
Monkey D. Luffy
Beating Drum of Liberation
Straw Hats Pirates captain. The awakened power not only changes Luffy's own form, but also alters his surroundings. Luffy's powers show no limitation and bend the tides of battle to his will, leading the duel with Kaido to the final stage.
Special
Deals 300x character's ATK in non-type damage to all enemies and changes crew's ATK multiplier of STRDEXQCKPSYINTRCVTND slots to 2.75x when slots match (normally 2.0x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn. If crew has [ATK Up] status when Special is launched, boosts crew's slot effects by 3x for 1 turn and further increases crew's ATK boosts by +0.25 (boosts crew's ATK by 3x for 1 turn and further increases crew's slot effect boosts by +0.25 otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 20 turns |
| Level 2 | 21 turns | 19 turns |
| Level 3 | 20 turns | 18 turns |
| Level 4 | 19 turns | 17 turns |
| Level 5 | 18 turns | 16 turns |
| Max | 17 turns | 15 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Special charge time by 2 turns at start of quest, boosts crew's ATK by approximately 6x when slots match (5.5x otherwise), HP by 1.35x, completely removes crew's Despair, and makes STRDEXQCKPSYINTRCVTND slots have matching slot effects for character. If every type is on the crew, makes character's normal attacks effective against all enemy types, and makes Special effects with type or class restrictions affect all characters in the crew (excluding those that do not apply to types/classes)
Crewmate Ability
Boosts crew's base stats by 150 and makes PSYRCV slots have matching slot effects
Unlocks at Limit Break 10
Reduces crew's Special charge time by 1 turn at start of quest
Unlocks at Limit Break 25
Support Ability
PSY Free Spirit characters
Adds 15% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 5% of character's base ATK to supported character's base ATK
- Level 2
Adds 7% of character's base ATK to supported character's base ATK
- Level 3
Adds 10% of character's base ATK to supported character's base ATK
- Level 4
Adds 12% of character's base ATK to supported character's base ATK
- Level 5
Adds 15% of character's base ATK to supported character's base ATK
Super Special

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Trafalgar Law, Eustass Kid, Momonosuke
Applies increase damage taken status to all enemies by 2x for 1 turn, changes crew's slots (including BLOCKSUPERBLOCK slots) to character's own type, locks crew's slots for 1 turn, and changes all character types to Super Type
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,245 | 1,223 | 145 |
| Lv 99 | 4,490 | 1,835 | 290 |
| Lv 150 | 6,735 | 2,752 | 435 |
| Limit Break | 4,990+500 | 2,035+200 | 340+50 |
| Limit Break+ | 5,490+1,000 | 2,235+400 | 390+100 |
Limit Break
Boosts base RCV by 5
Boosts base HP by 20
Boosts base RCV by 5
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 10
Show all 40
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 30
Add Crewmate Ability 1: Boosts crew's base stats by 150 and makes PSYRCV slots have matching slot effects
Boosts base HP by 30
Boosts base HP by 40
Boosts base HP by 40
Boosts base RCV by 20
Potential Ability 2: Critical ATK
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 50
Boosts base ATK by 30
Boosts base HP by 60
Add Crewmate Ability 2: Reduces crew's Special charge time by 1 turn at start of quest
Boosts base HP by 60
Boosts base ATK by 40
Boosts base HP by 60
Boosts base ATK by 50
Potential Ability 3: Rush Sugo Special
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 70
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base HP by 250
Boosts base ATK by 80
Reduces Special charge time by 1 turn
Potential Abilities
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character (up to +0.6 chain multiplier; Rush ATK boost 2.6x)
