
Luffytaro
Prepared to Die
Straw Hat Pirates captain. Even though the prisoners at the excavation labor camp have been shot with plague rounds, he still confronts them head-on with no concern for his own safety. This resolve succeeds in winning them over.
Special
Reduces crew's Special Bind/Burn duration by 5 turns, boosts crew's ATK by 1.75x for 1 turn, and if crew lands 3 PERFECT strikes in this turn, doubles crew's slot effects the next turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 27 turns | 26 turns |
| Level 2 | 26 turns | 25 turns |
| Level 3 | 25 turns | 24 turns |
| Level 4 | 24 turns | 23 turns |
| Level 5 | 23 turns | 22 turns |
| Level 6 | 22 turns | 21 turns |
| Level 7 | 21 turns | 20 turns |
| Level 8 | 20 turns | 19 turns |
| Level 9 | 19 turns | 18 turns |
| Level 10 | 18 turns | 17 turns |
| Level 11 | 17 turns | 16 turns |
| Level 12 | 16 turns | 15 turns |
| Level 13 | 15 turns | 14 turns |
| Level 14 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 10
Captain Ability
Boosts crew's ATK by 3x and HP by 1.25x. Landing 3 PERFECT strikes in a row boosts crew's ATK by approximately 3.25x
Crewmate Ability
Reduces character's Special Bind duration by 5 turns
Makes crew's PSY slots have matching slot effects
Unlocks at Limit Break 14
Support Ability
PSY characters
Adds 6% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats
- Level 2
Adds 2% of character's base stats to supported character's base stats
- Level 3
Adds 3% of character's base stats to supported character's base stats
- Level 4
Adds 5% of character's base stats to supported character's base stats
- Level 5
Adds 6% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,378 | 673 | 79 |
| Lv 99 | 3,236 | 1,391 | 197 |
| Lv 150 | 4,854 | 2,086 | 295 |
| Limit Break | 3,336+100 | 1,541+150 | 247+50 |
Limit Break
Boosts base HP by 20
Boosts base HP by 30
Boosts base ATK by 10
Boosts base ATK by 20
Potential Ability 1: INT Damage Reduction
Show all 15
Boosts base RCV by 20
Boosts base HP by 50
Add 1 Power Slot
Boosts base ATK by 40
Reduces Special charge time by 1 turn
Boosts base RCV by 30
Boosts base ATK by 80
Add 1 Power Slot
Add Crewmate Ability 2: Makes crew's PSY slots have matching slot effects
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,426 | 1,472 | 208 |
| Lv 110 | 3,584 | 1,540 | 218 |
| Lv 120 | 3,902 | 1,677 | 237 |
| Lv 130 | 4,219 | 1,813 | 256 |
| Lv 150 | 4,854 | 2,086 | 295 |
Pirate Rumble
- Style
Attacker- DEF
- 121
- SPD
- 185
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets enemies with low remaining HP
Targets 1 enemy for ATK x 2 damage
Charge time: 14 s
Show all 10 levels
- Level 1
Targets 1 enemy for ATK x 1 damage
Charge time: 14 s
- Level 2
Targets 1 enemy for ATK x 1.1 damage
Charge time: 14 s
- Level 3
Targets 1 enemy for ATK x 1.2 damage
Charge time: 14 s
- Level 4
Targets 1 enemy for ATK x 1.3 damage
Charge time: 14 s
- Level 5
Targets 1 enemy for ATK x 1.4 damage
Charge time: 14 s
- Level 6
Targets 1 enemy for ATK x 1.5 damage
Charge time: 14 s
- Level 7
Targets 1 enemy for ATK x 1.6 damage
Charge time: 14 s
- Level 8
Targets 1 enemy for ATK x 1.7 damage
Charge time: 14 s
- Level 9
Targets 1 enemy for ATK x 1.8 damage
Charge time: 14 s
- Level 10
Targets 1 enemy for ATK x 2 damage
Charge time: 14 s
Team ATK Up Lv.5, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, SPD Up Lv.3
- Level 2
Team ATK Up Lv.2, SPD Up Lv.3
- Level 3
Team ATK Up Lv.3, SPD Up Lv.3
- Level 4
Team ATK Up Lv.4, SPD Up Lv.3
- Level 5
Team ATK Up Lv.5, SPD Up Lv.3
60% chance to evade Action Bind
How to get
Event
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