
Monkey D. Luffy
Rampage in the Future City
Straw Hat Pirates captain. He engages in battle against St. Saturn and Kizaru in order to buy time for his friends to flee. His confidence in being able to stand against one of the highest authorities in the world and the Navy HQ Admiral is backed up by his past experiences of fighting against many formidable foes.
Special
Reduces crew's Special Bind duration by 10 turns, adds 80x character's ATK in non-type damage on top of tap-timing bonuses for 5 turns, applies "Territory: QCK-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 3 turns, and boosts QCK and Powerhouse characters' slot effects by up to 4.25x based on outcome of Action Special (3.5x for MISS, 3.7x for GOOD, 3.8x for GREAT, 3.9x for PERFECT, 4.25 for EXCELLENT) for 2 turns. If 5 or more Straw Hat Pirates Giant Logia-type Paramythia-type characters are on the crew, makes crew's type slots have matching slot effects for 2 turns, and sets the chain multiplier's minimum value at 3.25 and maximum value at 35.0 for 2 turns (allows this effect to be further increased up to 2 times; sets the chain multiplier's minimum value at 2.5 and maximum value at 30.0 for 1 turn otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Special charge time by 2 turns and VS Effect gauge and Switch Effect by 2 at start of quest, boosts QCK and Powerhouse characters' ATK by 6x, HP by 1.35x, boosts other characters' ATK by 4.5x, makes crew's QCKRCVTND slots have matching slot effects, and reduces character's Special Bind duration by 10 turns. If character is a Captain (Friend/Helper Captain does not count) and performs EXCELLENT for the Action Special, for 3 turns, "Boosts Straw Hat Pirates Giant Logia-type Paramythia-type characters' ATK by 1.1x" becomes "Boosts Straw Hat Pirates Giant Logia-type Paramythia-type characters' ATK by 1.3x" [Applies following effect based on number of applicable Character Tags on crew] Boosts Straw Hat Pirates Giant Logia-type Paramythia-type characters' ATK by 1.1x. If 4 or more Egghead Arc Land of Wano Arc characters are on the crew, reduces crew's Special Reverse by 10 turns. If 4 or more Egghead Arc Land of Wano Arc characters are on the crew and crew is inflicted with [ATK Up] or [Slot] status (does not apply to statuses inflicted by Captain Ability or Crewmate Ability), allows crew's [ATK Up][Slot] to be further increased up to 2 times, and further increases those boosts by 1.2x (up to a maximum of 8x and cannot be further raised)
Crewmate Ability
Boosts Powerhouse characters' base stats by 200, and makes their QCKRCVTND slots have matching slot effects
Reduces character's Special Bind duration by 10 turns
Unlocks at Limit Break 25
Support Ability
All characters
Adds 11% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 5% of character's base stats to supported character's base stats
- Level 2
Adds 7% of character's base stats to supported character's base stats
- Level 3
Adds 9% of character's base stats to supported character's base stats
- Level 4
Adds 10% of character's base stats to supported character's base stats
- Level 5
Adds 11% of character's base stats to supported character's base stats
Super Special

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, Sentomaru, Bartholomew Kuma, Portgas D. Ace, Sabo, Monkey D. Garp, Makino, Shanks, Dorry, Broggy, Kashii, Oimo
Reduces Powerhouse characters' Switch Effect by 4, changes character's slot (including BLOCK slot) to TND (ignoring inability to change SUPERBLOCK slots), further increases crew's lock chain multiplier effect by +0.25, doubles Powerhouse characters' advantageous class effect for 2 turns, changes QCK characters to Super QCK, and changes Powerhouse characters to Super Powerhouse
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,151 | 928 | 158 |
| Lv 99 | 4,302 | 1,855 | 315 |
| Lv 150 | 6,453 | 2,782 | 472 |
| Limit Break | 4,802+500 | 2,055+200 | 415+100 |
| Limit Break+ | 5,302+1,000 | 2,255+400 | 465+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 20
Boosts base ATK by 10
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 30
Show all 40
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 30
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 40
Boosts base ATK by 20
Potential Ability 2: Damage Limit Break: Class
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base RCV by 20
Boosts base HP by 50
Boosts base RCV by 20
