
1st Form Frieza: Dodoria & Zarbon (Assist)
DBL99-04L

| Power Level1,590,526 | Boost | Total |
|---|---|---|
| Health | +325,719 | 2,565,527 |
| Strike ATK | +41,621 | 273,256 |
| Blast ATK | +41,198 | 255,381 |
| Strike DEF | +38,517 | 193,378 |
| Blast DEF | +37,510 | 190,576 |
| Critical | +2,250 | 5,000 |
| Ki recovery | +0 | 2,550 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Draw Ultimate Arts next ・Health +30% ・Ki +40 ・Cancel Attribute Downgrades/Abnormal Conditions ▼With at Least 20% Unique Gauge ・Ultimate damage +30% (10 counts) (uncancellable) ・Enemy Vanishing Gauge -100% *Requirement: 25 timer counts elapsed
[Activation Area]
・Low Area
▼On LEGEND Action Activation
・Ki +40
・Steal 1 enemy Dragon Ball (2 times)
Also, if Unique Gauge is 20% or more:
・Ally damage +30% (25 counts) (uncancellable)
・Enemy sub counts on switch +4 (15 counts)
[Comboable Into]
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Unique abilities
・Damage +360%
・Damage Guard +320%
・Ki Recovery +100%
・Draw Speed +1
・Nullify wide-range Special Arts (1 time)
▼When at Least 1 Other Ally Battle Member Is
Lineage of Evil,
Powerful Opponent, or
Frieza Force
・Damage +30%
・Unique Gauge charge rate +30%
*All uncancellable
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +50 ・Protect Ki (5 counts) ・Nullify damage received Element disadvantage (5 counts) ・Seal enemy Rising Rush (5 counts) ▼When on Battlefield and Enemy Switches ・Unique Gauge +20% ・Nullify Element disadvantages (3 counts) ・Ally sub counts -2 ▼On Strike/Blast Arts Use (1 Time) *Activations reset on switch ・Nullify Special Cover Changes (5 counts) ▼On Cover Change ・Destroy 2 enemy Blast Arts ・Seal enemy Strike Arts (2 counts) ▼On Special Cover Change ・Destroy 1 card, then draw Special Move Arts next ▼When on Standby and Ally Is Hit by Enemy Arts (1 Time) *Activations reset on battlefield entry ・Sub counts -2 ・Cancel enemy Buff Effects ▼When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush (2 Times) ・Indestructible State (3 counts) (uncancellable) ・Sub counts -10 ▼After Indestructible State Ends ・Health +40% (fixed healing)
[Effective Against]
[Comboable Into]
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Time Type
*Starts with 60% charge
▼When Unique Gauge Becomes Full
・Health +10%
・Damage on next Arts hit +50% (non-stacking) (uncancellable)
・Damage on next Special Move hit +50% (non-stacking) (uncancellable)
・Damage +30% (15 counts) (up to 60%)
・Damage Guard +15% (15 counts) (up to 30%)
・Critical Rate +10% (up to 50%)
・Critical damage +5% (up to 20%)
▼On Return to Standby, If Unique Gauge Is 20% or More
・Remove Rising Rush seal
・Ally health +10%
・Remove ally Main Ability seals
*Charges:
When on standby
*Consumed:
By 20%, on Special Arts hit
By 20%, on Special Move Arts use
By 20%, on Main Ability use
By 20%, on return to standby
By 20%, on LEGEND Action activation
Z abilities
If
Lineage of Evil
・Base Strike Attack +22%
・Base Blast Defense +22%
If
Lineage of Evil,
Powerful Opponent, or
Frieza Force
・Base Strike Attack +26%
・Base Blast Defense +26%
If
Lineage of Evil,
Powerful Opponent, or
Frieza Force
・Base Strike Attack +30%
・Base Blast Defense +30%
If
Lineage of Evil
・Base Strike Defense +15%
If
Lineage of Evil,
Powerful Opponent, or
Frieza Force
・Base Strike Attack +38%
・Base Blast Defense +38%
If
Lineage of Evil
・Base Strike Defense +18%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Arts cards held
No additional effects
Enemy Blast damage received +40% on hit (15 counts)
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Pierce) On activation, all enemy damage received +15% (10 counts) *Blast Armor when charging forward



Blast (Impact) On activation, all enemy damage received +15% (10 counts)

▼On Activation
・Ki +40
・Damage +30% (15 counts)
▼On Hit
・Draw 1 card
・Nullify Special Cover Changes (5 counts)
Also, if Unique Gauge is 20% or more:
・Draw 1 card if hand has 3 or fewer
・Inflict enemy with Paralyze
・Limit enemy healing to 60% (30 counts)
[Comboable Into]
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Massive Damage (Impact) ▼On Activation ・Special Move damage +50% (3 counts) Also, if Unique Gauge is 20% or more: ・Draw Special Move Arts next ・Ki +40 ▼On Hit ・Force enemy switch ・Inflict enemy with Strong Poison ・Limit enemy healing to 60% (30 counts) ・Enemy sub counts on switch +4 (15 counts)

Supreme Damage (Impact) ▼On Activation ・Ultimate damage +50% (3 counts) ・Nullify Endurance (3 counts) ▼On Hit ・Unique Gauge +50% ・Ally sub counts -5 ・All enemy sub counts on switch +4 (15 counts) *Blast Armor when charging forward



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