
Pan
DBL96-03S

| Power Level1,533,476 | Boost | Total |
|---|---|---|
| Health | +329,001 | 2,380,930 |
| Strike ATK | +41,483 | 261,085 |
| Blast ATK | +40,897 | 247,413 |
| Strike DEF | +37,764 | 183,217 |
| Blast DEF | +38,017 | 184,933 |
| Critical | +2,258 | 4,987 |
| Ki recovery | +0 | 2,387 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Draw Ultimate Arts next ・Ki +50 ・Ally health +20% ・Cancel ally Attribute Downgrades/Abnormal Conditions ・Ally sub counts -3 *Requirement: 25 timer counts elapsed
Unique abilities
・Damage +280%
・Charge Attack damage +50%
・Damage Guard +270%
・Ki Recovery +40%
・Draw Speed +1
・Nullify damage received Element disadvantage (40 counts)
Also, for
Hybrid Saiyan,
Son Family, or
Sagas From the Movies allies:
・Damage +30%
・Damage Guard +10%
・Sub counts on switch -1
*All uncancellable
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Nullify Special Cover Changes (5 counts) ・Destroy 1 enemy card Also, if 40 timer counts have elapsed from battle start: ・Damage +70% (uncancellable) (1 time) ・Nullify Element disadvantages (5 counts) ・Ally damage +20% (uncancellable) (1 time) ▼On Charge Attack Hit ・Overdrive Gauge +20% ・Ally sub counts -10 ・Prevent all enemy switching (5 counts) ▼When Hit by Enemy Arts, If Health Is 75% or Lower (2 Times) ・Health +30% ・Destroy entire enemy hand ・All enemy sub counts +2 ▼On Return to Standby ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Ally health +10%
[Effective Against]
[Comboable Into]
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Z abilities
If
Hybrid Saiyan
・Base Strike Defense +22%
・Base Blast Defense +22%
If
Hybrid Saiyan,
Son Family, or
Sagas From the Movies
・Base Strike Defense +26%
・Base Blast Defense +26%
If
Hybrid Saiyan,
Son Family, or
Sagas From the Movies
・Base Strike Defense +30%
・Base Blast Defense +30%
If
Hybrid Saiyan
・Base Strike Attack +15%
If
Hybrid Saiyan,
Son Family, or
Sagas From the Movies
・Base Strike Defense +35%
・Base Blast Defense +35%
If
Hybrid Saiyan
・Base Strike Attack +18%
Arts cards held
Strike Damage +20% on use (2 counts)
No additional effects
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact) On hit, enemy damage received +10% (15 counts)



Physical Blast (Impact) On hit, enemy damage received +10% (15 counts)

・Draw 1 card ・Health +15% ・Ki +40 ・Nullify Special Cover Changes (5 counts) ・Ally sub counts -3 Also, if 40 timer counts have elapsed from battle start: ・Draw 1 card if hand has 3 or fewer ・Damage +20% (10 counts) ・Nullify Element disadvantages (5 counts) ・Enemy Vanishing Gauge -100% (1 time)

Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ▼On Hit ・Sub counts on switch -5 (non-stacking) *Effect resets on switch ・All enemy damage received +20% (10 counts) *Blast Armor when charging forward



Massive Damage (Impact) ▼On Activation ・Ultimate damage +50% (3 counts) ▼On Hit ・Enemy Ki -100 ・All enemy Health Restoration -50% (30 counts) ・All enemy Ki Recovery -100% (5 counts) *Blast Armor when charging forward



Usable equipment






















































































































































































































