Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta

DBL58-01S

Lv5,0009,999/9,999Arts Boost99/9999/9999/99
Awakening Rank
Awakening Z Power7,000/7,000
Power Level1,680,460BoostTotal
Health+613,1682,809,334
Strike ATK+65,158283,854
Blast ATK+65,155292,864
Strike DEF+56,445208,838
Blast DEF+57,322208,465
Critical+2,2505,078
Ki recovery+02,317
Vanish recovery
2,000
Slash resist
98
Pierce resist
103
Impact resist
100
Explode resist
99
Change cooldown
10s

Main ability

And now...it's time!!!

[If Unique Gauge is full] This character enters "Transcendent Kamehameha" preparation mode. The following effects occur and own Unique Gauge gradually decreases: Tag Switch to "Vegeta". Reverses own Element factors. Draw a Special Arts Card next. Restores own health by 20% if own remaining health is 50% or below. -10 to own Special Arts cost for 15 timer counts. Reduces damage received while in "Transcendent Kamehameha" preparation mode. Nullifies unfavorable Element factors for damage sustained while in "Transcendent Kamehameha" preparation mode. Seals enemy's Rising Rush for 15 timer counts. *Cannot activate Rising Rush, use Switch Abilities, or switch characters while in "Transcendent Kamehameha" preparation mode. *If this character is sealed while in "Transcendent Kamehameha" preparation mode, it will be cancelled and own Unique Gauge will disappear. *If this character receives an attack that would cause it to be defeated while in "Transcendent Kamehameha" preparation mode, it will be cancelled. *Nullifies Forced Switching effects inflicted to this character while in "Transcendent Kamehameha" preparation mode. Activates a "Transcendent Kamehameha" that targets the entire battlefield once own Unique Gauge reaches 0%. Applies the following effects to self upon activation and deals massive Impact damage. Tag Switch to "Goku". Reverses Element factors. Nullifies unfavorable Element factors for 2 timer counts. Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 2 timer counts. +30% to damage inflicted for 2 timer counts if there is at least 1 defeated enemy battle member. +50% to damage inflicted for 2 timer counts if there are 2 defeated enemy battle members. Most of the damage inflicted will also be dealt to enemy members on standby. *The damage from this attack cannot cause enemy members on standby to be defeated. *This attack cannot be evaded with a Vanishing Step. *This attack cannot be cover changed against. *Own Unique Gauge will disappear after this attack hits. *In Full Power Battle, this attack will not activate during a Dual Break, and will instead activate once the Dual Break has finished. *Cancels Abnormal Conditions that restrict this character's movement, including Immobilize, Heavily Immobilize, Flash, and Faint, when they attack. [If Unique Gauge is not full or own Unique Gauge has disappeared] Tag Switch to "Vegeta". Reverses own Element factors. Restores own health by 10% and Ki by 25. +10% to own Health Restoration (cannot be cancelled) (activates once). Requirements: Max Switch Gauge.

Unique abilities

Battle for the Fate of the Universe

Applies the following effects to self when battle starts or when this character enters the battlefield via Tag Switch: +90% to damage inflicted (cannot be cancelled). +40% to damage inflicted. Reduces damage received by 65% (cannot be cancelled). -10 to Blast Arts cost (cannot be cancelled). Effects reset when Tag Switching to "Vegeta". Applies the following effects to self when this character enters the battlefield: Restores Ki by 50. +50% to damage inflicted for 15 timer counts (cannot be cancelled). Effect resets after character switch or when a Tag Switch is performed. Nullifies Abnormal Conditions for 10 timer counts. Applies the following effects to self every time this character uses an Arts Card: Increases Arts Card Draw Speed by 1 level for 4 timer counts. Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts (activates once). Activation count resets after Tag Switch.

Strongest Warriors United

The following effects occur when changing cover: Draw a Special Move Arts Card next (activates twice). Randomly destroys 1 enemy card. Knocks enemy back to long range if cover change is performed against their Blast Arts attack (activates during assists). [Comboable Arts] Special Move Arts Charges own Unique Gauge every time this character uses their Switch Ability. Applies the following effects to self once Unique Gauge is full (activates once): Restores health by 30%. +30% to damage inflicted (cannot be cancelled). Shortens allies' substitution counts by 10 when enemy activates Rising Rush while this character is on the battlefield (activates once).

Z abilities

Z Ability I
0★

+22% to "Tag: Saiyan" base Blast Attack & Strike Defense during battle.

Z Ability II
3★

+26% to "Tag: Saiyan", "Tag: Son Family", or "Tag: Vegeta Clan" base Blast Attack & Strike Defense during battle.

Z Ability III
6★

+30% to "Tag: Saiyan", "Tag: Son Family", or "Tag: Vegeta Clan" base Blast Attack & Strike Defense and +15% to "Episode: Majin Buu Saga (Z)" base Strike Attack during battle.

