Monkey D. Luffy

Emperor Freely Sailing the Sea

Captain of the Straw Hat Pirates. He embarked on his journey alone in a small boat. From small beginnings where he dreamed of his future crew and adventures, his journey has now become an incredible grand adventure. Aiming to become the King of the Pirates, his journey continues onward.

Special

Emperor Embodying Freedom

Reduces crew's ATK Down duration by 10 turns. If field has "Territory: DEX-type" and "Territory: Fighter class" at the same time or "Territory: Crew", boosts DEX-type Fighter characters' [Slot] by 8x for 3 turns, and boosts DEX and Fighter characters' [Slot] by 6x for 3 turns (boosts DEX-type Fighter characters' [Slot] by 4x for 1 turn, and boosts DEX and Fighter characters' [Slot] by 3x for 1 turn otherwise), then after that, increases all enemies' damage taken up to a maximum of 3x for 1 turn ignoring immunity to status effects based on outcome of Action Special (2x for MISS, 2.2x for GOOD, 2.5x for GREAT, 2.8x for PERFECT, 3x for EXCELLENT), and applies "Territory: DEX-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 3 turns. If 4 or more Straw Hat Pirates Four Emperors characters are on the crew or "Portgas D. Ace" and "Sabo" use a Special in this turn, allows crew to stack up to 2 different damage boosting effects (cannot stack the damage boost of the same type) for 3 turns, and reduces Captain's Special charge time by 5 turns

BaseLimit Break
Level 127 turns25 turns
Level 226 turns24 turns
Level 325 turns23 turns
Level 424 turns22 turns
Level 523 turns21 turns
Max22 turns20 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Journey From the East Blue

Reduces DEX and Fighter characters' Special charge time by 2 turns and VS Effect gauge and Switch Effect by 2 at start of quest, boosts their ATK by 6x, HP by 1.3x, and makes their DEXTND slots have matching slot effects. If 4 or more DEX characters are on the crew, reduces crew's Limit Special Uses duration by 10 turns. If 6 DEX characters are on the crew and field has "Territory: DEX-type", boosts DEX characters' ATK by approximately 7x [Applies following effect based on number of applicable Character Tags on crew] If character is a Captain (Friend/Helper Captain does not count) and performs EXCELLENT for the Action Special, boosts Straw Hat Pirates Four Emperors Egghead Arc characters' ATK by 1.2x for 3 turns. Reduces Straw Hat Pirates Four Emperors characters' Special charge time by 5 turns at start of quest

Crewmate Ability

UNIQ

Boosts DEX characters' base stats by 200 and makes their TNDRCV slots have matching slot effects

+STATS

Boosts DEX characters' base ATK by 1.1x

Unlocks at Limit Break 25

Support Ability

Supported Characters

Characters with the following Character Tag

Level 5 (Max)

Adds 15% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 5% of character's base stats to supported character's base stats

  2. Level 2

    Adds 7% of character's base stats to supported character's base stats

  3. Level 3

    Adds 9% of character's base stats to supported character's base stats

  4. Level 4

    Adds 12% of character's base stats to supported character's base stats

  5. Level 5

    Adds 15% of character's base stats to supported character's base stats

Super Special

EX Super
Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Buggy, Marshall D. Teach (Blackbeard), Gol D. Roger, Silvers Rayleigh, Dorry, Broggy, Jewelry Bonney

Reduces Fighter characters' Special charge time by 1 turn. If characters' 1st class is Free Spirit, changes their 1st class to Fighter (unless character is already a Fighter as a 2nd class) for 1 turn. Changes Fighter characters' BLOCKDEXRCV slots to Super DEX, allows Fighter characters to perform Super Tandem with DEX slots for 3 turns, changes Fighter characters to Super Fighter, and changes Powerhouse characters to Super Powerhouse

Stats

HPATKRCV
Lv 12,092937114
Lv 994,1841,874228
Lv 1506,2762,811342
Limit Break4,684+5002,074+200328+100
Limit Break+5,184+1,0002,274+400378+150

