
Super Baby 2
DBL69-01S








| Power Level1,680,218 | Boost | Total |
|---|---|---|
| Health | +608,246 | 2,807,226 |
| Strike ATK | +66,964 | 290,764 |
| Blast ATK | +65,650 | 271,006 |
| Strike DEF | +60,642 | 217,515 |
| Blast DEF | +58,766 | 210,935 |
| Critical | +2,184 | 5,002 |
| Ki recovery | +0 | 2,467 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
Randomly destroys one of your own cards and draws the Ultimate Arts Card "Revenge Death Ball" next. Restores own health by 25% and Ki by 50. -5 to own Arts costs for 30 timer counts. Reduces enemy's Dragon Balls by 1. Cancels enemy Attribute Upgrades. Requirements: 25 timer counts must elapse.
Unique abilities
+30% to damage inflicted by allies against "Tag: Saiyan" (cannot be cancelled). Applies the following effects to self when battle starts: +100% to damage inflicted (cannot be cancelled). Reduces damage received by 70% (cannot be cancelled). Increases Arts Card Draw Speed by 1 level (cannot be cancelled). +70% to Ki Recovery (cannot be cancelled). -10 to Special Move Arts cost (cannot be cancelled). The following effects occur when this character enters the battlefield: Randomly draws 1 new card. Restores own health by 15% and Ki by 20. +80% to damage inflicted (cannot be cancelled) (activates once). Randomly destroys 1 enemy card. Reduces enemy Ki by 20. Also applies the following effects to self based on the number of defeated battle members: 1 member: Nullifies unfavorable Element factors for damage sustained for 10 timer counts, and increases Arts Card Draw Speed by 1 level for 10 timer counts. 2 members: Nullifies unfavorable Element factors for 10 timer counts, and increases Arts Card Draw Speed by 1 level for 15 timer counts. Applies the following effects to self every time this character uses a Strike or Blast Arts Card: +20% to damage inflicted for 5 timer counts. +30% to Critical Rate for 5 timer counts (up to 60%). Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts (activates once). Activation count resets after character switch.
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists). [Comboable Arts] Special Move Arts The following effects occur when changing cover: Restores own Ki by 30. Inflicts enemy with Attribute Downgrade "-10% to Strike & Blast Arts Power" for 10 timer counts. Inflicts enemy with Attribute Downgrade "-20% to Special Move, Ultimate & Awakened Arts Power" for 10 timer counts. Greatly charges own Unique Gauge every time when hit with an enemy's Arts attack while this character is on the battlefield. The following effects occur once Unique Gauge is full: Randomly destroys 1 of your own cards and draws a Special Move Arts Card next (activates twice). Restores own health by 25% and Ki by 50. Cancels own Attribute Downgrades and Abnormal Conditions. Increases own Dragon Balls by 1 (activates once). Randomly destroys 2 enemy cards. Reduces enemy Ki by 50. Reduces enemy Vanishing Gauge to 0% (activates twice). Seals all enemies' Main Abilities for 10 timer counts. The following effects occur when enemy switches characters while this character is on the battlefield: Restores own Ki by 30. Randomly draws at most 2 new cards when you have 3 or fewer cards. +50% to Strike & Blast Arts damage inflicted for 5 timer counts. Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 5 timer counts. Inflicts enemy with Attribute Downgrade "+10% to Damage Received" for 10 timer counts. Shortens allies' substitution counts by 5 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield.
Z abilities
If
GT
・Base Strike Defense +22%
・Base Blast Defense +22%
If
GT or
Powerful Opponent
・Base Strike Defense +26%
・Base Blast Defense +26%
If
GT,
Powerful Opponent, or
Regeneration
・Base Strike Defense +30%
・Base Blast Defense +30%
If
Regeneration
・Base Strike Attack +15%
If
GT,
Powerful Opponent, or
Regeneration
・Base Strike Defense +38%
・Base Blast Defense +38%
If
Regeneration
・Base Strike Attack +18%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Zenkai abilities
If
&
GT
・Base Strike Attack +15%
・Base Blast Attack +15%
・Base Strike Defense +20%
・Base Blast Defense +20%
If
&
GT
・Base Strike Attack +20%
・Base Blast Attack +20%
・Base Strike Defense +25%
・Base Blast Defense +25%
If
&
GT
・Base Strike Attack +30%
・Base Blast Attack +30%
・Base Strike Defense +35%
・Base Blast Defense +35%
If
&
GT
・Base Strike Attack +35%
・Base Blast Attack +35%
・Base Strike Defense +40%
・Base Blast Defense +40%
Arts cards held
Enemy Health Restoration -20% on hit (15 counts)
Enemy Health Restoration -20% on hit (15 counts)
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact) with Blast Damage armor.



Blast (Impact)

The following effects occur upon activation: Restores own health by 15% and Ki by 50. +20% to damage inflicted for 15 timer counts. Nullifies own unfavorable Element factors for 10 timer counts. Reduces enemy Ki by 60. Counter will activate upon enemy's melee Tap Actions or Strike Arts while in fighting pose. Applies the following effects to self when counter activates: Randomly draws at most 3 new cards when you have 3 or fewer cards. Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts. [Comboable Arts] Strike Arts Blast Arts Special Move Arts Ultimate Arts

Deals massive Impact damage. +50% to Special Move damage inflicted for 3 timer counts upon activation. Obscures all enemy cards for 5 timer counts on hit. All Arts cards are turned face down for the effect duration and their positions are shuffled. [If Unique Gauge is full] Resets own Unique Gauge to zero and applies the following effects to self upon activation: +20% to Special Move damage inflicted for 3 timer counts. Nullifies unfavorable Element factors for 10 timer counts. Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.

Deals massive Explode damage. Applies the following effects to self upon activation: Restores Vanishing Gauge by 100%. +50% to Ultimate damage inflicted for 3 timer counts. Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts. Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts. [If Unique Gauge is full] Resets own Unique Gauge to zero and the following effects occur upon activation: +70% to Ultimate damage inflicted for 3 timer counts (cannot be cancelled). Inflicts all enemies with "No Switching" for 3 timer counts. *Blast Armor when charging forward.



Z Abilities buff these characters
Zenkai Abilities buff these characters
Buffed by Zenkai characters
Usable equipment







































































































































































































































































