
Nappa
DBL01-19E








| Power Level1,495,360 | Boost | Total |
|---|---|---|
| Health | +538,255 | 2,510,209 |
| Strike ATK | +57,962 | 276,872 |
| Blast ATK | +56,848 | 196,983 |
| Strike DEF | +50,269 | 160,084 |
| Blast DEF | +49,170 | 196,924 |
| Critical | +1,680 | 4,863 |
| Ki recovery | +0 | 2,492 |
- Vanish recovery
- 2,000
- Slash resist
- 98
- Pierce resist
- 99
- Impact resist
- 102
- Explode resist
- 101
- Change cooldown
- 10s
Main ability
+35% to Ki Recovery for 17 timer counts. Requirements: 15 timer counts must elapse.
Unique abilities
+20% to Strike Damage inflicted when "Character: Vegeta" is a battle member.
+15% to Strike damage inflicted from battle start for 20 timer counts. Reduce damage received from Self-Destructs by 50% (cannot be cancelled).
Z abilities
+12% to damage inflicted to "Element: YEL" during battle.
+15% to damage inflicted to "Element: YEL" during battle.
+17% to damage inflicted to "Element: YEL" during battle.
+18% to damage inflicted to "Element: YEL" during battle.
Zenkai abilities
Increases the following stats of characters that are both "Element: RED" and "Rarity: EXTREME" during battle: +15% to base Strike Attack. +15% to base Strike Defense.
Increases the following stats of characters that are both "Element: RED" and "Rarity: EXTREME" during battle: +20% to base Strike Attack. +20% to base Strike Defense.
Increases the following stats of characters that are both "Element: RED" and "Rarity: EXTREME" during battle: +25% to base Strike Attack. +25% to base Strike Defense.
Increases the following stats of characters that are both "Element: RED" and "Rarity: EXTREME" during battle: +30% to base Strike Attack. +30% to base Strike Defense.
Arts cards held
No additional effects
No additional effects
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact)



Blast (Impact)

+15% to damage inflicted for 15 timer counts.

Deals major Explode damage. Inflicts enemy with Attribute Downgrade "+10% to Self-Destruct Damage Received" for 15 timer counts on hit.

Usable equipment































































































































































