
Monkey D. Luffy
The One to Defeat the Dragon
Straw Hat Pirates captain. In the land of Wano, he takes part in the raid on Onigashima to take down Kaido. He confronts the Animal Kingdom Pirates with the new technique he learned from Hyogoro: Ryuo.
Special
Halves all enemies' DEF for 1 turn, changes crew's BLOCK slots to character's own type, and sets chain multiplier to 2.75x for 1 turn
Reduces all enemies’ HP by 10%, drastically reduces all enemies' DEF for 1 turn, removes all Poison from crew, changes crew's BLOCK slots to character's own type, and sets chain multiplier to 3x for 1 turn
Reduces all enemies’ HP by 10%, sets all enemies' DEF to 0 for 1 turn, removes all Poison from crew, changes crew's BLOCK slots to character's own type, and sets chain multiplier to 3.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 24 / 28 / 32 turns | 21 / 25 / 29 turns |
| Level 2 | 23 / 27 / 31 turns | 20 / 24 / 28 turns |
| Level 3 | 22 / 26 / 30 turns | 19 / 23 / 27 turns |
| Level 4 | 21 / 25 / 29 turns | 18 / 22 / 26 turns |
| Level 5 | 20 / 24 / 28 turns | 17 / 21 / 25 turns |
| Level 6 | 19 / 23 / 27 turns | 16 / 20 / 24 turns |
| Level 7 | 18 / 22 / 26 turns | 15 / 19 / 23 turns |
| Level 8 | 17 / 21 / 25 turns | 14 / 18 / 22 turns |
| Level 9 | 16 / 20 / 24 turns | 13 / 17 / 21 turns |
| Level 10 | 15 / 19 / 23 turns | 12 / 16 / 20 turns |
| Level 11 | 14 / 18 / 22 turns | 11 / 15 / 19 turns |
| Level 12 | 13 / 17 / 21 turns | 10 / 14 / 18 turns |
| Level 13 | 12 / 16 / 20 turns | 9 / 13 / 17 turns |
| Level 14 | 11 / 15 / 19 turns | 8 / 12 / 16 turns |
| Level 15 | 10 / 14 / 18 turns | 7 / 11 / 15 turns |
| Max | 9 / 13 / 17 turns | 6 / 10 / 14 turns |
−1 turn at Limit Break 4
−1 turn at Limit Break 10
−1 turn at Limit Break 18
Captain Ability
Boosts crew's ATK by 3x and HP by 1.25x. Landing 4 PERFECT strikes in a row boosts crew's ATK by approximately 3.5x
Crewmate Ability
Boosts crew's base stats by 40
Makes crew's DEX slots have matching slot effects
Unlocks at Limit Break 19
Support Ability
All characters
Adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats
- Level 2
Adds 2% of character's base stats to supported character's base stats
- Level 3
Adds 3% of character's base stats to supported character's base stats
- Level 4
Adds 4% of character's base stats to supported character's base stats
- Level 5
Adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,456 | 729 | 114 |
| Lv 99 | 2,912 | 1,458 | 229 |
| Lv 150 | 4,368 | 2,187 | 343 |
| Limit Break | 3,172+260 | 1,638+180 | 374+145 |
Limit Break
Boosts base HP by 20
Boosts base HP by 30
Boosts base RCV by 25
Reduces Special charge time by 1 turn
Add 1 Power Slot
Show all 20
Boosts base ATK by 40
Boosts base HP by 50
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 60
Reduces Special charge time by 1 turn
Boosts base ATK by 60
Boosts base RCV by 60
Boosts base HP by 60
Add 1 Power Slot
Potential Ability 2: Pinch Healing
Boosts base ATK by 80
Boosts base HP by 100
Reduces Special charge time by 1 turn
Add Crewmate Ability 2: Makes crew's DEX slots have matching slot effects
Potential Ability 3: Recovery ATK Boost/Hunger Resistance
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,083 | 1,543 | 242 |
| Lv 110 | 3,226 | 1,615 | 253 |
| Lv 120 | 3,511 | 1,758 | 275 |
| Lv 130 | 3,797 | 1,901 | 298 |
| Lv 150 | 4,368 | 2,187 | 343 |
How to get
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