Limit Break

01

Boosts base HP by 20

02

Boosts base HP by 30

03

Boosts base ATK by 10

04

Potential Ability 1: Critical ATK

05

Boosts base HP by 30

Show all 40
06

Boosts base HP by 40

07

Boosts base ATK by 10

08

Boosts base RCV by 10

09

Boosts base RCV by 20

10

Boosts base ATK by 10

11

Boosts base ATK by 20

12

Boosts base HP by 40

13

Boosts base ATK by 20

14

Boosts base HP by 40

15

Potential Ability 2: Damage Limit Break: Class

16

Reduces Special charge time by 1 turn

17

Boosts base ATK by 20

18

Boosts base ATK by 30

19

Boosts base RCV by 20

20

Boosts base HP by 50

21

Boosts base RCV by 20

22

Boosts base ATK by 40

23

Boosts base HP by 50

24

Boosts base HP by 60

25

Add Crewmate Ability 2: Boosts DEX characters' base ATK by 1.1x

26

Boosts base RCV by 30

27

Boosts base ATK by 40

28

Boosts base HP by 60

29

Boosts base HP by 80

30

Potential Ability 3: Final Tap Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base HP by 150

33

Boosts base ATK by 50

34

Boosts base RCV by 20

35

Boosts base HP by 150

36

Boosts base ATK by 50

37

Boosts base RCV by 30

38

Boosts base HP by 200

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 10% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 70% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 80% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 90% chance of a 8% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 10% damage boost on the last strike

Damage Limit Break: Class
Level 5 (Max)

Boosts Damage Limit Break effect based on number of Fighter characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6

Show all 5 levels
  1. Level 1

    Boosts Damage Limit Break effect based on number of Fighter characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6

  2. Level 2

    Boosts Damage Limit Break effect based on number of Fighter characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6

  3. Level 3

    Boosts Damage Limit Break effect based on number of Fighter characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6

  4. Level 4

    Boosts Damage Limit Break effect based on number of Fighter characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6

  5. Level 5

    Boosts Damage Limit Break effect based on number of Fighter characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6

Final Tap Sugo Special
Level 5 (Max)

Further boosts the chain multiplier of the final tap by 2.25x, and makes character's normal attacks hit all enemies

Condition

When character's slot is any type of Super slot and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Buggy, Marshall D. Teach (Blackbeard), Gol D. Roger, Silvers Rayleigh, Dorry, Broggy, Jewelry Bonney

Show all 5 levels
  1. Level 1

    Further boosts the chain multiplier of the final tap by 1.25x, and makes character's normal attacks hit all enemies

    Condition

    When character's slot is any type of Super slot and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Buggy, Marshall D. Teach (Blackbeard), Gol D. Roger, Silvers Rayleigh, Dorry, Broggy, Jewelry Bonney

  2. Level 2

    Further boosts the chain multiplier of the final tap by 1.5x, and makes character's normal attacks hit all enemies

    Condition

    When character's slot is any type of Super slot and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Buggy, Marshall D. Teach (Blackbeard), Gol D. Roger, Silvers Rayleigh, Dorry, Broggy, Jewelry Bonney

  3. Level 3

    Further boosts the chain multiplier of the final tap by 1.75x, and makes character's normal attacks hit all enemies

    Condition

    When character's slot is any type of Super slot and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Buggy, Marshall D. Teach (Blackbeard), Gol D. Roger, Silvers Rayleigh, Dorry, Broggy, Jewelry Bonney

  4. Level 4

    Further boosts the chain multiplier of the final tap by 2x, and makes character's normal attacks hit all enemies

    Condition

    When character's slot is any type of Super slot and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Buggy, Marshall D. Teach (Blackbeard), Gol D. Roger, Silvers Rayleigh, Dorry, Broggy, Jewelry Bonney

  5. Level 5

    Further boosts the chain multiplier of the final tap by 2.25x, and makes character's normal attacks hit all enemies

    Condition

    When character's slot is any type of Super slot and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Buggy, Marshall D. Teach (Blackbeard), Gol D. Roger, Silvers Rayleigh, Dorry, Broggy, Jewelry Bonney

Level Limit Break

HPATKRCV
Lv 1054,4301,984241
Lv 1104,6352,076252
Lv 1205,0452,259274
Lv 1305,4552,443297
Lv 1506,2762,811342

Evolution

Monkey D. Luffy
Super Evolution · 200,000 Beli
Monkey D. Luffy

Pirate Rumble

Style
Attacker
DEF
167
SPD
165
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Emperor Embodying Freedom
Level 10 (Max)

