Monkey D. Luffy

Captain Excited at the Sea

Straw Hat Pirates captain enjoying the sea. Luffy sets out to catch some waves by riding on Jinbei's back. "Ha ha ha ha! Full speed ahead!!"

Special

Sunshine Gum-Gum Pistol

Deals 80x character's ATK in non-type damage to all enemies, reduces crew's Special charge time by 1 turn, reduces all enemies' damage reduction (except [Damage Cut]) duration by 4 turns, reduces crew's Bind duration by 4 turns, and swaps character out for the Captain for 1 turn (if not already Captain)

BaseLimit Break
Max13 turns12 turns

−1 turn at Limit Break 12

Captain Ability

Splashing Smile in the Sun

Boosts PSY and DEX characters' ATK by 3x and HP by 1.2x. If character became Captain during the quest, boosts PSY and DEX characters' ATK by 4.5x

Crewmate Ability

UNIQ

Makes crew's RCV slots have matching slot effects

RES

Reduces character's Special Reverse by 1 turn

Unlocks at Limit Break 8

Support Ability

Supported Characters

Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Jinbe, Brook

Level 5 (Max)

Adds 7% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 2% of character's base stats to supported character's base stats

  2. Level 2

    Adds 3% of character's base stats to supported character's base stats

  3. Level 3

    Adds 4% of character's base stats to supported character's base stats

  4. Level 4

    Adds 5% of character's base stats to supported character's base stats

  5. Level 5

    Adds 7% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,18981878
Lv 993,3241,430189
Lv 1504,9862,145283
Limit Break3,524+2001,530+100239+50

Limit Break

01

Boosts base HP by 50

02

Boosts base HP by 50

03

Boosts base HP by 50

04

Potential Ability 1: Pinch Healing

05

Boosts base ATK by 25

Show all 15
06

Boosts base ATK by 25

07

Boosts base RCV by 25

08

Add Crewmate Ability 2: Reduces character's Special Reverse by 1 turn

09

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

10

Add 1 Power Slot

11

Boosts base RCV by 25

12

Reduces Special charge time by 1 turn

13

Boosts base HP by 50

14

Boosts base ATK by 50

15

Potential Ability 3: Own Special Charge Time Reduced

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 0.5x character's RCV if HP is 15% or less and character lands a PERFECT strike

  3. Level 3

    Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike

  4. Level 4

    Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Own Special Charge Time Reduced
Level 5 (Max)

Reduces character's Special charge time by 5 turns at start of quest

Show all 5 levels
  1. Level 1

    Reduces character's Special charge time by 1 turn at start of quest

  2. Level 2

    Reduces character's Special charge time by 2 turns at start of quest

  3. Level 3

    Reduces character's Special charge time by 3 turns at start of quest

  4. Level 4

    Reduces character's Special charge time by 4 turns at start of quest

  5. Level 5

    Reduces character's Special charge time by 5 turns at start of quest

Level Limit Break

HPATKRCV
Lv 1053,5191,514200
Lv 1103,6821,584209
Lv 1204,0081,724227
Lv 1304,3341,864246
Lv 1504,9862,145283

Evolution

Monkey D. Luffy
Super Evolution · 30,000 Beli
Monkey D. Luffy

Pirate Rumble

Style
Attacker
DEF
127
SPD
193
Cost
35
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Sunshine Gum-Gum Pistol
Level 10 (Max)

Targets 1 enemy with high current HP for 1000 damage, up to 3 times; targets Fighter class teammates for Critical % Up Lv.4 (15 s)

Charge time: 29 s

Show all 10 levels
  1. Level 1

    Targets 1 enemy with high current HP for 550 damage, up to 3 times; targets Fighter class teammates for Critical % Up Lv.1 (15 s)

    Charge time: 29 s

  2. Level 2

    Targets 1 enemy with high current HP for 600 damage, up to 3 times; targets Fighter class teammates for Critical % Up Lv.1 (15 s)

    Charge time: 29 s

  3. Level 3

    Targets 1 enemy with high current HP for 650 damage, up to 3 times; targets Fighter class teammates for Critical % Up Lv.1 (15 s)

    Charge time: 29 s

  4. Level 4

    Targets 1 enemy with high current HP for 700 damage, up to 3 times; targets Fighter class teammates for Critical % Up Lv.1 (15 s)

    Charge time: 29 s

  5. Level 5

    Targets 1 enemy with high current HP for 750 damage, up to 3 times; targets Fighter class teammates for Critical % Up Lv.2 (15 s)

    Charge time: 29 s

  6. Level 6

    Targets 1 enemy with high current HP for 800 damage, up to 3 times; targets Fighter class teammates for Critical % Up Lv.2 (15 s)

    Charge time: 29 s

  7. Level 7

    Targets 1 enemy with high current HP for 850 damage, up to 3 times; targets Fighter class teammates for Critical % Up Lv.2 (15 s)

    Charge time: 29 s

  8. Level 8

    Targets 1 enemy with high current HP for 900 damage, up to 3 times; targets Fighter class teammates for Critical % Up Lv.3 (15 s)

    Charge time: 29 s

  9. Level 9

    Targets 1 enemy with high current HP for 950 damage, up to 3 times; targets Fighter class teammates for Critical % Up Lv.3 (15 s)

    Charge time: 29 s

  10. Level 10

    Targets 1 enemy with high current HP for 1000 damage, up to 3 times; targets Fighter class teammates for Critical % Up Lv.4 (15 s)

    Charge time: 29 s

Ability
Level 5 (Max)

Fighter class teammates DEF Up Lv.3, ATK Up Lv.3

Show all 5 levels
  1. Level 1

    Fighter class teammates DEF Up Lv.1, ATK Up Lv.1

  2. Level 2

    Fighter class teammates DEF Up Lv.1, ATK Up Lv.1

  3. Level 3

    Fighter class teammates DEF Up Lv.2, ATK Up Lv.2

  4. Level 4

    Fighter class teammates DEF Up Lv.2, ATK Up Lv.2

  5. Level 5

    Fighter class teammates DEF Up Lv.3, ATK Up Lv.3

Resilience

60% chance to evade Special Bind

How to get

Vs. Luffy

Kizuna Clash · 2022-07-20 – 2022-07-24Reward

Family

Monkey D. Luffy
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Linked families
Luffy & AceLuffy & BonneyLuffy & BroggyLuffy & ChopperLuffy & HancockLuffy & LawLuffy & Law & KidLuffy & LucciLuffy & SanjiLuffy & Straw Hat PiratesLuffy & WhitebeardLuffy & YamatoLuffy & ZoroLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeLuffy VS KaidoMakino & Luffy & UtaStraw Hat Pirates