Monkey D. Luffy

Straw Hat in Disguise

Straw Hat Pirates captain. He is in disguise as an Animal Kingdom Pirate through the powers of Kin'emon. Upset about how poorly the Animal Kingdom Pirates handle the oshiruko, Luffy unleashes his Gum-Gum Elephant Gun on them.

Special

Smashing Gum-Gum Elephant Gun

Reduces crew's Special Bind/ATK Down/Remove SFX duration by 5 turns, changes crew's BLOCK slots to character's own type, and doubles crew's ATK for 1 turn

BaseLimit Break
Level 135 turns20 turns
Level 234 turns19 turns
Level 333 turns18 turns
Level 432 turns17 turns
Level 531 turns16 turns
Level 630 turns15 turns
Level 729 turns14 turns
Max28 turns13 turns

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

Captain Ability

Strike of Anger

Boosts crew's ATK by 2x and HP by 1.1x

LB

Boosts crew's ATK by 3.25x, HP by 1.2x, and reduces crew's Special Bind duration by 1 turn

Unlocks at Limit Break 39

Crewmate Ability

RES

Lets character completely evade Special Bind

Unlocks at Limit Break 7

+STATS

Boosts crew's base stats by 56

Unlocks at Limit Break 30

Support Ability

Supported Characters

Trafalgar Law, Eustass Kid, Yamato

Level 5 (Max)

Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and changes supported character's slot (including BLOCK slot) to character's own type at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with ATK Down status from the enemy, changes supported character's slot to character's own type at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with ATK Down status from the enemy, changes supported character's slot to character's own type at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and changes supported character's slot to character's own type at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and changes supported character's slot to character's own type at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with ATK Down status from the enemy, reduces crew's ATK Down duration by 1 turn and changes supported character's slot (including BLOCK slot) to character's own type at start of crew's next turn

Stats

HPATKRCV
Lv 11,27356998
Lv 993,1821,421246
Lv 1504,7732,131369
Limit Break3,582+4001,641+220346+100
Limit Break+3,932+7501,841+420446+200

Limit Break

01

Add 1 Power Slot

02

Boosts base ATK by 5

03

Boosts base ATK by 5

04

Boosts base ATK by 10

05

Potential Ability 1: Slot Bind Resistance

Show all 50
06

Power Up Captain Ability

07

Add Crewmate Ability 1: Lets character completely evade Special Bind

08

Boosts base HP by 10

09

Boosts base RCV by 10

10

Boosts base HP by 20

11

Power Up Captain Ability

12

Add 1 Power Slot

13

Reduces Special charge time by 1 turn

14

Boosts base ATK by 10

15

Boosts base ATK by 30

16

Boosts base HP by 30

17

Power Up Captain Ability

18

Reduces Special charge time by 2 turns

19

Boosts base HP by 30

20

Boosts base HP by 40

21

Boosts base HP by 40

22

Reduces Special charge time by 3 turns

23

Add 1 Power Slot

24

Boosts base HP by 40

25

Boosts base ATK by 50

26

Reduces Special charge time by 4 turns

27

Power Up Captain Ability

28

Boosts base HP by 90

29

Boosts base HP by 100

30

Add Crewmate Ability 2: Boosts crew's base stats by 56

31

Boosts base ATK by 50

32

Boosts base ATK by 60

33

Boosts base RCV by 20

34

Reduces Special charge time by 5 turns

35

Add 1 Power Slot

36

Power Up Captain Ability

37

Boosts base RCV by 30

38

Boosts base RCV by 40

39

Power Up Captain Ability

40

Potential Ability 2: RCV Bind Resistance

41

Expand Limit Break (LB+)

42

Boosts base HP by 100

43

Boosts base RCV by 50

44

Boosts base HP by 100

45

Boosts base RCV by 50

46

Boosts base ATK by 50

47

Boosts base HP by 150

48

Boosts base ATK by 50

49

Boosts base ATK by 100

50

Potential Ability 3: Pinch Healing

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Pinch Healing
Level 5 (Max)

Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1053,3691,504260
Lv 1103,5251,574272
Lv 1203,8371,713296
Lv 1304,1491,852320
Lv 1504,7732,131369

