
Vegeta
DBL84-03S

| Power Level1,564,497 | Boost | Total |
|---|---|---|
| Health | +335,628 | 2,533,638 |
| Strike ATK | +40,635 | 258,286 |
| Blast ATK | +41,907 | 263,142 |
| Strike DEF | +37,510 | 187,821 |
| Blast DEF | +38,254 | 188,839 |
| Critical | +2,234 | 4,977 |
| Ki recovery | +0 | 2,385 |
| Power Level1,622,725 | Boost | Total |
|---|---|---|
| Health | +335,628 | 2,665,518 |
| Strike ATK | +40,635 | 271,345 |
| Blast ATK | +41,907 | 276,416 |
| Strike DEF | +37,510 | 196,839 |
| Blast DEF | +38,254 | 197,874 |
| Critical | +2,234 | 5,031 |
| Ki recovery | +0 | 2,432 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Draw Special Move Arts next ・Health +15% ・Ki +40 ・Unique Gauge +50% ・Special Move Arts cost -20 (10 counts) ・Remove Special Move Arts seal *Requirement: 20 timer counts elapsed
Unique abilities
・Damage +270% ・Damage Guard +170% ・Ki Recovery +90% ・Draw Speed +1 ・Strike Arts cost -5 ・Blast Arts cost -10 ・Nullify Paralyze ・Revive (70% health) ▼Before Reviving ・Special Dokabaki Impact VS Goku (DBL84-01S) *before transforming *All uncancellable
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Ki +30
▼When Hit by Enemy Arts (1 Time)
*Activations shared before and after reviving
*Activations reset when Unique Gauge becomes full
・Destroy 2 enemy cards
・Enemy Ki -30
・Seal all enemy Main Abilities (5 counts)
▼On Dokabaki Impact Win
・Damage +50% (5 counts)
Also, if enemy is
Goku:
・All enemy sub counts +3
▼Based on Strike/Blast Arts Uses
*Uses reset on switch
[1st]
・Damage +20% (15 counts)
・Nullify Special Cover Changes (5 counts)
[4th]
・Draw up to 3 cards if hand has 3 or fewer
・Cancel Attribute Downgrades
▼On Vanishing Step
・Draw 1 card if hand has 3 or fewer
・Ally sub counts -2
・Seal enemy Special Move Arts (5 counts)
▼When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush
・Sub counts -7
[Effective Against]
[Comboable Into]
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Charge Type
▼On Strike/Blast Arts Use With Full Unique Gauge
*Activations shared before and after reviving
・Health +10%
・Ki +30
・Damage +20% (uncancellable) (3 times)
・Damage Guard +10% (uncancellable) (3 times)
・Critical Rate +20% (10 counts) (non-stacking)
・Draw Speed +1 (5 counts)
*Charges:
Rapidly, according to Ki charge time
*Consumed:
Entirely, on Strike/Blast Arts use with full Unique Gauge
Z abilities
If
Saiyan Saga (Z)
・Base Blast Attack +22%
・Base Blast Defense +22%
If
Saiyan Saga (Z),
Powerful Opponent, or
Saiyan
・Base Blast Attack +26%
・Base Blast Defense +26%
If
Saiyan Saga (Z),
Powerful Opponent, or
Saiyan
・Base Blast Attack +30%
・Base Blast Defense +30%
If
Saiyan Saga (Z)
・Base Strike Defense +15%
If
Saiyan Saga (Z),
Powerful Opponent, or
Saiyan
・Base Blast Attack +38%
・Base Blast Defense +38%
If
Saiyan Saga (Z)
・Base Strike Defense +18%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Main ability
・Draw Special Move Arts next ・Health +20% ・Ki +50 ・Vanishing Gauge +100% ・Remove Special Move Arts seal *Requirement: 10 timer counts elapsed
Unique abilities
▼On Revival or Battlefield Entry
・Draw Special Arts next (1 time)
・Unique Gauge +50% (1 time)
・Draw 1 card if hand has 3 or fewer
・Ki +30
・Damage +30% (10 counts)
・Special Move damage +50% (uncancellable) (1 time)
・Critical Rate +20% (10 counts)
・Health Restoration +20% (uncancellable) (1 time)
・Protect hand (5 counts)
▼On Dokabaki Impact Win
・Damage +50% (5 counts)
Also, if enemy is
Goku:
・All enemy sub counts +3
▼On Strike/Blast Arts Use
*Activations reset on switch
・Health +5% (1 time)
・Draw 1 card if hand has 3 or fewer (1 time)
・Nullify Special Cover Changes (5 counts) (1 time)
・Ally sub counts -1 (2 times)
▼When Hit by Enemy Arts (1 Time)
*Activations shared before and after reviving
*Activations reset when Unique Gauge becomes full
・Destroy 2 enemy cards
・Enemy Ki -30
・Seal all enemy Main Abilities (5 counts)
▼On Vanishing Step
・Draw 1 card if hand has 3 or fewer
・Ally sub counts -3
・Seal enemy Special Move Arts (5 counts)
▼When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush
・Sub counts -7
[Effective Against]
[Comboable Into]
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Charge Type
▼On Strike/Blast Arts Use With Full Unique Gauge
*Activations shared before and after reviving
・Health +10%
・Ki +30
・Damage +20% (uncancellable) (3 times)
・Damage Guard +10% (uncancellable) (3 times)
・Critical Rate +20% (10 counts) (non-stacking)
・Draw Speed +1 (5 counts)
*Charges:
Rapidly, according to Ki charge time
*Consumed:
Entirely, on Strike/Blast Arts use with full Unique Gauge
Z abilities
If
Saiyan Saga (Z)
・Base Blast Attack +22%
・Base Blast Defense +22%
If
Saiyan Saga (Z),
Powerful Opponent, or
Saiyan
・Base Blast Attack +26%
・Base Blast Defense +26%
If
Saiyan Saga (Z),
Powerful Opponent, or
Saiyan
・Base Blast Attack +30%
・Base Blast Defense +30%
If
Saiyan Saga (Z)
・Base Strike Defense +15%
If
Saiyan Saga (Z),
Powerful Opponent, or
Saiyan
・Base Blast Attack +38%
・Base Blast Defense +38%
If
Saiyan Saga (Z)
・Base Strike Defense +18%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Arts cards held
No additional effects
Blast Damage +50% on use (2 counts)
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact) with Blast Damage armor.



Blast (Impact) On activation, Ki Recovery +20% (15 counts)

・Draw 1 card ・Ki +40 ・Unique Gauge +20% ・Nullify Special Cover Changes (5 counts) ・Sub counts on switch -2 (10 counts) (non-stacking) ・Cancel Attribute Downgrades/Abnormal Conditions

Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ・Special Move damage +120% (3 counts) (uncancellable) (1 time) ▼On Hit ・Enemy damage received +30% (15 counts) ・Enemy Health Restoration -80% (15 counts) *Blast Armor when charging forward



Arts effects
Strike (Impact) with Blast Damage armor.



Blast (Impact) On activation, Ki Recovery +20% (15 counts)

▼On Activation
・Draw 1 card
・Ki +40
・Unique Gauge +20%
・Nullify Special Cover Changes (5 counts)
・Nullify Element disadvantages (5 counts)
・Cancel Attribute Downgrades
▼On Hit
・Vanishing Gauge +50%
・Inflict enemy with Heavy Bleed
[Comboable Into]
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Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ・Nullify Endurance (3 counts) ▼On Hit ・Enemy damage received +30% (15 counts) ・Enemy Health Restoration -80% (15 counts) *Blast Armor when charging forward



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