Super Full Power Saiyan 4 Goku

DBL90-03U

Lv5,0009,999/9,999Arts Boost99/9999/9999/99
Power Level1,592,440BoostTotal
Health+315,7602,531,233
Strike ATK+41,194251,867
Blast ATK+41,194265,753
Strike DEF+38,386197,246
Blast DEF+38,254196,326
Critical+2,2585,052
Ki recovery+02,610
Vanish recovery
2,000
Slash resist
100
Pierce resist
100
Impact resist
100
Explode resist
100
Change cooldown
10s

Main ability

The Light Peeking Through the Cracks of the Door

・Destroy 1 card, then draw Ultimate Arts next ・Health +30% ・Ki +50 ・Unique Gauge +100% ・Cancel Attribute Downgrades/Abnormal Conditions ・Remove card slot seal *Requirement: 25 timer counts elapsed

Ultra ability

Resonance of Force (GT)

▼When Leader ・Damage +30% (uncancellable) ・Ki Recovery +30% (uncancellable) ▼When Not Leader, Per GT Battle/Support Member ・Damage +5% (uncancellable) ・Ki Recovery +5% (uncancellable) *Up to 3 support members will be counted

Unique abilities

Starter Ability

・Damage +310% ・Damage Guard +240% ・Ki Recovery +100% ・Draw Speed +1 Also, if at least 1 other ally battle member is GT: ・Damage +20% ・Damage Guard +20% ・Endurance (50% recovery) *All uncancellable

Overwhelming Full Power Without Equal

▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Health +15% ・Ki +40 ・Nullify Special Cover Changes (5 counts) ・Nullify damage received Element disadvantage (5 counts) ▼Based on Strike/Blast Arts Uses *Uses reset on switch or Special Move Arts use [1st and on] ・Damage Guard Penetration +20% (10 counts) [3rd] ・Draw Special Move Arts next ・Ki +50 ・Special Move damage +30% (5 counts) ▼When on Battlefield, Based on Times Hit By Enemy Strike/Blast Arts *Count resets on switch [1st and on] ・All enemy Strike/Blast Arts costs +5 (10 counts) [3rd] ・Seal enemy Strike/Blast/Special Arts (3 counts) ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Health +15% (3 times) Also, if at least 1 other ally battle member is GT: ・Ally sub counts -5 ・Cancel enemy Buff Effects (3 times) ▼When on Standby and Enemy Rising Rush Wager Is Lost (1 Time) ・Activate RR Disrupt and enter battlefield ▼When Enemy Cover Changes Against Strike/Blast Arts (1 Time) ・Activate Anti-Cover Change Attack ・Deal major damage to outgoing enemy (Impact) Also, deal 100% of the damage to incoming enemy ・Nullify Element disadvantages (3 counts) [Comboable Into] StrikeBlastSpecialUltimate

Special Cover Change

[Effective Against] Strike [Comboable Into] Special

Unique Gauge

Release Type ⇔ Sustained Damage Type *Starts as Release Type *Starts with 100% charge ▼While Release Type ・Damage +50% (uncancellable) ・Damage Guard +20% (uncancellable) ・Critical Rate +40% (uncancellable) ・Nullify Abnormal Conditions ▼[Release Type] When Unique Gauge Reaches 0% ・Switch to Sustained Damage Type ▼[Sustained Damage Type] When Unique Gauge Becomes Full ・Switch to Release Type ・Draw Special Arts next ・Health +20% ・Cancel Attribute Downgrades *[Sustained Damage Type] Charges: Greatly, each time when hit by enemy Arts *[Release Type] Decreases: When on battlefield

Z abilities

Z Ability I
0★

If GT ・Base Blast Attack +28% ・Base Blast Defense +28%

Z Ability II
3★

If GT or Son Family ・Base Blast Attack +30% ・Base Blast Defense +30%

Z Ability III
6★

If GT or Son Family ・Base Blast Attack +38% ・Base Blast Defense +38% If GT ・Special Move damage +3%

Z Ability IV
14★

If GT or Son Family ・Base Blast Attack +42% ・Base Blast Defense +42% If GT ・Special Move damage +5%

Arts cards held

Blast [Damage UP]

Damage +10% on use (10 counts)

Blast [Blast Damage UP]

Blast damage +20% on use (2 counts)

Added to your deck during battle and usable by other battle members.

Arts effects

Strike (Restore Health)
Lv 10/10Cost 13

Strike (Impact) On activation, health +4% *Blast Armor when charging forward

Blast (Damage UP)
Lv 10/10Cost 18

Blast (Impact) On activation, damage +15% (10 counts)

Full Power Heat Burst
Lv 5/5Cost 11

▼On Activation ・Health +10% ・Ki +50 ▼On Hit ・Draw 1 card if hand has 3 or fewer ・Unique Gauge +20% ・Nullify Special Cover Changes (5 counts) ・Protect hand (5 counts) [Comboable Into] StrikeBlastSpecialUltimate

Flash Kamehameha
Lv 5/5Cost 39

Massive Damage (Impact) ▼On Activation ・Special Move damage +50% (3 counts) ▼On Hit ・Vanishing Gauge +70% ・Ally sub counts -2 *Blast Armor when charging forward

Destruction 10x Kamehameha
Lv 5/5Cost 19

Supreme Damage (Impact) ▼On Activation ・Ultimate damage +30% (3 counts) ・Critical damage +30% (3 counts) ・Nullify Endurance (3 counts) ▼On Hit ・Enemy Ki -100 *Blast Armor when charging forward

Z Abilities buff these characters

GokuSuper Saiyan God SS Kaioken GokuSuper Saiyan Trunks (Teen) & GohanSuper Saiyan 3 Goku (Mini)Super Saiyan 3 & Super Saiyan 2 Goku & VegetaSuper Saiyan 4 VegetaSuper Saiyan GokuBeast GohanSuper Saiyan 4 GogetaSuper Saiyan 2 Gohan (Youth)Ultra Instinct -Sign- GokuSuper Saiyan God SS Kaioken GokuOmega ShenronSuper Saiyan GokuBulla: Vegeta (Assist)Super Saiyan Gohan (Youth)PanGoku & BardockSuper Saiyan God GokuFarmer GokuSuper Saiyan God SS Goku & VegetaSuper Saiyan Goku (Mini)Super Saiyan GokuSuper Baby 2
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Buffed by Zenkai characters

Gohan (Kid): Piccolo (Assist)Super Full Power Saiyan 4 GokuSuper Saiyan 3 GokuSuper #17

Usable equipment

10x Kamehameha!Take your time, you're getting sloppy.Even if I have to do it with my own two hands...!No, Pan, don't worry.Why don't you pipe down and get busy!Hello? Are you napping?I'll slow 'em down so you can count them this time!Earth's EnergyKakarot...Ultimate Gohan AwakensUnleash your true power!Wrooooahhh!!!I'm Surprised at My StrengthIt's impossible, I tell you. Impossible.Gohaaaaaan!Hurry up and die!Enough! I've had all I can take of you!You're not getting away from me that easily.At long last, I've ascended, Kakarot.You're Facing Me NowI call it Super Saiyan 3.Well... You made quite a mess!Hahahahaha!!This is the kind of power I'd be running away from
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