
Monkey D. Luffy
Alliance to Challenge the Dragon
Straw Hat Pirates captain. Although being warned by Kin'emon not to cause trouble, he almost immediately caused a scene in order to save a girl he met in the land of Wano. He justified his actions saying he would simply apologize to Kin'emon later.
Special
Reduces Free Spirit and Fighter characters' Special charge time by 1 turn, reduces crew's Paralysis duration by 5 turns, changes adjacent slots to character's own type, and if Captain is a Free Spirit or Fighter class, doubles Free Spirit and Fighter characters' ATK for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 17 turns |
| Level 2 | 17 turns | 16 turns |
| Level 3 | 16 turns | 15 turns |
| Level 4 | 15 turns | 14 turns |
| Level 5 | 14 turns | 13 turns |
| Level 6 | 13 turns | 12 turns |
| Max | 12 turns | 11 turns |
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Free Spirit and Fighter characters' ATK by 2.5x, HP by 1.2x, and boosts their ATK a further 1.2x after 4 PERFECT strikes in a row
Crewmate Ability
Boosts Free Spirit and Fighter characters' base ATK and HP by 50
Reduces character's Special Reverse by 2 turns
Unlocks at Limit Break 12
Support Ability
Fighter characters
Reduces damage taken from INT characters by 5% and adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1% and adds 1% of character's base stats to supported character's base stats
- Level 2
Reduces damage taken from INT characters by 2% and adds 2% of character's base stats to supported character's base stats
- Level 3
Reduces damage taken from INT characters by 3% and adds 3% of character's base stats to supported character's base stats
- Level 4
Reduces damage taken from INT characters by 4% and adds 5% of character's base stats to supported character's base stats
- Level 5
Reduces damage taken from INT characters by 5% and adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,125 | 840 | 129 |
| Lv 99 | 2,710 | 1,459 | 262 |
| Lv 150 | 4,065 | 2,188 | 393 |
| Limit Break | 2,910+200 | 1,559+100 | 312+50 |
| Limit Break+ | 3,110+400 | 1,759+300 | 412+150 |
Limit Break
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 30
Potential Ability 1: Slot Bind Resistance
Boosts base HP by 50
Show all 25
Boosts base RCV by 10
Boosts base RCV by 10
Add 1 Power Slot
Boosts base RCV by 30
Boosts base ATK by 30
Boosts base ATK by 30
Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns
Boosts base HP by 50
Boosts base HP by 70
Potential Ability 2: Pinch Healing
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Fear Resistance
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,869 | 1,544 | 277 |
| Lv 110 | 3,002 | 1,616 | 290 |
| Lv 120 | 3,267 | 1,759 | 315 |
| Lv 130 | 3,533 | 1,902 | 341 |
| Lv 150 | 4,065 | 2,188 | 393 |






























































































































