Super Baby 2

DBL69-01S

Lv5,0009,999/9,999Arts Boost99/9999/9999/99
Awakening Rank
Awakening Z Power7,000/7,000
Power Level1,680,218BoostTotal
Health+608,2462,807,226
Strike ATK+66,964290,764
Blast ATK+65,650271,006
Strike DEF+60,642217,515
Blast DEF+58,766210,935
Critical+2,1845,002
Ki recovery+02,467
Vanish recovery
2,000
Slash resist
100
Pierce resist
100
Impact resist
100
Explode resist
100
Change cooldown
10s

Main ability

That looks like it really hurts. But don't worry, I'll put a stop to that.

Randomly destroys one of your own cards and draws the Ultimate Arts Card "Revenge Death Ball" next. Restores own health by 25% and Ki by 50. -5 to own Arts costs for 30 timer counts. Reduces enemy's Dragon Balls by 1. Cancels enemy Attribute Upgrades. Requirements: 25 timer counts must elapse.

Unique abilities

Universal Tuffleization Plan

+30% to damage inflicted by allies against "Tag: Saiyan" (cannot be cancelled). Applies the following effects to self when battle starts: +100% to damage inflicted (cannot be cancelled). Reduces damage received by 70% (cannot be cancelled). Increases Arts Card Draw Speed by 1 level (cannot be cancelled). +70% to Ki Recovery (cannot be cancelled). -10 to Special Move Arts cost (cannot be cancelled). The following effects occur when this character enters the battlefield: Randomly draws 1 new card. Restores own health by 15% and Ki by 20. +80% to damage inflicted (cannot be cancelled) (activates once). Randomly destroys 1 enemy card. Reduces enemy Ki by 20. Also applies the following effects to self based on the number of defeated battle members: 1 member: Nullifies unfavorable Element factors for damage sustained for 10 timer counts, and increases Arts Card Draw Speed by 1 level for 10 timer counts. 2 members: Nullifies unfavorable Element factors for 10 timer counts, and increases Arts Card Draw Speed by 1 level for 15 timer counts. Applies the following effects to self every time this character uses a Strike or Blast Arts Card: +20% to damage inflicted for 5 timer counts. +30% to Critical Rate for 5 timer counts (up to 60%). Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts (activates once). Activation count resets after character switch.

Scientific Power Born of Hatred

Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists). [Comboable Arts] Special Move Arts The following effects occur when changing cover: Restores own Ki by 30. Inflicts enemy with Attribute Downgrade "-10% to Strike & Blast Arts Power" for 10 timer counts. Inflicts enemy with Attribute Downgrade "-20% to Special Move, Ultimate & Awakened Arts Power" for 10 timer counts. Greatly charges own Unique Gauge every time when hit with an enemy's Arts attack while this character is on the battlefield. The following effects occur once Unique Gauge is full: Randomly destroys 1 of your own cards and draws a Special Move Arts Card next (activates twice). Restores own health by 25% and Ki by 50. Cancels own Attribute Downgrades and Abnormal Conditions. Increases own Dragon Balls by 1 (activates once). Randomly destroys 2 enemy cards. Reduces enemy Ki by 50. Reduces enemy Vanishing Gauge to 0% (activates twice). Seals all enemies' Main Abilities for 10 timer counts. The following effects occur when enemy switches characters while this character is on the battlefield: Restores own Ki by 30. Randomly draws at most 2 new cards when you have 3 or fewer cards. +50% to Strike & Blast Arts damage inflicted for 5 timer counts. Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 5 timer counts. Inflicts enemy with Attribute Downgrade "+10% to Damage Received" for 10 timer counts. Shortens allies' substitution counts by 5 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield.

Z abilities

Z Ability I
0★

If GT ・Base Strike Defense +22% ・Base Blast Defense +22%

Z Ability II
3★

If GT or Powerful Opponent  ・Base Strike Defense +26% ・Base Blast Defense +26%

Z Ability III
6★

If GT, Powerful Opponent, or Regeneration ・Base Strike Defense +30% ・Base Blast Defense +30% If Regeneration  ・Base Strike Attack +15%

Z Ability IV
14★

If GT, Powerful Opponent, or Regeneration ・Base Strike Defense +38% ・Base Blast Defense +38% If Regeneration  ・Base Strike Attack +18%

Assault Z abilities

Assault Z Ability I
0★

Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.

Assault Z Ability II
3★

Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.

Assault Z Ability III
6★

Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.

Assault Z Ability IV
14★

Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.

