sabo)
How to get
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