Monkey D. Luffy

Man to Surpass the Emperors

Straw Hat Pirates captain. He arrives on the roof of Onigashima, where Kin'emon and his group await. Shouldering the future of his friend's country, Luffy lands an emotionally weighted strike against Kaido.

Special

Sentimental Declaration

Changes character's slot to character's own type, doubles PSY characters' ATK for 3 turns, and if crew lands 3 PERFECT strikes in this turn, further increases crew's [ATK Up] and slot effect boost by +0.25 the next turn (this effect also applies to base ATK boost from this Special)

BaseLimit Break
Level 118 turns16 turns
Level 217 turns15 turns
Level 316 turns14 turns
Level 415 turns13 turns
Level 514 turns12 turns
Max13 turns11 turns

−2 turns at Limit Break 24 (LB+)

Sentimental DeclarationLLB

Reduces crew's Special charge time by 1 turn, changes character's slot to character's own type, boosts PSY characters' ATK by 2.5x for 3 turns, and if crew lands 3 PERFECT strikes in this turn, further increases crew's [ATK Up] and slot effect boost by +0.25 the next turn (this effect also applies to base ATK boost from this Special). If 4 or more Straw Hat Pirates characters are on the crew, allows crew's ATK boost to be further increased up to 2 times, and further increases crew's ATK boost by +0.5 (this effect also applies to type effect boost from this Special)

BaseLimit Break
Level 118 turns16 turns
Level 217 turns15 turns
Level 316 turns14 turns
Level 415 turns13 turns
Level 514 turns12 turns
Max13 turns11 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−2 turns at Limit Break 24 (LB+)

Captain Ability

Inherited Ideals

Reduces PSY characters' Special charge time by 1 turn at start of quest, boosts their ATK by 4x, boosts other characters' ATK by 3.5x, boosts crew's HP by 1.2x, and boosts Pirate EXP earned by 1.25x (unless character became Captain in the middle of the quest)

LB

Reduces PSY characters' Special charge time by 1 turn at start of quest, boosts their ATK by 4.5x, boosts other characters' ATK by 4.25x, boosts crew's HP by 1.4x, and boosts Pirate EXP earned by 1.25x (unless character became Captain in the middle of the quest)

Unlocks at Limit Break 23

LLB

Reduces PSY characters' Special charge time by 1 turn at start of quest, boosts their ATK by 4.5x, boosts other characters' ATK by 4.25x, boosts crew's HP by 1.4x, and boosts Pirate EXP earned by 1.25x (unless character became Captain in the middle of the quest)

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Reduces PSY characters' Special charge time by 1 turn at start of quest, boosts their ATK by 5.25x, boosts other characters' ATK by 4.5x, boosts crew's HP by 1.4x, reduces crew's Despair/Paralysis duration by 3 turns, and boosts Pirate EXP earned by 1.5x (unless character became Captain in the middle of the quest). [Applies following effect based on number of applicable Character Tags on crew] If 4 or more Straw Hat Pirates characters are on the crew, boosts Straw Hat Pirates characters' base ATK by +500

Unlocks at Limit Break 23 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts crew's base stats by 50

UNIQ

Makes crew's PSY slots have matching slot effects

Unlocks at Limit Break 8

Support Ability

Supported Characters

All characters

Level 5 (Max)

Adds 6% of character's base stats to supported character's base stats AUTO+ At battle 1, activates supported character's Special

Show all 5 levels
  1. Level 1

    Adds 2% of character's base stats to supported character's base stats AUTO+ At battle 1, activates supported character's Special

  2. Level 2

    Adds 3% of character's base stats to supported character's base stats AUTO+ At battle 1, activates supported character's Special

  3. Level 3

    Adds 4% of character's base stats to supported character's base stats AUTO+ At battle 1, activates supported character's Special

  4. Level 4

    Adds 5% of character's base stats to supported character's base stats AUTO+ At battle 1, activates supported character's Special

  5. Level 5

    Adds 6% of character's base stats to supported character's base stats AUTO+ At battle 1, activates supported character's Special

Super Special

Super Type
Condition

When crew contains any of the following characters: Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe (excluding Support Characters)

Deals 50x character's ATK in PSY damage to all enemies, changes crew's type slots to character's own type, changes the ATK multiplier of PSY slots to 2.25x when slots match (normally 2.0x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn, and changes PSY characters to Super PSY

Stats

HPATKRCV
Lv 11,528750137
Lv 993,0561,501275
Lv 1504,5842,251412
Limit Break3,256+2001,601+100325+50
Limit Break+3,456+4001,801+300425+150