Pirate Rumble

Style
Attacker
DEF
124
SPD
181
Cost
35
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Smashing Gum-Gum Elephant Gun
Level 10 (Max)

Targets enemies within medium range (frontal) for 1000 damage; targets DEX/INT-type teammates for ATK Up Lv.5 (20 s); targets enemies within medium range (horizontal) for ATK x 1 damage

Charge time: 26 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range (frontal) for 500 damage; targets DEX/INT-type teammates for ATK Up Lv.1 (11 s); targets enemies within medium range (horizontal) for ATK x 0.1 damage

    Charge time: 26 s

  2. Level 2

    Targets enemies within medium range (frontal) for 550 damage; targets DEX/INT-type teammates for ATK Up Lv.1 (12 s); targets enemies within medium range (horizontal) for ATK x 0.2 damage

    Charge time: 26 s

  3. Level 3

    Targets enemies within medium range (frontal) for 600 damage; targets DEX/INT-type teammates for ATK Up Lv.1 (13 s); targets enemies within medium range (horizontal) for ATK x 0.3 damage

    Charge time: 26 s

  4. Level 4

    Targets enemies within medium range (frontal) for 650 damage; targets DEX/INT-type teammates for ATK Up Lv.2 (14 s); targets enemies within medium range (horizontal) for ATK x 0.4 damage

    Charge time: 26 s

  5. Level 5

    Targets enemies within medium range (frontal) for 700 damage; targets DEX/INT-type teammates for ATK Up Lv.2 (15 s); targets enemies within medium range (horizontal) for ATK x 0.5 damage

    Charge time: 26 s

  6. Level 6

    Targets enemies within medium range (frontal) for 750 damage; targets DEX/INT-type teammates for ATK Up Lv.3 (16 s); targets enemies within medium range (horizontal) for ATK x 0.6 damage

    Charge time: 26 s

  7. Level 7

    Targets enemies within medium range (frontal) for 800 damage; targets DEX/INT-type teammates for ATK Up Lv.3 (17 s); targets enemies within medium range (horizontal) for ATK x 0.7 damage

    Charge time: 26 s

  8. Level 8

    Targets enemies within medium range (frontal) for 850 damage; targets DEX/INT-type teammates for ATK Up Lv.3 (18 s); targets enemies within medium range (horizontal) for ATK x 0.8 damage

    Charge time: 26 s

  9. Level 9

    Targets enemies within medium range (frontal) for 900 damage; targets DEX/INT-type teammates for ATK Up Lv.4 (19 s); targets enemies within medium range (horizontal) for ATK x 0.9 damage

    Charge time: 26 s

  10. Level 10

    Targets enemies within medium range (frontal) for 1000 damage; targets DEX/INT-type teammates for ATK Up Lv.5 (20 s); targets enemies within medium range (horizontal) for ATK x 1 damage

    Charge time: 26 s

Ability
Level 5 (Max)

DEX/INT-type teammates ATK Up Lv.5; self ATK Up Lv.7

Show all 5 levels
  1. Level 1

    DEX/INT-type teammates ATK Up Lv.1; self ATK Up Lv.3

  2. Level 2

    DEX/INT-type teammates ATK Up Lv.2; self ATK Up Lv.4

  3. Level 3

    DEX/INT-type teammates ATK Up Lv.3; self ATK Up Lv.5

  4. Level 4

    DEX/INT-type teammates ATK Up Lv.4; self ATK Up Lv.6

  5. Level 5

    DEX/INT-type teammates ATK Up Lv.5; self ATK Up Lv.7

Resilience

80% chance to evade Special Bind

Family

Monkey D. Luffy
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Linked families
Luffy & AceLuffy & BonneyLuffy & BroggyLuffy & ChopperLuffy & HancockLuffy & LawLuffy & Law & KidLuffy & LucciLuffy & SanjiLuffy & Straw Hat PiratesLuffy & WhitebeardLuffy & YamatoLuffy & ZoroLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeLuffy VS KaidoMakino & Luffy & UtaStraw Hat Pirates