Boosts base HP by 50
Boosts base RCV by 30
Boosts base ATK by 30
Boosts base HP by 60
Add Crewmate Ability 2: Reduces character's Special Bind duration by 10 turns
Boosts base ATK by 40
Boosts base HP by 60
Boosts base ATK by 40
Boosts base HP by 80
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 150
Boosts base HP by 200
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Abilities
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Show all 5 levels
- Level 1
Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6
- Level 2
Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6
- Level 3
Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6
- Level 4
Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6
- Level 5
Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,555 | 1,964 | 333 |
| Lv 110 | 4,765 | 2,054 | 348 |
| Lv 120 | 5,187 | 2,236 | 379 |
| Lv 130 | 5,609 | 2,418 | 410 |
| Lv 150 | 6,453 | 2,782 | 472 |
Pirate Rumble
- Style
Attacker- DEF
- 123
- SPD
- 225
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates for ATK Up Lv.6 (20 s); targets 4 enemies for ATK x 3 damage; targets 3 enemies with low current HP for ATK x 4 damage; targets 2 enemies with high current HP for ATK x 5 damage; if 5 or more Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type characters are on the team, targets self for 100% chance to evade damage ignoring DEF (20 s)
Charge time: 33 s
Show all 10 levels
- Level 1
Targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates for ATK Up Lv.2 (11 s); targets 4 enemies for ATK x 1 damage; targets 3 enemies with low current HP for ATK x 3.1 damage; targets 2 enemies with high current HP for ATK x 3.2 damage; if 5 or more Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type characters are on the team, targets self for 73% chance to evade damage ignoring DEF (11 s)
Charge time: 33 s
- Level 2
Targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates for ATK Up Lv.2 (12 s); targets 4 enemies for ATK x 1.2 damage; targets 3 enemies with low current HP for ATK x 3.2 damage; targets 2 enemies with high current HP for ATK x 3.4 damage; if 5 or more Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type characters are on the team, targets self for 76% chance to evade damage ignoring DEF (12 s)
Charge time: 33 s
- Level 3
Targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates for ATK Up Lv.2 (13 s); targets 4 enemies for ATK x 1.4 damage; targets 3 enemies with low current HP for ATK x 3.3 damage; targets 2 enemies with high current HP for ATK x 3.6 damage; if 5 or more Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type characters are on the team, targets self for 79% chance to evade damage ignoring DEF (13 s)
Charge time: 33 s
- Level 4
Targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates for ATK Up Lv.3 (14 s); targets 4 enemies for ATK x 1.6 damage; targets 3 enemies with low current HP for ATK x 3.4 damage; targets 2 enemies with high current HP for ATK x 3.8 damage; if 5 or more Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type characters are on the team, targets self for 82% chance to evade damage ignoring DEF (14 s)
Charge time: 33 s
- Level 5
Targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates for ATK Up Lv.3 (15 s); targets 4 enemies for ATK x 1.8 damage; targets 3 enemies with low current HP for ATK x 3.5 damage; targets 2 enemies with high current HP for ATK x 4 damage; if 5 or more Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type characters are on the team, targets self for 85% chance to evade damage ignoring DEF (15 s)
Charge time: 33 s
- Level 6
Targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates for ATK Up Lv.4 (16 s); targets 4 enemies for ATK x 2 damage; targets 3 enemies with low current HP for ATK x 3.6 damage; targets 2 enemies with high current HP for ATK x 4.2 damage; if 5 or more Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type characters are on the team, targets self for 88% chance to evade damage ignoring DEF (16 s)
Charge time: 33 s
- Level 7
Targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates for ATK Up Lv.4 (17 s); targets 4 enemies for ATK x 2.2 damage; targets 3 enemies with low current HP for ATK x 3.7 damage; targets 2 enemies with high current HP for ATK x 4.4 damage; if 5 or more Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type characters are on the team, targets self for 91% chance to evade damage ignoring DEF (17 s)