Targets 1 ATK Style enemy, 1 SPT Style enemy ignoring DEF for ATK x 2.5 damage; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, targets team for ATK x 2.5 Counter stance (30 s); targets all enemies for ATK x 20 spread damage (damage on each enemy reduced based on number of total enemies); targets self for 100% chance of Paralysis (15 s)

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets 1 ATK Style enemy, 1 SPT Style enemy ignoring DEF for ATK x 1.5 damage; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, targets team for ATK x 1.5 Counter stance (21 s); targets all enemies for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies); targets self for 100% chance of Paralysis (20 s)

    Charge time: 32 s

  2. Level 2

    Targets 1 ATK Style enemy, 1 SPT Style enemy ignoring DEF for ATK x 1.6 damage; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, targets team for ATK x 1.6 Counter stance (22 s); targets all enemies for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies); targets self for 100% chance of Paralysis (19 s)

    Charge time: 32 s

  3. Level 3

    Targets 1 ATK Style enemy, 1 SPT Style enemy ignoring DEF for ATK x 1.7 damage; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, targets team for ATK x 1.7 Counter stance (23 s); targets all enemies for ATK x 13 spread damage (damage on each enemy reduced based on number of total enemies); targets self for 100% chance of Paralysis (19 s)

    Charge time: 32 s

  4. Level 4

    Targets 1 ATK Style enemy, 1 SPT Style enemy ignoring DEF for ATK x 1.8 damage; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, targets team for ATK x 1.8 Counter stance (24 s); targets all enemies for ATK x 14 spread damage (damage on each enemy reduced based on number of total enemies); targets self for 100% chance of Paralysis (18 s)

    Charge time: 32 s

  5. Level 5

    Targets 1 ATK Style enemy, 1 SPT Style enemy ignoring DEF for ATK x 1.9 damage; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, targets team for ATK x 1.9 Counter stance (25 s); targets all enemies for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); targets self for 100% chance of Paralysis (18 s)

    Charge time: 32 s

  6. Level 6

    Targets 1 ATK Style enemy, 1 SPT Style enemy ignoring DEF for ATK x 2 damage; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, targets team for ATK x 2 Counter stance (26 s); targets all enemies for ATK x 16 spread damage (damage on each enemy reduced based on number of total enemies); targets self for 100% chance of Paralysis (17 s)

    Charge time: 32 s

  7. Level 7

    Targets 1 ATK Style enemy, 1 SPT Style enemy ignoring DEF for ATK x 2.1 damage; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, targets team for ATK x 2.1 Counter stance (27 s); targets all enemies for ATK x 17 spread damage (damage on each enemy reduced based on number of total enemies); targets self for 100% chance of Paralysis (17 s)

    Charge time: 32 s

  8. Level 8

    Targets 1 ATK Style enemy, 1 SPT Style enemy ignoring DEF for ATK x 2.2 damage; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, targets team for ATK x 2.2 Counter stance (28 s); targets all enemies for ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies); targets self for 100% chance of Paralysis (16 s)

    Charge time: 32 s

  9. Level 9

    Targets 1 ATK Style enemy, 1 SPT Style enemy ignoring DEF for ATK x 2.3 damage; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, targets team for ATK x 2.3 Counter stance (29 s); targets all enemies for ATK x 19 spread damage (damage on each enemy reduced based on number of total enemies); targets self for 100% chance of Paralysis (16 s)

    Charge time: 32 s

  10. Level 10

    Targets 1 ATK Style enemy, 1 SPT Style enemy ignoring DEF for ATK x 2.5 damage; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, targets team for ATK x 2.5 Counter stance (30 s); targets all enemies for ATK x 20 spread damage (damage on each enemy reduced based on number of total enemies); targets self for 100% chance of Paralysis (15 s)

    Charge time: 32 s

Ability
Level 5 (Max)

DEX-type/Fighter class and Straw Hat Pirates Four Emperors teammates HP Up Lv.7, ATK Up Lv.7, DEF Up Lv.7; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, team Special CT Speed Up Lv.3; after dealing damage, up to 10 times DEX-type/Fighter class teammates Critical % Up Lv.1; when remaining HP is 1% or below, self ATK Up Lv.10; if self is KO'd, launches Rumble Special 1 time

