
Super Vegito
DBL92-01L

| Power Level1,588,926 | Boost | Total |
|---|---|---|
| Health | +329,001 | 2,528,329 |
| Strike ATK | +41,621 | 280,913 |
| Blast ATK | +40,901 | 260,566 |
| Strike DEF | +38,517 | 198,172 |
| Blast DEF | +37,510 | 189,470 |
| Critical | +2,240 | 4,928 |
| Ki recovery | +0 | 2,309 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Destroy 1 card, then draw Ultimate Arts next ・Health +30% ・Ki +50 ・Unique Gauge charge rate +100% (60 counts) (uncancellable) ・Enemy Ki -100 *Requirement: 25 timer counts elapsed
[Activation Area]
・High Area
[Comboable Into]
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Unique abilities
・Damage +320% ・Damage Guard +260% ・Ki Recovery +70% ・Draw Speed +1 ・Nullify wide-range Special Arts (2 times) ・Sub counts on switch -2 ・Endurance (50% recovery) ・Special Dokabaki Impact VS Buu: Super (DBL91-03U) *All uncancellable
▼On Battlefield Entry or Area Change ・Draw 2 cards if hand has 3 or fewer ・Health +10% ・Ki +40 ・Nullify Special Cover Changes (5 counts) ・Nullify damage received Element disadvantage (5 counts) (uncancellable) ・Destroy 1 enemy card ・Enemy Ki -35 ・All enemy Draw Speed -1 (10 counts) ▼On Card Draw ・Health +3% ・Ki +15 ・Damage +15% (10 counts) (uncancellable) Also, based on Arts drawn: [Strike Arts] ・Damage on next Strike Arts hit +70% (non-stacking) [Blast Arts] ・Damage on next Blast Arts hit +70% (non-stacking) [Special Move Arts] ・Damage on next Special Move hit +30% (non-stacking) ▼On Dokabaki Impact Win ・Damage +20% (15 counts) ▼[Release Type] On Vanishing Step ・Destroy 1 card, then draw Special Arts next (1 time) *Activations reset when ally is defeated ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Damage Guard +10% (uncancellable) (2 times) ・Cancel enemy Buff Effects (3 times)
[Effective Against]
[Comboable Into]
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Attack Type ⇔ Release Type
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*Starts as Attack Type
▼[Attack Type] When Unique Gauge Becomes Full
・Switch to Release Type
・Draw Special Move Arts next
・Ki +50
・Cancel Attribute Downgrades/Abnormal Conditions
Also, if there is a defeated battle member (1 time):
・Destroy 1 card, then draw Ultimate Arts next
・Protect hand (5 counts)
▼While Release Type
・Damage +50% (uncancellable)
・Draw Speed +1 (uncancellable)
・Overdrive Gauge charge rate +50% (uncancellable)
・Nullify Attribute Downgrades (uncancellable)
▼[Release Type] When Unique Gauge Reaches 0%
・Switch to Attack Type
*[Attack Type] Charges:
Moderately, each time a Strike/Blast Arts is used
*[Release Type] Decreases:
When on battlefield
Z abilities
If
Fusion Warrior
・Base Strike Attack +22%
・Base Strike Defense +22%
If
Fusion Warrior,
Saiyan, or
Majin Buu Saga (Z)
・Base Strike Attack +26%
・Base Strike Defense +26%
If
Fusion Warrior,
Saiyan, or
Majin Buu Saga (Z)
・Base Strike Attack +30%
・Base Strike Defense +30%
If
Fusion Warrior
・Base Blast Attack +15%
If
Fusion Warrior,
Saiyan, or
Majin Buu Saga (Z)
・Base Strike Attack +38%
・Base Strike Defense +38%
If
Fusion Warrior
・Base Blast Attack +18%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Arts cards held
Damage +25% on use (10 counts)
No additional effects
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact) On activation, Damage Guard Penetration +30% (5 counts) *Blast Armor when charging forward



Blast (Impact) On activation, all enemy Health Restoration -30% (5 counts)

・Draw up to 2 cards if hand has 3 or fewer ・Ki +40 ・Vanishing Gauge +70% (3 times) ・Nullify Special Cover Changes (5 counts) Also, based on Arts in hand: [Strike Arts] ・Damage on next Strike Arts hit +70% (non-stacking) [Blast Arts] ・Damage on next Blast Arts hit +70% (non-stacking) [Special Move Arts] ・Damage on next Special Move hit +30% (non-stacking)

Massive Damage (Impact) ▼On Activation ・Destroy entire hand, then draw 3 cards ・Special Move damage +30% (3 counts) Also, if Unique Gauge is Release Type: ・Ki +30 ・Destroy 3 enemy cards Cannot be canceled out by most Special Moves

Supreme Damage (Slice) ▼On Activation ・Destroy entire hand, then draw 4 cards ・Ultimate damage +50% (uncancellable) ・Nullify Endurance (3 counts) Also, if Unique Gauge is Release Type: ・Nullify Element disadvantages (3 counts) (uncancellable) ・Cancel enemy Buff Effects *Nullifies Blast Arts when charging forward



Usable equipment
















































































































































































