Zenkai abilities

Zenkai Ability I
Zenkai 1

If YEL & GT ・Base Strike Attack +15% ・Base Blast Attack +15% ・Base Strike Defense +20% ・Base Blast Defense +20%

Zenkai Ability II
Zenkai 3

If YEL & GT ・Base Strike Attack +20% ・Base Blast Attack +20% ・Base Strike Defense +25% ・Base Blast Defense +25%

Zenkai Ability III
Zenkai 5

If YEL & GT ・Base Strike Attack +30% ・Base Blast Attack +30% ・Base Strike Defense +35% ・Base Blast Defense +35%

Zenkai Ability IV
Zenkai 7

If YEL & GT ・Base Strike Attack +35% ・Base Blast Attack +35% ・Base Strike Defense +40% ・Base Blast Defense +40%

Arts cards held

Strike [Health Restoration DOWN]

Enemy Health Restoration -20% on hit (15 counts)

Blast [Health Restoration DOWN]

Enemy Health Restoration -20% on hit (15 counts)

Added to your deck during battle and usable by other battle members.

Arts effects

Strike
Lv 10/10Cost 18

Strike (Impact) with Blast Damage armor.

Blast
Lv 10/10Cost 28

Blast (Impact)

Revenge Counter
Lv 5/5Cost 6

The following effects occur upon activation: Restores own health by 15% and Ki by 50. +20% to damage inflicted for 15 timer counts. Nullifies own unfavorable Element factors for 10 timer counts. Reduces enemy Ki by 60. Counter will activate upon enemy's melee Tap Actions or Strike Arts while in fighting pose. Applies the following effects to self when counter activates: Randomly draws at most 3 new cards when you have 3 or fewer cards. Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts. [Comboable Arts] Strike Arts Blast Arts Special Move Arts Ultimate Arts

Revenge Final Flash
Lv 5/5Cost 49

Deals massive Impact damage. +50% to Special Move damage inflicted for 3 timer counts upon activation. Obscures all enemy cards for 5 timer counts on hit. All Arts cards are turned face down for the effect duration and their positions are shuffled. [If Unique Gauge is full] Resets own Unique Gauge to zero and applies the following effects to self upon activation: +20% to Special Move damage inflicted for 3 timer counts. Nullifies unfavorable Element factors for 10 timer counts. Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.

Revenge Death Ball
Lv 5/5Cost 19

Deals massive Explode damage. Applies the following effects to self upon activation: Restores Vanishing Gauge by 100%. +50% to Ultimate damage inflicted for 3 timer counts. Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts. Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts. [If Unique Gauge is full] Resets own Unique Gauge to zero and the following effects occur upon activation: +70% to Ultimate damage inflicted for 3 timer counts (cannot be cancelled). Inflicts all enemies with "No Switching" for 3 timer counts. *Blast Armor when charging forward.

Z Abilities buff these characters

1st Form Frieza: Dodoria & Zarbon (Assist)Broly: FurySuper Saiyan Rosé Ultra Supervillain Goku BlackFused with Kami PiccoloFinal Form CoolerUltimate Gohan Absorbed Buu: SuperSuper Full Power Saiyan 4 GokuHalf-Corrupted Fusion ZamasuSuper Saiyan 4 VegetaFinal Form Frieza: Full PowerPerfect CellTurlesSuper Saiyan 4 GogetaGolden FriezaSuper JanembaBuu: KidSuper Saiyan Rosé Goku BlackHitLegendary Super Saiyan BrolyOmega ShenronBulla: Vegeta (Assist)HitMajin Buu (Good): Hercule (Assist)Paragus: Broly (Assist)
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Zenkai Abilities buff these characters

Nuova ShenronHyper Meta-RilldoRage ShenronSyn ShenronPan: Trunks & Giru (Assist)Super Saiyan 4 GokuSuper Saiyan VegetaSuper #17MajuubHyper Meta-Rilldo

Buffed by Zenkai characters

Nuova ShenronSuper Saiyan BrolySyn ShenronBardockFinal Form Frieza: Full PowerSuper Saiyan 4 GokuPiccoloSuper VegetaDemon King PiccoloSuper Saiyan VegetaFinal Form Frieza

Usable equipment

Once again, you have returned.You will know the power of the gods!Raining OnslaughtEven if I have to do it with my own two hands...!Stop building it up and show me your power.Why don't you pipe down and get busy!Quite the color, huh?If you haven't figured it out yet, you can't win.Hello? Are you napping?Was that too much? I'm still getting used to this...I'll slow 'em down so you can count them this time!Earth's EnergyKakarot...Haahahaha!Uncontrollable AngerWrooooahhh!!!You're finished!I'm Surprised at My StrengthIt's impossible, I tell you. Impossible.Too Bad, #16RegenerationEnough! I've had all I can take of you!At long last, I've ascended, Kakarot.You Will Die Along With The Earth!!
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