Monkey D. Luffy

Carving Out His Own Adventure

Straw Hat Pirates captain. The treasure he obtained turned out to be the Eternal Pose to Raftel. The pirates who fought together with him were after it, but Luffy crushed it in his hand without hesitation. The Straw Hat Pirates' adventure required no shortcuts.

Special

King Kong Gun Finisher

Deals 250x character's ATK in non-type damage to all enemies, reduces crew's ATK Down, lock chain multiplier, and decrease chain multiplier growth rate duration by 5 turns, changes character's slot (including BLOCK slot) to PSY, boosts character's ATK and slot effects by 3x for 2 turns, and boosts character's base ATK by +1250 for 2 turns

BaseLimit Break
Level 117 turns14 turns
Level 216 turns13 turns
Level 315 turns12 turns
Level 414 turns11 turns
Level 513 turns10 turns
Max12 turns9 turns

−1 turn at Limit Break 19

−1 turn at Limit Break 26

−1 turn at Limit Break 39 (LB+)

King Kong Gun FinisherLLB

Deals 300x character's ATK in non-type damage to all enemies, reduces crew's ATK Down, lock chain multiplier, and decrease chain multiplier growth rate duration by 6 turns, changes character's slot (including BLOCK slot) to PSY, prevents character's slot from being changed until character lands a GREAT strike, boosts character's ATK and slot effects by 3.5x for 2 turns, and boosts character's base ATK by +1500 for 2 turns. Adds +0.25 to the effect of type effect boosts that are launched after this Special by PSY, DEX, or STR characters for 3 turns (applies to boosts applied by Support Effect if supported character is a PSY, DEX, or STR character)

BaseLimit Break
Level 117 turns14 turns
Level 216 turns13 turns
Level 315 turns12 turns
Level 414 turns11 turns
Level 513 turns10 turns
Max12 turns9 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 19

−1 turn at Limit Break 26

−1 turn at Limit Break 39 (LB+)

Captain Ability

Crushing the Shortcut to Raftel

Reduces PSY, DEX, and STR characters' Special charge time by 1 turn at start of quest, boosts their ATK by 4.75x, HP by 1.2x, reduces damage taken by 20%, boosts character's ATK by approximately 5.25x, makes PSY, DEX, and STR characters' PSYDEXSTR slots have matching slot effects, and reduces crew's Despair/Paralysis duration by 10 turns

LLB

Reduces PSY, DEX, and STR characters' Special charge time by 2 turns at start of quest, reduces Fighter and Powerhouse characters' Special charge time by a further 1 turn, boosts PSY, DEX, and STR characters' ATK by 5x, HP by 1.2x, reduces damage taken by 20%, boosts character's ATK by 5.5x, makes PSY, DEX, and STR characters' PSYDEXSTR slots have matching slot effects, reduces crew's Despair/Paralysis duration by 10 turns, and boosts the chain multiplier growth rate by 1.2x when HP is 30% or below

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts PSY, DEX and STR characters' base stats by 75

Unlocks at Limit Break 11

UNIQ

Makes character's DEXSTRRCVTND slots have matching slot effects

Unlocks at Limit Break 21

Support Ability

Supported Characters

PSY, DEX, and STR characters

Level 5 (Max)

Adds 9% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 1% of character's base stats to supported character's base stats

  2. Level 2

    Adds 3% of character's base stats to supported character's base stats

  3. Level 3

    Adds 5% of character's base stats to supported character's base stats

  4. Level 4

    Adds 7% of character's base stats to supported character's base stats

  5. Level 5

    Adds 9% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 12,005912162
Lv 994,0101,824324
Lv 1506,0152,736486
Limit Break4,510+5002,024+200424+100
Limit Break+4,710+7002,224+400524+200

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 5

03

Boosts base RCV by 10

04

Potential Ability 1: INT Damage Reduction

05

Boosts base HP by 25

Show all 40
06

Boosts base HP by 35

07

Boosts base HP by 50

08

Boosts base ATK by 20

09

Boosts base ATK by 20

10

Boosts base ATK by 20

11

Add Crewmate Ability 1: Boosts PSY, DEX and STR characters' base stats by 75

12

Boosts base RCV by 10

13

Boosts base RCV by 15

14

Boosts base RCV by 15

15

Potential Ability 2: Pinch Healing

16

Boosts base HP by 60

17

Boosts base HP by 70

18

Boosts base HP by 80

19

Reduces Special charge time by 1 turn

20

Boosts base ATK by 20

21

Add Crewmate Ability 2: Makes character's DEXSTRRCVTND slots have matching slot effects

22

Boosts base RCV by 20

23

Boosts base RCV by 20

24

Boosts base HP by 80

25

Boosts base HP by 100

26

Reduces Special charge time by 1 turn

27

Boosts base ATK by 30

28

Boosts base ATK by 40

29

Boosts base ATK by 50

30

Potential Ability 3: Slot Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base HP by 50