Show all 5 levels
  1. Level 1

    DEX-type/Fighter class and Straw Hat Pirates Four Emperors teammates HP Up Lv.3, ATK Up Lv.3, DEF Up Lv.3; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, team Special CT Speed Up Lv.1; after dealing damage, up to 10 times DEX-type/Fighter class teammates Critical % Up Lv.1; when remaining HP is 1% or below, self ATK Up Lv.6; if self is KO'd, launches Rumble Special 1 time

  2. Level 2

    DEX-type/Fighter class and Straw Hat Pirates Four Emperors teammates HP Up Lv.4, ATK Up Lv.4, DEF Up Lv.4; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, team Special CT Speed Up Lv.1; after dealing damage, up to 10 times DEX-type/Fighter class teammates Critical % Up Lv.1; when remaining HP is 1% or below, self ATK Up Lv.7; if self is KO'd, launches Rumble Special 1 time

  3. Level 3

    DEX-type/Fighter class and Straw Hat Pirates Four Emperors teammates HP Up Lv.5, ATK Up Lv.5, DEF Up Lv.5; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, team Special CT Speed Up Lv.1; after dealing damage, up to 10 times DEX-type/Fighter class teammates Critical % Up Lv.1; when remaining HP is 1% or below, self ATK Up Lv.8; if self is KO'd, launches Rumble Special 1 time

  4. Level 4

    DEX-type/Fighter class and Straw Hat Pirates Four Emperors teammates HP Up Lv.6, ATK Up Lv.6, DEF Up Lv.6; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, team Special CT Speed Up Lv.2; after dealing damage, up to 10 times DEX-type/Fighter class teammates Critical % Up Lv.1; when remaining HP is 1% or below, self ATK Up Lv.9; if self is KO'd, launches Rumble Special 1 time

  5. Level 5

    DEX-type/Fighter class and Straw Hat Pirates Four Emperors teammates HP Up Lv.7, ATK Up Lv.7, DEF Up Lv.7; if 4 or more Straw Hat Pirates Four Emperors characters are on the team, team Special CT Speed Up Lv.3; after dealing damage, up to 10 times DEX-type/Fighter class teammates Critical % Up Lv.1; when remaining HP is 1% or below, self ATK Up Lv.10; if self is KO'd, launches Rumble Special 1 time

Resilience

Completely evades Halve Stats, reduce fixed damage by 70%, reduce damage taken from QCK by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

DEX-type and Four Emperors teammates HP, RCV Up Lv.6, DEF Up Lv.4; Fighter/Powerhouse class and Four Emperors teammates ATK, SPD Up Lv.6, Special CT Speed Up Lv.3; when remaining time becomes 80 s or less, targets team for RCV x 3 healing; when remaining time becomes 50 s or less, targets team for RCV x 4 healing; when remaining time becomes 30 s or less, targets team for RCV x 5 healing

Show all 5 levels
  1. Level 1

    DEX-type and Four Emperors teammates HP, RCV Up Lv.2, DEF Up Lv.1; Fighter/Powerhouse class and Four Emperors teammates ATK, SPD Up Lv.2, Special CT Speed Up Lv.1; when remaining time becomes 80 s or less, targets team for RCV x 2 healing; when remaining time becomes 50 s or less, targets team for RCV x 3 healing; when remaining time becomes 30 s or less, targets team for RCV x 4 healing

  2. Level 2

    DEX-type and Four Emperors teammates HP, RCV Up Lv.3, DEF Up Lv.2; Fighter/Powerhouse class and Four Emperors teammates ATK, SPD Up Lv.3, Special CT Speed Up Lv.2; when remaining time becomes 80 s or less, targets team for RCV x 2.25 healing; when remaining time becomes 50 s or less, targets team for RCV x 3.25 healing; when remaining time becomes 30 s or less, targets team for RCV x 4.25 healing

  3. Level 3

    DEX-type and Four Emperors teammates HP, RCV Up Lv.4, DEF Up Lv.3; Fighter/Powerhouse class and Four Emperors teammates ATK, SPD Up Lv.4, Special CT Speed Up Lv.2; when remaining time becomes 80 s or less, targets team for RCV x 2.5 healing; when remaining time becomes 50 s or less, targets team for RCV x 3.5 healing; when remaining time becomes 30 s or less, targets team for RCV x 4.5 healing