Charge time: 33 s
- Level 8
Targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates for ATK Up Lv.4 (18 s); targets 4 enemies for ATK x 2.4 damage; targets 3 enemies with low current HP for ATK x 3.8 damage; targets 2 enemies with high current HP for ATK x 4.6 damage; if 5 or more Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type characters are on the team, targets self for 94% chance to evade damage ignoring DEF (18 s)
Charge time: 33 s
- Level 9
Targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates for ATK Up Lv.5 (19 s); targets 4 enemies for ATK x 2.6 damage; targets 3 enemies with low current HP for ATK x 3.9 damage; targets 2 enemies with high current HP for ATK x 4.8 damage; if 5 or more Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type characters are on the team, targets self for 97% chance to evade damage ignoring DEF (19 s)
Charge time: 33 s
- Level 10
Targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates for ATK Up Lv.6 (20 s); targets 4 enemies for ATK x 3 damage; targets 3 enemies with low current HP for ATK x 4 damage; targets 2 enemies with high current HP for ATK x 5 damage; if 5 or more Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type characters are on the team, targets self for 100% chance to evade damage ignoring DEF (20 s)
Charge time: 33 s
If 5 or more QCK characters are on the team, Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates HP Up Lv.8, ATK Up Lv.8, DEF Up Lv.6; first 30 s of battle, QCK-type teammates Special CT Speed Up Lv.5; self Shield Lv.5
Show all 5 levels
- Level 1
If 5 or more QCK characters are on the team, Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates HP Up Lv.4, ATK Up Lv.4, DEF Up Lv.2; first 30 s of battle, QCK-type teammates Special CT Speed Up Lv.1; self Shield Lv.1
- Level 2
If 5 or more QCK characters are on the team, Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates HP Up Lv.5, ATK Up Lv.5, DEF Up Lv.3; first 30 s of battle, QCK-type teammates Special CT Speed Up Lv.2; self Shield Lv.2
- Level 3
If 5 or more QCK characters are on the team, Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates HP Up Lv.6, ATK Up Lv.6, DEF Up Lv.4; first 30 s of battle, QCK-type teammates Special CT Speed Up Lv.3; self Shield Lv.3
- Level 4
If 5 or more QCK characters are on the team, Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates HP Up Lv.7, ATK Up Lv.7, DEF Up Lv.5; first 30 s of battle, QCK-type teammates Special CT Speed Up Lv.4; self Shield Lv.4
- Level 5
If 5 or more QCK characters are on the team, Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates HP Up Lv.8, ATK Up Lv.8, DEF Up Lv.6; first 30 s of battle, QCK-type teammates Special CT Speed Up Lv.5; self Shield Lv.5
Completely evades Halve Stats/Action Bind, reduce damage taken from STR by 30%
Grand Party
STR/QCK/PSY-type teammates HP, ATK Up Lv.6, DEF Up Lv.4; Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates ATK, RCV, SPD Up Lv.5, DEF, Special CT Speed Up Lv.3
Show all 5 levels
- Level 1
STR/QCK/PSY-type teammates HP, ATK Up Lv.2, DEF Up Lv.2; Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates ATK, RCV, SPD Up Lv.1, DEF, Special CT Speed Up Lv.1
- Level 2
STR/QCK/PSY-type teammates HP, ATK Up Lv.3, DEF Up Lv.3; Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates ATK, RCV, SPD Up Lv.2, DEF, Special CT Speed Up Lv.2
- Level 3
STR/QCK/PSY-type teammates HP, ATK Up Lv.4, DEF Up Lv.3; Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates ATK, RCV, SPD Up Lv.3, DEF, Special CT Speed Up Lv.2
- Level 4
STR/QCK/PSY-type teammates HP, ATK Up Lv.5, DEF Up Lv.4; Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates ATK, RCV, SPD Up Lv.4, DEF, Special CT Speed Up Lv.3
- Level 5
STR/QCK/PSY-type teammates HP, ATK Up Lv.6, DEF Up Lv.4; Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates ATK, RCV, SPD Up Lv.5, DEF, Special CT Speed Up Lv.3
Targets STR/QCK/PSY-type teammates for 100% chance to evade Special CT delay (20 s); targets all enemies ignoring DEF for Leader base ATK x 2 damage; targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates with 50% or less Special CT for Special CT 50% reduction
When enemy uses Rumble Special 6 times
Can be used 2 times
Show all 5 levels
- Level 1
