
Monkey D. Luffy
Gum-Gum Elephant Gun
Captain of the Straw Hat Pirates. After the crew was scattered, he trained with Rayleigh on an island populated with ferocious beasts. His heart seems to have healed, but the scar Akainu gave him still extends across his chest. Fighting the beasts helped him unlock tremendous Haki force.
Special
Deals 40x character's ATK in STR damage to all enemies and delays them by 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 23 turns | 19 turns |
| Level 2 | 22 turns | 18 turns |
| Level 3 | 21 turns | 17 turns |
| Level 4 | 20 turns | 16 turns |
| Level 5 | 19 turns | 15 turns |
| Level 6 | 18 turns | 14 turns |
| Level 7 | 17 turns | 13 turns |
| Max | 16 turns | 12 turns |
−1 turn at Limit Break 1
−1 turn at Limit Break 7
−1 turn at Limit Break 12
−1 turn at Limit Break 13
Captain Ability
Boosts crew's ATK by 2.25x and HP by 1.25x. Landing 4 PERFECTs in a row boosts ATK by a further 1.25x
Crewmate Ability
Boosts character's base ATK by 100 when attacking last
Unlocks at Limit Break 10
Makes character's QCK slots have matching slot effects
Unlocks at Limit Break 14
Support Ability
All characters
Adds 5% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 1% of character's base ATK to supported character's base ATK
- Level 2
Adds 2% of character's base ATK to supported character's base ATK
- Level 3
Adds 3% of character's base ATK to supported character's base ATK
- Level 4
Adds 4% of character's base ATK to supported character's base ATK
- Level 5
Adds 5% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,005 | 560 | 113 |
| Lv 99 | 2,255 | 1,499 | 284 |
| Lv 150 | 3,382 | 2,248 | 426 |
| Limit Break | 2,455+200 | 1,529+30 | 334+50 |
Limit Break
Reduces Special charge time by 1 turn
Boosts base ATK by 30
Boosts base RCV by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 30
Show all 15
Boosts base RCV by 30
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base HP by 50
Add Crewmate Ability 1: Boosts character's base ATK by 100 when attacking last
Boosts base HP by 80
Reduces Special charge time by 1 turn
Reduces Special charge time by 1 turn
Add Crewmate Ability 2: Makes character's QCK slots have matching slot effects
Potential Ability 2: RCV Bind Resistance
Potential Abilities
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 20 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 40 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces RCV Bind duration by 4 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 1 turn
- Level 3
Reduces RCV Bind duration by 2 turns
- Level 4
Reduces RCV Bind duration by 3 turns
- Level 5
Reduces RCV Bind duration by 4 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,387 | 1,587 | 300 |
| Lv 110 | 2,498 | 1,660 | 314 |
| Lv 120 | 2,719 | 1,807 | 342 |
| Lv 130 | 2,940 | 1,954 | 370 |
| Lv 150 | 3,382 | 2,248 | 426 |






























































































