HP Cost: 20,000 Max Rush: 5 times Chain Multiplier Growth: +0.2 Finish Tap Effect: Self Rush ATK boost 2x Each successful chain adds +0.2 (up to 2.6) First Tap Multiplier: 0.5 Rush Multiplier: 0.05 Finish Tap Multiplier: 3
At final battle, if character performs the 6th tap of an attack, and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Trafalgar Law, Eustass Kid, Momonosuke
Show all 5 levels
- Level 1
Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character (up to +0.6 chain multiplier; Rush ATK boost 2.1x)
ConditionAt final battle, if character performs the 6th tap of an attack, and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Trafalgar Law, Eustass Kid, Momonosuke
- Level 2
Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character (up to +0.6 chain multiplier; Rush ATK boost 2.2x)
ConditionAt final battle, if character performs the 6th tap of an attack, and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Trafalgar Law, Eustass Kid, Momonosuke
- Level 3
Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character (up to +0.6 chain multiplier; Rush ATK boost 2.3x)
ConditionAt final battle, if character performs the 6th tap of an attack, and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Trafalgar Law, Eustass Kid, Momonosuke
- Level 4
Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character (up to +0.6 chain multiplier; Rush ATK boost 2.4x)
ConditionAt final battle, if character performs the 6th tap of an attack, and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Trafalgar Law, Eustass Kid, Momonosuke
- Level 5
Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character (up to +0.6 chain multiplier; Rush ATK boost 2.6x)
ConditionAt final battle, if character performs the 6th tap of an attack, and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Trafalgar Law, Eustass Kid, Momonosuke
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,754 | 1,942 | 307 |
| Lv 110 | 4,974 | 2,032 | 321 |
| Lv 120 | 5,414 | 2,212 | 349 |
| Lv 130 | 5,854 | 2,392 | 378 |
| Lv 150 | 6,735 | 2,752 | 435 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 186
- SPD
- 194
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (horizontal) for 5000 damage; targets Free Spirit class teammates for ATK Up Lv.5 (30 s); targets 1 enemy with high current HP ignoring DEF for ATK x 2 damage
Charge time: 34 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for 3200 damage; targets Free Spirit class teammates for ATK Up Lv.1 (21 s); targets 1 enemy with high current HP ignoring DEF for ATK x 1.1 damage
Charge time: 34 s
- Level 2
Targets enemies within large range (horizontal) for 3400 damage; targets Free Spirit class teammates for ATK Up Lv.1 (22 s); targets 1 enemy with high current HP ignoring DEF for ATK x 1.2 damage
Charge time: 34 s
- Level 3
Targets enemies within large range (horizontal) for 3600 damage; targets Free Spirit class teammates for ATK Up Lv.1 (23 s); targets 1 enemy with high current HP ignoring DEF for ATK x 1.3 damage
Charge time: 34 s
- Level 4
Targets enemies within large range (horizontal) for 3800 damage; targets Free Spirit class teammates for ATK Up Lv.2 (24 s); targets 1 enemy with high current HP ignoring DEF for ATK x 1.4 damage
Charge time: 34 s
- Level 5
Targets enemies within large range (horizontal) for 4000 damage; targets Free Spirit class teammates for ATK Up Lv.2 (25 s); targets 1 enemy with high current HP ignoring DEF for ATK x 1.5 damage
Charge time: 34 s
- Level 6
Targets enemies within large range (horizontal) for 4200 damage; targets Free Spirit class teammates for ATK Up Lv.3 (26 s); targets 1 enemy with high current HP ignoring DEF for ATK x 1.6 damage
Charge time: 34 s
- Level 7
Targets enemies within large range (horizontal) for 4400 damage; targets Free Spirit class teammates for ATK Up Lv.3 (27 s); targets 1 enemy with high current HP ignoring DEF for ATK x 1.7 damage