Targets STR/QCK/PSY-type teammates for 80% chance to evade Special CT delay (20 s); targets all enemies ignoring DEF for Leader base ATK x 1 damage; targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates with 50% or less Special CT for Special CT 30% reduction
- Level 2
Targets STR/QCK/PSY-type teammates for 85% chance to evade Special CT delay (20 s); targets all enemies ignoring DEF for Leader base ATK x 1.25 damage; targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates with 50% or less Special CT for Special CT 35% reduction
- Level 3
Targets STR/QCK/PSY-type teammates for 90% chance to evade Special CT delay (20 s); targets all enemies ignoring DEF for Leader base ATK x 1.5 damage; targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates with 50% or less Special CT for Special CT 40% reduction
- Level 4
Targets STR/QCK/PSY-type teammates for 95% chance to evade Special CT delay (20 s); targets all enemies ignoring DEF for Leader base ATK x 1.75 damage; targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates with 50% or less Special CT for Special CT 45% reduction
- Level 5
Targets STR/QCK/PSY-type teammates for 100% chance to evade Special CT delay (20 s); targets all enemies ignoring DEF for Leader base ATK x 2 damage; targets Straw Hat Pirates Giant Vegapunk Seraphim Logia-type Paramythia-type teammates with 50% or less Special CT for Special CT 50% reduction
Super Tandem
Sets all enemies' DEF to 0 for 1 turn (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect), applies ATK Boost (Tandem) of 3x to QCK and Powerhouse characters for 1 turn, and boosts base ATK by +700 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn
When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, Bartholomew Kuma, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Makino, Curly Dadan, Monkey D. Dragon, Dorry, Broggy, Kashii, Oimo
Show all 5 levels
- Level 1
Sets all enemies' DEF to 0 for 1 turn (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect), applies ATK Boost (Tandem) of 1.5x to QCK and Powerhouse characters for 1 turn, and boosts base ATK by +175 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn
ConditionWhen any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, Bartholomew Kuma, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Makino, Curly Dadan, Monkey D. Dragon, Dorry, Broggy, Kashii, Oimo
- Level 2
Sets all enemies' DEF to 0 for 1 turn (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect), applies ATK Boost (Tandem) of 1.75x to QCK and Powerhouse characters for 1 turn, and boosts base ATK by +275 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn
ConditionWhen any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, Bartholomew Kuma, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Makino, Curly Dadan, Monkey D. Dragon, Dorry, Broggy, Kashii, Oimo
- Level 3
Sets all enemies' DEF to 0 for 1 turn (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect), applies ATK Boost (Tandem) of 2x to QCK and Powerhouse characters for 1 turn, and boosts base ATK by +375 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn
ConditionWhen any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, Bartholomew Kuma, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Makino, Curly Dadan, Monkey D. Dragon, Dorry, Broggy, Kashii, Oimo
- Level 4
Sets all enemies' DEF to 0 for 1 turn (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect), applies ATK Boost (Tandem) of 2.5x to QCK and Powerhouse characters for 1 turn, and boosts base ATK by +500 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn
ConditionWhen any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, Bartholomew Kuma, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Makino, Curly Dadan, Monkey D. Dragon, Dorry, Broggy, Kashii, Oimo
- Level 5
Sets all enemies' DEF to 0 for 1 turn (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect), applies ATK Boost (Tandem) of 3x to QCK and Powerhouse characters for 1 turn, and boosts base ATK by +700 for user of Final Tap Sugo Special (stacks with effects from Special) for 1 turn
ConditionWhen any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Jewelry Bonney, Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", S-Snake, Bartholomew Kuma, Portgas D. Ace, Sabo, Monkey D. Garp, Shanks, Makino, Curly Dadan, Monkey D. Dragon, Dorry, Broggy, Kashii, Oimo
How to get
Featured · Sep 15, 2025 – Oct 19, 2025
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