
Monkey D. Luffy
Rookie Joining the Fray
Straw Hat Pirates captain. He storms Marineford together with the prisoners of Impel Down in order to rescue Ace. The sight of him speaking to Whitebeard as an equal shocked all of the pirates present.
Special
Changes top-row and bottom-row characters' slots to character's own type, locks crew's slots for 1 turn, reduces crew's Paralysis/Special Bind duration by 5 turns, and boosts the chain multiplier by +0.8 for 2 turns
| Level 1 | 18 turns |
| Level 2 | 17 turns |
| Level 3 | 16 turns |
| Level 4 | 15 turns |
| Level 5 | 14 turns |
| Level 6 | 13 turns |
| Max | 12 turns |
Captain Ability
Boosts crew's ATK by 2.5x and HP by 1.2x
Crewmate Ability
Reduces character's Special Bind duration by 5 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 595 | 384 | 39 |
| Lv 50 | 1,322 | 853 | 86 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 106
- SPD
- 172
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 1 enemy for ATK x 2 damage; targets high ATK teammate for ATK Up Lv.4 (10 s); if current HP is below 50%, targets high ATK teammate for ATK Up Lv.4 (10 s)
Charge time: 24 s
Show all 10 levels
- Level 1
Targets 1 enemy for ATK x 1 damage; targets high ATK teammate for ATK Up Lv.1 (10 s); if current HP is below 50%, targets high ATK teammate for ATK Up Lv.1 (10 s)
Charge time: 24 s
- Level 2
Targets 1 enemy for ATK x 1.1 damage; targets high ATK teammate for ATK Up Lv.1 (10 s); if current HP is below 50%, targets high ATK teammate for ATK Up Lv.1 (10 s)
Charge time: 24 s
- Level 3
Targets 1 enemy for ATK x 1.2 damage; targets high ATK teammate for ATK Up Lv.1 (10 s); if current HP is below 50%, targets high ATK teammate for ATK Up Lv.1 (10 s)
Charge time: 24 s
- Level 4
Targets 1 enemy for ATK x 1.3 damage; targets high ATK teammate for ATK Up Lv.1 (10 s); if current HP is below 50%, targets high ATK teammate for ATK Up Lv.1 (10 s)
Charge time: 24 s
- Level 5
Targets 1 enemy for ATK x 1.4 damage; targets high ATK teammate for ATK Up Lv.2 (10 s); if current HP is below 50%, targets high ATK teammate for ATK Up Lv.2 (10 s)
Charge time: 24 s
- Level 6
Targets 1 enemy for ATK x 1.5 damage; targets high ATK teammate for ATK Up Lv.2 (10 s); if current HP is below 50%, targets high ATK teammate for ATK Up Lv.2 (10 s)
Charge time: 24 s
- Level 7
Targets 1 enemy for ATK x 1.6 damage; targets high ATK teammate for ATK Up Lv.2 (10 s); if current HP is below 50%, targets high ATK teammate for ATK Up Lv.2 (10 s)
Charge time: 24 s
- Level 8
Targets 1 enemy for ATK x 1.7 damage; targets high ATK teammate for ATK Up Lv.3 (10 s); if current HP is below 50%, targets high ATK teammate for ATK Up Lv.3 (10 s)
Charge time: 24 s
- Level 9
Targets 1 enemy for ATK x 1.8 damage; targets high ATK teammate for ATK Up Lv.3 (10 s); if current HP is below 50%, targets high ATK teammate for ATK Up Lv.3 (10 s)
Charge time: 24 s
- Level 10
Targets 1 enemy for ATK x 2 damage; targets high ATK teammate for ATK Up Lv.4 (10 s); if current HP is below 50%, targets high ATK teammate for ATK Up Lv.4 (10 s)
Charge time: 24 s
STR-type teammates HP Up Lv.5, self ATK Up Lv.5
Show all 5 levels
- Level 1
STR-type teammates HP Up Lv.1, self ATK Up Lv.1
- Level 2
STR-type teammates HP Up Lv.2, self ATK Up Lv.2
- Level 3
STR-type teammates HP Up Lv.3, self ATK Up Lv.3
- Level 4
STR-type teammates HP Up Lv.4, self ATK Up Lv.4
- Level 5
STR-type teammates HP Up Lv.5, self ATK Up Lv.5
60% chance to evade Action Bind






























































































































