
Monkey D. Luffy
Future-Surpassing Python
Straw Hat Pirates captain. He activates a new form of Gear Four, Snakeman, in order to surpass Katakuri. His overwhelmingly speedy attacks rain blows on Katakuri that exceed his ability to predict the future.
Special
Deals 100x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), changes all slots to character's own type, and boosts crew's slot effects by 2.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 17 turns |
| Level 2 | 17 turns | 16 turns |
| Level 3 | 16 turns | 15 turns |
| Level 4 | 15 turns | 14 turns |
| Level 5 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 16
Captain Ability
Boosts STR characters' ATK by 4x, boosts their ATK by 5x when they have STRRCV slots, boosts other characters' ATK by 3.75x, boosts crew's HP and RCV by 1.3x, and makes crew's RCV slots have matching slot effects
Crewmate Ability
Boosts crew's base stats by 100
Unlocks at Limit Break 10
Makes crew's STRRCV slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
STR characters
Adds 12% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 5% of character's base stats to supported character's base stats
- Level 2
Adds 6% of character's base stats to supported character's base stats
- Level 3
Adds 8% of character's base stats to supported character's base stats
- Level 4
Adds 10% of character's base stats to supported character's base stats
- Level 5
Adds 12% of character's base stats to supported character's base stats
Super Special

When any of the following characters are on the crew (except as Support Characters): Portgas D. Ace, Sabo, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook
Deals 75x character's ATK in non-type damage to all enemies, doubles crew's ATK for 1 turn, and changes STR characters to Super STR
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,621 | 1,005 | 135 |
| Lv 99 | 3,330 | 1,650 | 295 |
| Lv 150 | 4,995 | 2,475 | 442 |
| Limit Break | 3,830+500 | 1,850+200 | 395+100 |
| Limit Break+ | 4,180+850 | 2,050+400 | 470+175 |
Limit Break
Boosts base HP by 20
Boosts base HP by 20
Boosts base HP by 20
Potential Ability 1: Pinch Healing
Boosts base ATK by 10
Show all 40
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 20
Add Crewmate Ability 1: Boosts crew's base stats by 100
Boosts base ATK by 15
Boosts base ATK by 15
Boosts base ATK by 20
Boosts base ATK by 20
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 30
Boosts base HP by 30
Boosts base HP by 50
Boosts base HP by 70
Boosts base RCV by 30
Boosts base RCV by 30
Boosts base ATK by 30
Boosts base ATK by 30
Add Crewmate Ability 2: Makes crew's STRRCV slots have matching slot effects
Boosts base HP by 70
Boosts base HP by 90
Boosts base HP by 100
Boosts base ATK by 50
Potential Ability 3: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base HP by 50
Boosts base RCV by 25
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Potential Abilities
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Completely removes character's Slot Bind
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 3 turns
- Level 2
Reduces character's Slot Bind duration by 5 turns
- Level 3
Reduces character's Slot Bind duration by 7 turns
- Level 4
Reduces character's Slot Bind duration by 10 turns
- Level 5
Completely removes character's Slot Bind
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,525 | 1,747 | 312 |
| Lv 110 | 3,689 | 1,827 | 326 |
| Lv 120 | 4,015 | 1,989 | 355 |
| Lv 130 | 4,342 | 2,151 | 384 |
| Lv 150 | 4,995 | 2,475 | 442 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 120
- SPD
- 194
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets STR-type teammates for ATK Up Lv.5 (20 s); targets 2 enemies for ATK x 1.3 damage; when remaining time is less than 30 s, targets enemies within medium range for ATK x 2 damage
Charge time: 32 s
Show all 10 levels
- Level 1
Targets STR-type teammates for ATK Up Lv.2 (11 s); targets 2 enemies for ATK x 0.85 damage; when remaining time is less than 30 s, targets enemies within medium range for ATK x 0.7 damage
Charge time: 32 s
- Level 2
Targets STR-type teammates for ATK Up Lv.2 (12 s); targets 2 enemies for ATK x 0.9 damage; when remaining time is less than 30 s, targets enemies within medium range for ATK x 0.83 damage
Charge time: 32 s
- Level 3
Targets STR-type teammates for ATK Up Lv.2 (13 s); targets 2 enemies for ATK x 0.95 damage; when remaining time is less than 30 s, targets enemies within medium range for ATK x 0.96 damage
Charge time: 32 s
- Level 4
Targets STR-type teammates for ATK Up Lv.2 (14 s); targets 2 enemies for ATK x 1 damage; when remaining time is less than 30 s, targets enemies within medium range for ATK x 1.09 damage
Charge time: 32 s
- Level 5
Targets STR-type teammates for ATK Up Lv.3 (15 s); targets 2 enemies for ATK x 1.05 damage; when remaining time is less than 30 s, targets enemies within medium range for ATK x 1.22 damage
Charge time: 32 s
- Level 6
Targets STR-type teammates for ATK Up Lv.3 (16 s); targets 2 enemies for ATK x 1.1 damage; when remaining time is less than 30 s, targets enemies within medium range for ATK x 1.35 damage
Charge time: 32 s
- Level 7
Targets STR-type teammates for ATK Up Lv.3 (17 s); targets 2 enemies for ATK x 1.15 damage; when remaining time is less than 30 s, targets enemies within medium range for ATK x 1.48 damage
Charge time: 32 s
- Level 8
Targets STR-type teammates for ATK Up Lv.4 (18 s); targets 2 enemies for ATK x 1.2 damage; when remaining time is less than 30 s, targets enemies within medium range for ATK x 1.61 damage
Charge time: 32 s
- Level 9
Targets STR-type teammates for ATK Up Lv.4 (19 s); targets 2 enemies for ATK x 1.25 damage; when remaining time is less than 30 s, targets enemies within medium range for ATK x 1.74 damage
Charge time: 32 s
- Level 10
Targets STR-type teammates for ATK Up Lv.5 (20 s); targets 2 enemies for ATK x 1.3 damage; when remaining time is less than 30 s, targets enemies within medium range for ATK x 2 damage
Charge time: 32 s
STR-type teammates ATK Up Lv.5; STR-type teammates SPD Up Lv.1
Show all 5 levels
- Level 1
STR-type teammates ATK Up Lv.1; STR-type teammates SPD Up Lv.1
- Level 2
STR-type teammates ATK Up Lv.2; STR-type teammates SPD Up Lv.1
- Level 3
STR-type teammates ATK Up Lv.3; STR-type teammates SPD Up Lv.1
- Level 4
STR-type teammates ATK Up Lv.4; STR-type teammates SPD Up Lv.1
- Level 5
STR-type teammates ATK Up Lv.5; STR-type teammates SPD Up Lv.1
50% chance to evade Action Bind
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage






























































































































