
Super Saiyan Rosé Ultra Supervillain Goku Black
DBL94-04L

| Power Level1,590,293 | Boost | Total |
|---|---|---|
| Health | +325,719 | 2,544,590 |
| Strike ATK | +41,760 | 280,996 |
| Blast ATK | +41,194 | 262,996 |
| Strike DEF | +38,017 | 188,981 |
| Blast DEF | +38,017 | 188,981 |
| Critical | +2,258 | 5,004 |
| Ki recovery | +0 | 2,382 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Destroy 1 card, then draw Ultimate Arts next ・Health +30% ・Ki +40 ・Enemy Dragon Balls -2 ・All enemy Health Restoration -50% (20 counts) *Requirement: 25 timer counts elapsed
[Activation Area]
・High Area
▼On LEGEND Action Activation
・Draw up to 4 cards if hand has 3 or fewer
・All enemy sub counts +3
[Comboable Into]
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Unique abilities
・Damage +330%
・Damage Guard +280%
・Ki Recovery +40%
・Draw Speed +1
・Endurance (40% recovery)
▼When an Enemy Battle Member Is
Son Family
・Revive Disruption: revival health -60%
・Ally damage +20%
*All uncancellable
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Health +15% ・Ki +40 ・Nullify damage received Element disadvantage (5 counts) ▼On Strike/Blast Arts Use ・Damage +20% (10 counts) ・Nullify Special Cover Changes (5 counts) (1 time) *Activations reset on switch/Area Change ▼On Special/Special Move/Ultimate Arts Draw ・Ki +40 ・Protect hand (5 counts) ・Cancel Attribute Downgrades/Abnormal Conditions ▼When Hit by Enemy Arts ・Ally sub counts -1 ・Destroy 2 enemy cards (1 time) *Activations reset on switch Also, if health is 50% or lower: ・Health +30% (3 times) ・Enemy Ki -30 (1 time) *Activations reset on switch ・All enemy sub counts +3 (1 time) *Activations reset on switch ▼While Not Defeated and Enemy Activates Ultimate/Awakened Arts or Rising Rush ・Ally sub counts -5 ・Cancel enemy Buff Effects (2 times)
[Effective Against]
[Comboable Into]
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Evolve Type
▼When Unique Gauge Becomes Full
・Damage +50% (10 counts) (non-stacking)
・Critical Rate +50% (10 counts) (non-stacking)
・Draw Speed +1 (10 counts) (non-stacking)
Also, based on Unique Gauge level:
[Level 2]
・Draw Special Move Arts next (1 time)
*Activations reset on switch
・Draw 1 card if hand has 3 or fewer
[Level 3]
・Destroy 1 card, then draw Ultimate Arts next (2 times)
*Levels Up:
When Unique Gauge is full (max: Level 3)
*Level Resets:
To Level 1, on Special Move/Ultimate Arts hit
*Charges:
By 50%, on Strike/Blast Arts hit
Very rapidly, according to Ki charge time
*Consumed:
Entirely, when Unique Gauge is full
Entirely, on Special Move/Ultimate Arts hit
Z abilities
If
God Ki
・Base Strike Attack +22%
・Base Strike Defense +22%
If
God Ki,
Future, or
Powerful Opponent
・Base Strike Attack +26%
・Base Strike Defense +26%
If
God Ki,
Future, or
Powerful Opponent
・Base Strike Attack +30%
・Base Strike Defense +30%
If
God Ki
・Base Blast Defense +15%
If
God Ki,
Future, or
Powerful Opponent
・Base Strike Attack +38%
・Base Strike Defense +38%
If
God Ki
・Base Blast Defense +18%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Arts cards held
Strike damage +50% on use (2 counts)
No additional effects
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Slice) On hit, all enemy damage received +15% (10 counts) *Blast Armor when charging forward



Blast (Impact) On hit, all enemy damage received +15% (10 counts)

・Draw 1 card ・Health +15% ・Ki +40 ・Nullify Special Cover Changes (5 counts) ・All enemy Slice damage received +15% (10 counts) (non-stacking) Also, based on Unique Gauge level: [Level 2+] ・Draw 1 card if hand has 3 or fewer ・On Strike Arts hit, Extreme Bleed infliction chance +100% (10 counts) [Level 3] ・Overdrive Gauge charge rate +30% (15 counts) (non-stacking)

Massive Damage (Slice) ▼On Activation ・Special Move damage +40% (3 counts) Also, based on Unique Gauge level: [Level 2+] ・Nullify Element disadvantages (3 counts) (uncancellable) [Level 3] ・Special Move damage +60% (3 counts) (uncancellable) ▼On Hit ・Inflict enemy with Extreme Bleed *Blast Armor when charging forward



Supreme Damage (Slice) ▼On Activation ・Ultimate damage +20% (uncancellable) ・Nullify Endurance (3 counts) Also, based on Unique Gauge level: [Level 2+] ・Nullify Element disadvantages (3 counts) (uncancellable) [Level 3] ・Ultimate damage +40% (3 counts) (uncancellable) ▼On Hit ・Inflict enemy with Extreme Bleed *Blast Armor when charging forward



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