33

Boosts base HP by 50

34

Boosts base HP by 50

35

Boosts base HP by 50

36

Boosts base RCV by 50

37

Boosts base RCV by 50

38

Boosts base ATK by 100

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 2%

  2. Level 2

    Reduces damage taken from INT characters by 3%

  3. Level 3

    Reduces damage taken from INT characters by 4%

  4. Level 4

    Reduces damage taken from INT characters by 5%

  5. Level 5

    Reduces damage taken from INT characters by 7%

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 25% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1x character's RCV if HP is 35% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Slot Bind Resistance
Level 5 (Max)

Completely removes character's Slot Bind

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 2 turns

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Completely removes character's Slot Bind

Level Limit Break

HPATKRCV
Lv 1054,2451,931343
Lv 1104,4422,020358
New Pirate Rumble skills
Lv 1204,8352,199390
New Captain Ability
Lv 1305,2282,378422
New Pirate Rumble skills
Lv 1506,0152,736486
New Special · New Pirate Rumble skills · New Crewmate Ability 2

Evolution

Monkey D. Luffy
Sea StallionYellow Plated LobsterRainbow Plated LobsterYellow Striped DragonRainbow Striped Dragon
75,000 Beli
Monkey D. Luffy
Monkey D. Luffy
Super Evolution · 200,000 Beli
Monkey D. Luffy

Pirate Rumble

Style
Attacker
DEF
191
SPD
155
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

King Kong Gun Finisher
Level 10 (Max)

If HP is above 50%, targets self for ATK Up Lv.10 (15 s); targets enemies within large range for ATK x 2 damage

Charge time: 37 s

Show all 10 levels
  1. Level 1

    If HP is above 50%, targets self for ATK Up Lv.5 (15 s); targets enemies within large range for ATK x 1.6 damage

    Charge time: 37 s

  2. Level 2

    If HP is above 50%, targets self for ATK Up Lv.5 (15 s); targets enemies within large range for ATK x 1.64 damage

    Charge time: 37 s

  3. Level 3

    If HP is above 50%, targets self for ATK Up Lv.5 (15 s); targets enemies within large range for ATK x 1.68 damage

    Charge time: 37 s

  4. Level 4

    If HP is above 50%, targets self for ATK Up Lv.6 (15 s); targets enemies within large range for ATK x 1.72 damage

    Charge time: 37 s

  5. Level 5

    If HP is above 50%, targets self for ATK Up Lv.6 (15 s); targets enemies within large range for ATK x 1.76 damage

    Charge time: 37 s

  6. Level 6

    If HP is above 50%, targets self for ATK Up Lv.7 (15 s); targets enemies within large range for ATK x 1.8 damage

    Charge time: 37 s

  7. Level 7

    If HP is above 50%, targets self for ATK Up Lv.7 (15 s); targets enemies within large range for ATK x 1.84 damage

    Charge time: 37 s

  8. Level 8

    If HP is above 50%, targets self for ATK Up Lv.8 (15 s); targets enemies within large range for ATK x 1.88 damage

    Charge time: 37 s

  9. Level 9

    If HP is above 50%, targets self for ATK Up Lv.8 (15 s); targets enemies within large range for ATK x 1.92 damage

    Charge time: 37 s

  10. Level 10

    If HP is above 50%, targets self for ATK Up Lv.10 (15 s); targets enemies within large range for ATK x 2 damage

    Charge time: 37 s

Ability
Level 5 (Max)

STR/DEX/PSY-type teammates ATK Up Lv.6; Fighter class teammates HP Up Lv.5

Show all 5 levels
  1. Level 1

    STR/DEX/PSY-type teammates ATK Up Lv.2; Fighter class teammates HP Up Lv.1

  2. Level 2

    STR/DEX/PSY-type teammates ATK Up Lv.3; Fighter class teammates HP Up Lv.2

  3. Level 3

    STR/DEX/PSY-type teammates ATK Up Lv.4; Fighter class teammates HP Up Lv.3

  4. Level 4

    STR/DEX/PSY-type teammates ATK Up Lv.5; Fighter class teammates HP Up Lv.4

  5. Level 5

    STR/DEX/PSY-type teammates ATK Up Lv.6; Fighter class teammates HP Up Lv.5

Resilience

Completely evades Paralysis, reduce damage taken from INT by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Monkey D. Luffy
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Linked families
Luffy & AceLuffy & BonneyLuffy & BroggyLuffy & ChopperLuffy & HancockLuffy & LawLuffy & Law & KidLuffy & LucciLuffy & SanjiLuffy & Straw Hat PiratesLuffy & WhitebeardLuffy & YamatoLuffy & ZoroLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeLuffy VS KaidoMakino & Luffy & UtaStraw Hat Pirates