
Monkey D. Luffy
With His Trusted Companions
Straw Hat Pirates captain. He, Zoro the swordsman, and Sanji the cook have been the powerhouse of the crew through many battles. Trusting his two comrades to guard his back, Luffy can face the enemy before him without reservation.
Special
Reduces crew's Special charge time by 1 turn, deals 300x character's ATK in DEX damage to all enemies, reduces crew's Despair duration by 20 turns, changes all slots (including BLOCK slots) to TND slots, and locks crew's slots for 1 turn. If character is Captain, Friend Captain, or Helper Captain, boosts Free Spirit and Fighter characters' slot effects by 3.25x for 1 turn. After that, boosts Free Spirit and Fighter characters' slot effects by 3x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts Free Spirit and Fighter characters' HP by 1.3x and ATK by 5.5x when slots match (5x otherwise), makes their TND slots have matching slot effects, boosts crew's chance of landing on TND slots, and extends the crew's duration of ATK boost effect launched by Specials by 1 turn
Crewmate Ability
Makes crew's TND slots have matching slot effects
Unlocks at Limit Break 10
Boosts crew's base ATK by 100
Unlocks at Limit Break 25
Support Ability
Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Jinbe, Brook
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.25x until the next battle
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.05x until the next battle
- Level 2
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.1x until the next battle
- Level 3
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.15x until the next battle
- Level 4
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.2x until the next battle
- Level 5
Once per quest, if supported character uses a Special, boosts supported character's base ATK by 1.25x until the next battle
Super Special

When any of the following characters are on the crew (except as Support Characters): Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe
Reduces crew's Special charge time by 1 turn, further increases crew's slot effect boost by +0.25, boosts Free Spirit and Fighter characters' base ATK by +1000 for 1 turn, and changes Free Spirit class to Super Free Spirit
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,227 | 907 | 114 |
| Lv 99 | 4,455 | 1,815 | 228 |
| Lv 150 | 6,682 | 2,722 | 342 |
| Limit Break | 4,955+500 | 2,015+200 | 328+100 |
| Limit Break+ | 5,455+1,000 | 2,215+400 | 378+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 30
Boosts base ATK by 10
Potential Ability 1: Pinch Healing
Boosts base RCV by 10
Show all 40
Boosts base HP by 40
Boosts base HP by 50
Boosts base ATK by 10
Boosts base HP by 60
Add Crewmate Ability 1: Makes crew's TND slots have matching slot effects
Boosts base RCV by 10
Boosts base HP by 60
Boosts base ATK by 20
Boosts base ATK by 20
Potential Ability 2: Slot Bind Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 70
Boosts base RCV by 30
Boosts base HP by 90
Boosts base RCV by 30
Boosts base ATK by 20
Add Crewmate Ability 2: Boosts crew's base ATK by 100
Boosts base HP by 100
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 30
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,717 | 1,921 | 241 |
| Lv 110 | 4,935 | 2,010 | 252 |
| Lv 120 | 5,372 | 2,188 | 274 |
| Lv 130 | 5,808 | 2,366 | 297 |
| Lv 150 | 6,682 | 2,722 | 342 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 162
- SPD
- 187
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 1 enemy for ATK x 2.5 damage up to 3 times; targets self for ATK x 2 Counter stance (20 s); when current HP is below 50%, targets (not including self) 1 Special CT below 100% DEX-type teammate for Special CT 100% reduction
Charge time: 31 s
Show all 10 levels
- Level 1
Targets 1 enemy for ATK x 1.5 damage up to 3 times; targets self for ATK x 1 Counter stance (11 s); when current HP is below 50%, targets (not including self) 1 Special CT below 100% DEX-type teammate for Special CT 50% reduction
Charge time: 31 s
- Level 2
Targets 1 enemy for ATK x 1.6 damage up to 3 times; targets self for ATK x 1.1 Counter stance (12 s); when current HP is below 50%, targets (not including self) 1 Special CT below 100% DEX-type teammate for Special CT 55% reduction
Charge time: 31 s
- Level 3
Targets 1 enemy for ATK x 1.7 damage up to 3 times; targets self for ATK x 1.2 Counter stance (13 s); when current HP is below 50%, targets (not including self) 1 Special CT below 100% DEX-type teammate for Special CT 60% reduction
Charge time: 31 s
- Level 4
Targets 1 enemy for ATK x 1.8 damage up to 3 times; targets self for ATK x 1.3 Counter stance (14 s); when current HP is below 50%, targets (not including self) 1 Special CT below 100% DEX-type teammate for Special CT 65% reduction
Charge time: 31 s
- Level 5
Targets 1 enemy for ATK x 1.9 damage up to 3 times; targets self for ATK x 1.4 Counter stance (15 s); when current HP is below 50%, targets (not including self) 1 Special CT below 100% DEX-type teammate for Special CT 70% reduction
Charge time: 31 s
- Level 6