  4. Level 4

    DEX-type and Four Emperors teammates HP, RCV Up Lv.5, DEF Up Lv.3; Fighter/Powerhouse class and Four Emperors teammates ATK, SPD Up Lv.5, Special CT Speed Up Lv.3; when remaining time becomes 80 s or less, targets team for RCV x 2.75 healing; when remaining time becomes 50 s or less, targets team for RCV x 3.75 healing; when remaining time becomes 30 s or less, targets team for RCV x 4.75 healing

  5. Level 5

    DEX-type and Four Emperors teammates HP, RCV Up Lv.6, DEF Up Lv.4; Fighter/Powerhouse class and Four Emperors teammates ATK, SPD Up Lv.6, Special CT Speed Up Lv.3; when remaining time becomes 80 s or less, targets team for RCV x 3 healing; when remaining time becomes 50 s or less, targets team for RCV x 4 healing; when remaining time becomes 30 s or less, targets team for RCV x 5 healing

Emperor Embodying Freedom
Level 5 (Max)

Targets 3 teammates with low current HP for HP 50% healing; targets team for 750 HP per interval healing (15 s); targets DEX-type/Fighter/Powerhouse class and Straw Hat Pirates Four Emperors teammates for Special CT 25% reduction; targets all enemies for 100% chance to remove ATK Up/DEF Up

Condition

After receiving damage 12 times

Can be used 3 times

Show all 5 levels
  1. Level 1

    Targets 3 teammates with low current HP for HP 30% healing; targets team for 250 HP per interval healing (11 s); targets DEX-type/Fighter/Powerhouse class and Straw Hat Pirates Four Emperors teammates for Special CT 15% reduction; targets all enemies for 80% chance to remove ATK Up/DEF Up

  2. Level 2

    Targets 3 teammates with low current HP for HP 35% healing; targets team for 375 HP per interval healing (12 s); targets DEX-type/Fighter/Powerhouse class and Straw Hat Pirates Four Emperors teammates for Special CT 17% reduction; targets all enemies for 85% chance to remove ATK Up/DEF Up

  3. Level 3

    Targets 3 teammates with low current HP for HP 40% healing; targets team for 500 HP per interval healing (13 s); targets DEX-type/Fighter/Powerhouse class and Straw Hat Pirates Four Emperors teammates for Special CT 20% reduction; targets all enemies for 90% chance to remove ATK Up/DEF Up

  4. Level 4

    Targets 3 teammates with low current HP for HP 45% healing; targets team for 625 HP per interval healing (14 s); targets DEX-type/Fighter/Powerhouse class and Straw Hat Pirates Four Emperors teammates for Special CT 22% reduction; targets all enemies for 95% chance to remove ATK Up/DEF Up

  5. Level 5

    Targets 3 teammates with low current HP for HP 50% healing; targets team for 750 HP per interval healing (15 s); targets DEX-type/Fighter/Powerhouse class and Straw Hat Pirates Four Emperors teammates for Special CT 25% reduction; targets all enemies for 100% chance to remove ATK Up/DEF Up

How to get

Sugo-Fest

Featured · Aug 24, 2026 – Oct 4, 2026

Sugo-Fest

Featured · Jul 21, 2026 – Sep 6, 2026

Sugo-Fest

Featured · May 10, 2026 – Jul 5, 2026

Sugo-Fest

Featured · May 9, 2026 – Jul 5, 2026

Sugo-Fest

Featured · May 9, 2026 – Jul 5, 2026

Family

Monkey D. Luffy
Nightmare Luffy: NeoMonkey D. Luffy: NeoMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. Luffy: NeoMonkey D. Luffy: NeoMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyLuffy (Age 70)Monkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyLuffytaroMonkey D. LuffyLuffytaroMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyNightmare LuffyMonkey D. LuffyLuffy: Halloween Night Demon LordLuffy: Demon LordMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyStraw Hat LuffyStraw Hat LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyStraw Hat LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. Luffy: Gear FourMonkey D. LuffyLucyLucyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyLuffy's Tea PartyLuffy's Break TimeMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyLuffy's Winter Island AdventureMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyNightmare LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. LuffyMonkey D. Luffy
Linked families
Luffy & AceLuffy & BonneyLuffy & BroggyLuffy & ChopperLuffy & HancockLuffy & LawLuffy & Law & KidLuffy & LucciLuffy & SanjiLuffy & Straw Hat PiratesLuffy & WhitebeardLuffy & YamatoLuffy & ZoroLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeLuffy VS KaidoMakino & Luffy & UtaStraw Hat Pirates