Z Ability IV
14★

+38% to "Tag: Saiyan", "Tag: Son Family", or "Tag: Vegeta Clan" base Blast Attack & Strike Defense and +18% to "Episode: Majin Buu Saga (Z)" base Strike Attack during battle.

Assault Z abilities

Assault Z Ability I
0★

Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.

Assault Z Ability II
3★

Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.

Assault Z Ability III
6★

Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.

Assault Z Ability IV
14★

Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.

Zenkai abilities

Zenkai Ability I
Zenkai 1

Increases the following stats during battle: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense. [Targets] "Element: BLU" characters with "Tag: Son Family" "Element: BLU" characters with "Tag: Vegeta Clan"

Zenkai Ability II
Zenkai 3

Increases the following stats during battle: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense. [Targets] "Element: BLU" characters with "Tag: Son Family" "Element: BLU" characters with "Tag: Vegeta Clan"

Zenkai Ability III
Zenkai 5

Increases the following stats during battle: +15% to base Strike Attack. +15% to base Blast Attack. +15% to base Strike Defense. +15% to base Blast Defense. [Targets] "Element: BLU" characters with "Tag: Son Family" "Element: BLU" characters with "Tag: Vegeta Clan"

Zenkai Ability IV
Zenkai 7

Increases the following stats during battle: +20% to base Strike Attack. +20% to base Blast Attack. +20% to base Strike Defense. +20% to base Blast Defense. [Targets] "Element: BLU" characters with "Tag: Son Family" "Element: BLU" characters with "Tag: Vegeta Clan"

Arts cards held

Strike

No additional effects

Blast

No additional effects

Added to your deck during battle and usable by other battle members.

Arts effects

Strike
Lv 10/10Cost 18

Strike (Impact)

Blast
Lv 10/10Cost 28

Blast (Impact)

Do-or-Die Battle
Lv 5/5Cost 16

Restores own health by 10% and Ki by 40. +30% to damage inflicted for 15 timer counts. -3 to own Arts costs for 10 timer counts (cannot be stacked). Cancels own Attribute Downgrades.

Super Dragon Attack
Lv 5/5Cost 49

Deals massive Impact damage. Applies the following effects to self upon activation: +30% to Special Move damage inflicted for 3 timer counts. Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts. Cancels enemy Buff Effects on hit. *Blast Armor when charging forward.

Z Abilities buff these characters

Super Saiyan God SS VegetaGokuSuper Saiyan God SS Kaioken GokuSuper Saiyan Trunks (Teen) & GohanSuper Saiyan God ShalletBroly: FurySuper Saiyan Rosé Ultra Supervillain Goku BlackBardockSuper Saiyan 3 Goku (Mini)Super VegitoSuper Saiyan 3 & Super Saiyan 2 Goku & VegetaSuper Saiyan God SS GogetaSuper Saiyan Trunks (Adult)Ultimate Gohan Absorbed Buu: SuperSuper Full Power Saiyan 4 GokuSuper Saiyan 4 VegetaSuper Saiyan GokuBeast GohanMajin VegetaTurlesSuper Saiyan 4 GogetaSuper Saiyan 2 Gohan (Youth)Ultra Instinct -Sign- GokuSuper Saiyan God SS Vegito
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Zenkai Abilities buff these characters

GokuSuper Saiyan 3 & Super Saiyan 2 Goku & VegetaSuper Saiyan Trunks (Teen)Goku & BardockSuper Saiyan VegetaSuper Saiyan God SS Goku & VegetaSuper Saiyan GokuSuper Saiyan 2 Gohan (Youth)Super Saiyan Trunks (Teen)GokuGohan (Kid)Ultra Instinct -Sign- GokuSuper Saiyan 4 GokuSuper Saiyan Gohan & Trunks (Youth)Super Saiyan God SS GokuGoku (Mini)Super Saiyan 3 GokuVegeta & GokuGokuSuper Saiyan Gohan (Youth)Super Saiyan GokuSuper Saiyan Trunks (Adult)Goku & Final Form FriezaSuper Saiyan 2 Trunks (Adult)
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Buffed by Zenkai characters

Goku & BardockSuper Saiyan VegetaKing of the Demon Realm DaburaSuper Saiyan Trunks (Adult)Gotenks Absorbed Buu: SuperVegetaGokuSuper Saiyan BardockPan

Usable equipment

10x Kamehameha!The almighty Prince Vegeta!!That's simple.I'll surpass you as I am, with my OWN power!Take your time, you're getting sloppy.Absolute Defense in a Single FingerEven if I have to do it with my own two hands...!Why don't you pipe down and get busy!GOOOOOOOOO!!!Not bad yourself...Heh-heh! You're not so tough, Majin Buu!Hello? Are you napping?Defiant GohanHe's laughing...?Kakarot...Ultimate Gohan AwakensUnleash your true power!Is this what you want? Well, is it?Do-or-Die CounterI'm not used to making this transformation yet.It's impossible, I tell you. Impossible.The Time Machine Takes OffGohaaaaaan!I want to fight!
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