Targets 1 enemy for ATK x 2 damage up to 3 times; targets self for ATK x 1.5 Counter stance (16 s); when current HP is below 50%, targets (not including self) 1 Special CT below 100% DEX-type teammate for Special CT 75% reduction
Charge time: 31 s
- Level 7
Targets 1 enemy for ATK x 2.1 damage up to 3 times; targets self for ATK x 1.6 Counter stance (17 s); when current HP is below 50%, targets (not including self) 1 Special CT below 100% DEX-type teammate for Special CT 80% reduction
Charge time: 31 s
- Level 8
Targets 1 enemy for ATK x 2.2 damage up to 3 times; targets self for ATK x 1.7 Counter stance (18 s); when current HP is below 50%, targets (not including self) 1 Special CT below 100% DEX-type teammate for Special CT 85% reduction
Charge time: 31 s
- Level 9
Targets 1 enemy for ATK x 2.3 damage up to 3 times; targets self for ATK x 1.8 Counter stance (19 s); when current HP is below 50%, targets (not including self) 1 Special CT below 100% DEX-type teammate for Special CT 90% reduction
Charge time: 31 s
- Level 10
Targets 1 enemy for ATK x 2.5 damage up to 3 times; targets self for ATK x 2 Counter stance (20 s); when current HP is below 50%, targets (not including self) 1 Special CT below 100% DEX-type teammate for Special CT 100% reduction
Charge time: 31 s
DEX-type teammates HP Up Lv.5, DEF Up Lv.5; revives DEX-type teammates up to 1 time at 50% HP; self DEF Up Lv.5
Show all 5 levels
- Level 1
DEX-type teammates HP Up Lv.1, DEF Up Lv.1; revives DEX-type teammates up to 1 time at 10% HP; self DEF Up Lv.1
- Level 2
DEX-type teammates HP Up Lv.2, DEF Up Lv.2; revives DEX-type teammates up to 1 time at 20% HP; self DEF Up Lv.2
- Level 3
DEX-type teammates HP Up Lv.3, DEF Up Lv.3; revives DEX-type teammates up to 1 time at 30% HP; self DEF Up Lv.3
- Level 4
DEX-type teammates HP Up Lv.4, DEF Up Lv.4; revives DEX-type teammates up to 1 time at 40% HP; self DEF Up Lv.4
- Level 5
DEX-type teammates HP Up Lv.5, DEF Up Lv.5; revives DEX-type teammates up to 1 time at 50% HP; self DEF Up Lv.5
Completely evades Paralysis, reduce damage taken from QCK by 30%
Grand Party
DEX-type teammates Special CT Speed, DEF Up Lv.2, Miss % Down Lv.6; PSY-type teammates SPD, HP, ATK Up Lv.3; Fighter class teammates ATK, HP Up Lv.6, DEF Up Lv.3
Show all 5 levels
- Level 1
DEX-type teammates Special CT Speed, DEF Up Lv.1, Miss % Down Lv.2; PSY-type teammates SPD, HP, ATK Up Lv.1; Fighter class teammates ATK, HP Up Lv.2, DEF Up Lv.1
- Level 2
DEX-type teammates Special CT Speed, DEF Up Lv.1, Miss % Down Lv.3; PSY-type teammates SPD, HP, ATK Up Lv.2; Fighter class teammates ATK, HP Up Lv.3, DEF Up Lv.2
- Level 3
DEX-type teammates Special CT Speed, DEF Up Lv.2, Miss % Down Lv.4; PSY-type teammates SPD, HP, ATK Up Lv.2; Fighter class teammates ATK, HP Up Lv.4, DEF Up Lv.2
- Level 4
DEX-type teammates Special CT Speed, DEF Up Lv.2, Miss % Down Lv.5; PSY-type teammates SPD, HP, ATK Up Lv.3; Fighter class teammates ATK, HP Up Lv.5, DEF Up Lv.3
- Level 5
DEX-type teammates Special CT Speed, DEF Up Lv.2, Miss % Down Lv.6; PSY-type teammates SPD, HP, ATK Up Lv.3; Fighter class teammates ATK, HP Up Lv.6, DEF Up Lv.3
Targets 1 enemy with high current Special CT for Leader base ATK x 5 damage; targets 2 DEX/PSY-type teammates for Special CT 100% reduction
After receiving damage 20 times
Can be used 2 times
Show all 5 levels
- Level 1
Targets 1 enemy with high current Special CT for Leader base ATK x 2 damage; targets 2 DEX/PSY-type teammates for Special CT 50% reduction
- Level 2
Targets 1 enemy with high current Special CT for Leader base ATK x 2.75 damage; targets 2 DEX/PSY-type teammates for Special CT 62% reduction
- Level 3
Targets 1 enemy with high current Special CT for Leader base ATK x 3.5 damage; targets 2 DEX/PSY-type teammates for Special CT 75% reduction
- Level 4
Targets 1 enemy with high current Special CT for Leader base ATK x 4.25 damage; targets 2 DEX/PSY-type teammates for Special CT 87% reduction
- Level 5
Targets 1 enemy with high current Special CT for Leader base ATK x 5 damage; targets 2 DEX/PSY-type teammates for Special CT 100% reduction
Super Tandem
Applies ATK Boost (Tandem) of 2.5x to Free Spirit characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe (Crew must include 1 of the following characters: Roronoa Zoro, Sanji)
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.5x to Free Spirit characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji
- Level 2
Applies ATK Boost (Tandem) of 1.75x to Free Spirit characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji
- Level 3
Applies ATK Boost (Tandem) of 2x to Free Spirit characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji
- Level 4
Applies ATK Boost (Tandem) of 2.25x to Free Spirit characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe (Crew must include 1 of the following characters: Roronoa Zoro, Sanji)
- Level 5
Applies ATK Boost (Tandem) of 2.5x to Free Spirit characters for 1 turn, and makes crew's type slots have matching slot effects for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Roronoa Zoro, Sanji, Usopp, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe (Crew must include 1 of the following characters: Roronoa Zoro, Sanji)
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