Charge time: 34 s
- Level 8
Targets enemies within large range (horizontal) for 4600 damage; targets Free Spirit class teammates for ATK Up Lv.3 (28 s); targets 1 enemy with high current HP ignoring DEF for ATK x 1.8 damage
Charge time: 34 s
- Level 9
Targets enemies within large range (horizontal) for 4800 damage; targets Free Spirit class teammates for ATK Up Lv.4 (29 s); targets 1 enemy with high current HP ignoring DEF for ATK x 1.9 damage
Charge time: 34 s
- Level 10
Targets enemies within large range (horizontal) for 5000 damage; targets Free Spirit class teammates for ATK Up Lv.5 (30 s); targets 1 enemy with high current HP ignoring DEF for ATK x 2 damage
Charge time: 34 s
Free Spirit class teammates ATK Up Lv.6, DEF Up Lv.6, SPD Up Lv.6, Critical % Up Lv.6; revives self up to 1 time at 100% HP
Show all 5 levels
- Level 1
Free Spirit class teammates ATK Up Lv.2, DEF Up Lv.2, SPD Up Lv.2, Critical % Up Lv.2; revives self up to 1 time at 80% HP
- Level 2
Free Spirit class teammates ATK Up Lv.3, DEF Up Lv.3, SPD Up Lv.3, Critical % Up Lv.3; revives self up to 1 time at 85% HP
- Level 3
Free Spirit class teammates ATK Up Lv.4, DEF Up Lv.4, SPD Up Lv.4, Critical % Up Lv.4; revives self up to 1 time at 90% HP
- Level 4
Free Spirit class teammates ATK Up Lv.5, DEF Up Lv.5, SPD Up Lv.5, Critical % Up Lv.5; revives self up to 1 time at 95% HP
- Level 5
Free Spirit class teammates ATK Up Lv.6, DEF Up Lv.6, SPD Up Lv.6, Critical % Up Lv.6; revives self up to 1 time at 100% HP
Completely evades Special Bind/Halve Stats, reduce damage taken from INT by 30%
Grand Party
Free Spirit class teammates ATK, HP Up Lv.7, Special CT Speed Up Lv.3; STR/DEX-type teammates HP, SPD Up Lv.6, DEF Up Lv.3
Show all 5 levels
- Level 1
Free Spirit class teammates ATK, HP Up Lv.3, Special CT Speed Up Lv.1; STR/DEX-type teammates HP, SPD Up Lv.2, DEF Up Lv.1
- Level 2
Free Spirit class teammates ATK, HP Up Lv.4, Special CT Speed Up Lv.2; STR/DEX-type teammates HP, SPD Up Lv.3, DEF Up Lv.2
- Level 3
Free Spirit class teammates ATK, HP Up Lv.5, Special CT Speed Up Lv.2; STR/DEX-type teammates HP, SPD Up Lv.4, DEF Up Lv.2
- Level 4
Free Spirit class teammates ATK, HP Up Lv.6, Special CT Speed Up Lv.3; STR/DEX-type teammates HP, SPD Up Lv.5, DEF Up Lv.3
- Level 5
Free Spirit class teammates ATK, HP Up Lv.7, Special CT Speed Up Lv.3; STR/DEX-type teammates HP, SPD Up Lv.6, DEF Up Lv.3
Targets all enemies ignoring DEF for Leader base ATK x 2.65 damage; targets STR/DEX/PSY-type teammates for ATK, SPD Up Lv.10 (30 s), DEF Up Lv.5 (30 s); targets team for Halve Stats reduction (30 s)
After dealing 55,000 damage
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies ignoring DEF for Leader base ATK x 1.85 damage; targets STR/DEX/PSY-type teammates for ATK, SPD Up Lv.6 (26 s), DEF Up Lv.1 (26 s); targets team for Halve Stats reduction (22 s)
- Level 2
Targets all enemies ignoring DEF for Leader base ATK x 2.05 damage; targets STR/DEX/PSY-type teammates for ATK, SPD Up Lv.7 (27 s), DEF Up Lv.2 (27 s); targets team for Halve Stats reduction (24 s)
- Level 3
Targets all enemies ignoring DEF for Leader base ATK x 2.25 damage; targets STR/DEX/PSY-type teammates for ATK, SPD Up Lv.8 (28 s), DEF Up Lv.3 (28 s); targets team for Halve Stats reduction (26 s)
- Level 4
Targets all enemies ignoring DEF for Leader base ATK x 2.45 damage; targets STR/DEX/PSY-type teammates for ATK, SPD Up Lv.9 (29 s), DEF Up Lv.4 (29 s); targets team for Halve Stats reduction (28 s)
- Level 5
Targets all enemies ignoring DEF for Leader base ATK x 2.65 damage; targets STR/DEX/PSY-type teammates for ATK, SPD Up Lv.10 (30 s), DEF Up Lv.5 (30 s); targets team for Halve Stats reduction (30 s)
How to get
Featured · May 12, 2025 – Jun 22, 2025






























































































































