Broly: Fury

DBL95-02L

Lv5,0009,999/9,999Arts Boost99/9999/9999/99
Power Level1,580,538BoostTotal
Health+333,9642,661,940
Strike ATK+41,198263,842
Blast ATK+40,901251,395
Strike DEF+38,517192,194
Blast DEF+38,251190,395
Critical+2,2525,087
Ki recovery+02,430
Vanish recovery
2,000
Slash resist
100
Pierce resist
100
Impact resist
100
Explode resist
100
Change cooldown
10s

Main ability

Rage At Its Zenith

・Draw Special Arts next ・Ki +40 ・Enemy Dragon Balls -1 Also, if there is a defeated battle member: ・Unique Gauge +100% *Requirement: 20 timer counts elapsed

LEGEND Action

[Activation Area] ・High Area ▼On LEGEND Action Activation ・Ki +50 ・Special Move damage +30% (15 counts) ・Nullify Element disadvantages (3 counts) [Comboable Into] Special

Unique abilities

Starter Ability

・Damage +340% ・Damage Guard +300% ・Health Restoration +20% ・Ki Recovery +70% ・Draw Speed +1 ・Endurance (40% recovery) *All uncancellable

Incomparable Battle Instincts

▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Health +10% ・Ki +40 ・Nullify Special Cover Changes (5 counts) ・Nullify damage received Element disadvantage (5 counts) ▼On Arts Use or When Hit by Enemy Arts ・Damage +25% (15 counts) ・Enemy Ki -15 ▼On Cover Change ・Destroy 1 enemy card ・Prevent all enemy switching (3 counts) Also, if health is 75% or lower (1 time): ・Health +15% ▼While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Damage Guard +30% (3 counts) ・Nullify damage received Element disadvantage (3 counts) (5 times) *Activations shared before and after transforming ・Sub counts -5 Also, if Ultimate/Awakened Arts or Rising Rush (1 time): ・Cancel enemy Buff Effects

Special Cover Change

[Effective Against] Strike [Comboable Into] Special

Unique Gauge

Counter Type ▼When Unique Gauge Becomes Full ・Cancel Attribute Downgrades/Abnormal Conditions ・Seal enemy Rising Rush (15 counts) ・Seal all enemy Main Abilities (15 counts) *Charges: While on the battlefield Each time when hit by enemy Arts *Consumed: Entirely, on Autocounter activation

Autocounter

Autocounter Type A ▼When Unique Gauge Is Full and Hit by Counterable Attack ・Transform into "Super Saiyan" ・Destroy 1 card, then draw Special Move Arts next ・Health +40% ・Ki +100 ・Damage +30% (uncancellable) ・Remove Special Move Arts seal [Counterable Attacks] StrikeBlast [Comboable Into] Special

Z abilities

Z Ability I
0★

If Sagas From the Movies ・Base Strike Defense +22% ・Base Blast Defense +22%

Z Ability II
3★

If Sagas From the Movies, Powerful Opponent, or Saiyan ・Base Strike Defense +26% ・Base Blast Defense +26%

Z Ability III
6★

If Sagas From the Movies, Powerful Opponent, or Saiyan ・Base Strike Defense +30% ・Base Blast Defense +30% If Sagas From the Movies ・Base Strike Attack +15%

Z Ability IV
14★

If Sagas From the Movies, Powerful Opponent, or Saiyan ・Base Strike Defense +38% ・Base Blast Defense +38% If Sagas From the Movies ・Base Strike Attack +18% Powerful Opponent ・Strike damage +10%

Assault Z abilities

Assault Z Ability I
0★

Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.

Assault Z Ability II
3★

Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.

Assault Z Ability III
6★

Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.

Assault Z Ability IV
14★

Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.

Arts cards held

Strike [Health Restoration DOWN]

Enemy Health Restoration -20% on hit (15 counts)

Blast [Special Move Damage UP]

Special Move damage +20% on use (5 counts)

Added to your deck during battle and usable by other battle members.

Arts effects

Strike (Restore Health)
Lv 10/10Cost 13

Strike (Impact) On activation, health +3% *Blast Armor when charging forward

Blast (Restore Health)
Lv 10/10Cost 23

Blast (Impact) On activation, health +3%

Power of a Great Ape Unleashed
Lv 5/5Cost 11

・Draw Strike Arts next ・Health +10% ・Ki +50 ・Unique Gauge +20% ・Nullify Special Cover Changes (5 counts) ・All enemy damage received +30% (20 counts)

Gigantic Hammer
Lv 5/5Cost 49

Massive Damage (Impact) ▼On Activation ・Special Move damage +40% (3 counts) ▼On Hit ・Destroy entire enemy hand ・Seal enemy Special Arts (10 counts) *Blast Armor when charging forward

Z Abilities buff these characters

Super Saiyan God SS Vegeta1st Form Frieza: Dodoria & Zarbon (Assist)GokuSuper Saiyan God SS Kaioken GokuSuper Saiyan God ShalletSuper Saiyan Rosé Ultra Supervillain Goku BlackBardockSuper Saiyan 3 Goku (Mini)Super VegitoFinal Form CoolerSuper Saiyan 3 & Super Saiyan 2 Goku & VegetaSuper Saiyan God SS GogetaUltimate Gohan Absorbed Buu: SuperSuper Full Power Saiyan 4 GokuHalf-Corrupted Fusion ZamasuSuper Saiyan 4 VegetaFinal Form Frieza: Full PowerSuper Saiyan GokuPerfect CellBeast GohanMajin VegetaTurlesSuper Saiyan 4 GogetaGolden Frieza
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Buffed by Zenkai characters

Super Saiyan 3 GokuCoolerSuper GogetaSuper Saiyan 3 GokuGokuLegendary Super Saiyan Broly

Usable equipment

You don't even like all that fighting, huh?Historic ShowdownZarbon, why don't you show them?You will know the power of the gods!Breaking Through Yet Another WallBlast from BehindRaining OnslaughtThe Monster DescendsEven if I have to do it with my own two hands...!I'm talkin' about yours truly—Big Thirteen.Why don't you pipe down and get busy!Overwhelming Difference in PowerQuite the color, huh?If you haven't figured it out yet, you can't win.Hello? Are you napping?It's a level of strength I can't reach on my own.Ka...me...ha...me...He's laughing...?Was that too much? I'm still getting used to this...Kakarot...Hmph!!Uncontrollable AngerPiccolo!!Wrooooahhh!!!
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