
Farmer Goku
DBL-EVT-108S

| Power Level1,530,505 | Boost | Total |
|---|---|---|
| Health | +330,628 | 2,495,590 |
| Strike ATK | +41,760 | 261,651 |
| Blast ATK | +41,194 | 253,788 |
| Strike DEF | +38,254 | 183,884 |
| Blast DEF | +37,764 | 181,860 |
| Critical | +2,254 | 4,844 |
| Ki recovery | +0 | 2,227 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Draw Special Move Arts next ・Health +20% ・Ki +50 ・Dragon Balls +1 ・On next activated Strike Arts hit, Faint infliction chance +100% ・Protect hand (10 counts) *Requirement: 5 timer counts elapsed
Unique abilities
・Damage +270%
・Damage against
Weapon Wielder +30%
・Damage Guard +200%
・Ki Recovery +50%
・Draw Speed +1
*All uncancellable
▼On Enemy Character Confrontation ・Draw Strike Arts next ・Health +10% ・Ki +20 ・Damage +20% (15 counts) ・Ally sub counts -1 ・All enemy Arts costs +10 (5 counts) ▼On Strike/Blast Arts Use ・Damage +20% (15 counts) ・On Strike Arts hit, Faint infliction chance +5% (10 counts) ・Nullify Special Cover Changes (3 counts) (1 time) *Activations reset on switch ・Ally health +3% ・Ally damage +10% (15 counts) ▼On Cover Change ・Damage Guard +30% (15 counts) ・Enemy Ki -30 ・Seal enemy Special/Special Move Arts (5 counts) ▼When on Battlefield and Enemy Activates Blast Arts ・Vanishing Gauge +100% (1 time) *Activations reset on switch ・Damage +30% (10 counts)
Z abilities
If
Saiyan
・Base Strike Defense +19%
If
Saiyan or
Event Exclusive
・Base Strike Defense +22%
If
Saiyan,
Event Exclusive, or
Son Family
・Base Strike Defense +29%
・Base Blast Defense +29%
If
Saiyan,
Event Exclusive, or
Son Family
・Base Strike Defense +33%
・Base Blast Defense +33%
Arts cards held
No additional effects
No additional effects
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact) On activation, Health Restoration +5% (15 counts)



Blast (Impact)

・Draw up to 2 cards if hand has 3 or fewer ・Health +15% ・Ki +50 ・Damage +30% (20 counts) ・Nullify Special Cover Changes (3 counts) ・Cancel Attribute Downgrades/Abnormal Conditions

Massive Damage (Impact) ▼On Activation ・Special Move damage +50% (3 counts) ・Critical Rate +30% (3 counts) Also, if enemy is inflicted with Faint: ・Special Move damage +50% (3 counts) (uncancellable) ・Nullify Element disadvantages (3 counts) (uncancellable)

Usable equipment



























































































































































