Limit Break

01

Boosts base HP by 40

02

Boosts base ATK by 20

03

Boosts base RCV by 10

04

Potential Ability 1: INT Damage Reduction

05

Boosts base RCV by 20

Show all 25
06

Boosts base RCV by 20

07

Boosts base ATK by 20

08

Add Crewmate Ability 2: Makes crew's PSY slots have matching slot effects

09

Boosts base HP by 60

10

Boosts base ATK by 30

11

Boosts base ATK by 30

12

Add 1 Power Slot

13

Boosts base HP by 100

14

Power Up Captain Ability

15

Potential Ability 2: Pinch Healing

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base ATK by 50

19

Boosts base HP by 100

20

Boosts base RCV by 100

21

Boosts base HP by 100

22

Boosts base ATK by 100

23

Power Up Captain Ability

24

Reduces Special charge time by 2 turns

25

Potential Ability 3: Recovery ATK Boost/Hunger Resistance

Potential Abilities

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1%

  2. Level 2

    Reduces damage taken from INT characters by 2%

  3. Level 3

    Reduces damage taken from INT characters by 3%

  4. Level 4

    Reduces damage taken from INT characters by 4%

  5. Level 5

    Reduces damage taken from INT characters by 5%

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

Show all 5 levels
  1. Level 1

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1

  2. Level 2

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1

  3. Level 3

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2

  4. Level 4

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2

  5. Level 5

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

Level Limit Break

HPATKRCV
Lv 1053,2351,589291
Lv 1103,3851,662304
New Pirate Rumble skills
Lv 1203,6851,809331
New Captain Ability
Lv 1303,9841,956358
New Pirate Rumble skills
Lv 1504,5842,251412
New Special · New Pirate Rumble skills

Evolution

Monkey D. Luffy
Super Evolution · 30,000 Beli
Monkey D. Luffy
Monkey D. Luffy
Sea StallionYellow Striped DragonYellow Armored CrabYellow Hermit CrabRainbow Striped Dragon
30,000 Beli
Monkey D. Luffy

Pirate Rumble

Style
Attacker
DEF
127
SPD
193
Cost
20
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Sentimental Declaration
Level 10 (Max)

Targets enemies within medium range for 2250 damage; when remaining HP is below 50%, targets self for ATK Up Lv.5 (20 s), SPD Up Lv.5 (20 s)

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range for 450 damage; when remaining HP is below 50%, targets self for ATK Up Lv.1 (20 s), SPD Up Lv.1 (20 s)

    Charge time: 25 s

  2. Level 2

    Targets enemies within medium range for 650 damage; when remaining HP is below 50%, targets self for ATK Up Lv.1 (20 s), SPD Up Lv.1 (20 s)

    Charge time: 25 s

  3. Level 3

    Targets enemies within medium range for 850 damage; when remaining HP is below 50%, targets self for ATK Up Lv.1 (20 s), SPD Up Lv.1 (20 s)

    Charge time: 25 s

  4. Level 4

    Targets enemies within medium range for 1050 damage; when remaining HP is below 50%, targets self for ATK Up Lv.2 (20 s), SPD Up Lv.2 (20 s)

    Charge time: 25 s

  5. Level 5

    Targets enemies within medium range for 1250 damage; when remaining HP is below 50%, targets self for ATK Up Lv.2 (20 s), SPD Up Lv.2 (20 s)

    Charge time: 25 s

  6. Level 6

    Targets enemies within medium range for 1450 damage; when remaining HP is below 50%, targets self for ATK Up Lv.3 (20 s), SPD Up Lv.3 (20 s)

    Charge time: 25 s

  7. Level 7

    Targets enemies within medium range for 1650 damage; when remaining HP is below 50%, targets self for ATK Up Lv.3 (20 s), SPD Up Lv.3 (20 s)

    Charge time: 25 s

  8. Level 8

    Targets enemies within medium range for 1850 damage; when remaining HP is below 50%, targets self for ATK Up Lv.3 (20 s), SPD Up Lv.3 (20 s)

    Charge time: 25 s

  9. Level 9

    Targets enemies within medium range for 2050 damage; when remaining HP is below 50%, targets self for ATK Up Lv.4 (20 s), SPD Up Lv.4 (20 s)

    Charge time: 25 s

  10. Level 10

    Targets enemies within medium range for 2250 damage; when remaining HP is below 50%, targets self for ATK Up Lv.5 (20 s), SPD Up Lv.5 (20 s)

    Charge time: 25 s

Ability
Level 5 (Max)

PSY-type teammates Critical % Up Lv.6, ATK Up Lv.5, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    PSY-type teammates Critical % Up Lv.2, ATK Up Lv.1, SPD Up Lv.1

  2. Level 2

    PSY-type teammates Critical % Up Lv.3, ATK Up Lv.2, SPD Up Lv.1

  3. Level 3

    PSY-type teammates Critical % Up Lv.4, ATK Up Lv.3, SPD Up Lv.2

  4. Level 4

    PSY-type teammates Critical % Up Lv.5, ATK Up Lv.4, SPD Up Lv.2

  5. Level 5

    PSY-type teammates Critical % Up Lv.6, ATK Up Lv.5, SPD Up Lv.3

Resilience

80% chance to evade Damage Over Time, reduce damage taken from INT by 20%

Super Special

Targets enemies within large range for 2500 damage; targets self for ATK Up Lv.6 (40 s), SPD Up Lv.6 (40 s)

Condition

After character receives enemy's Rumble Special 2 times

Family

Monkey D. Luffy
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Linked families
Luffy & AceLuffy & BonneyLuffy & BroggyLuffy & ChopperLuffy & HancockLuffy & LawLuffy & Law & KidLuffy & LucciLuffy & SanjiLuffy & Straw Hat PiratesLuffy & WhitebeardLuffy & YamatoLuffy & ZoroLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeLuffy VS KaidoMakino & Luffy & UtaStraw Hat Pirates