
Super Saiyan Cabba
DBL83-03S

| Power Level1,540,089 | Boost | Total |
|---|---|---|
| Health | +329,000 | 2,361,952 |
| Strike ATK | +41,483 | 265,671 |
| Blast ATK | +40,897 | 266,504 |
| Strike DEF | +37,764 | 177,368 |
| Blast DEF | +38,017 | 178,233 |
| Critical | +2,252 | 4,978 |
| Ki recovery | +0 | 2,331 |
| Power Level1,603,538 | Boost | Total |
|---|---|---|
| Health | +329,000 | 2,463,599 |
| Strike ATK | +41,483 | 285,847 |
| Blast ATK | +40,897 | 286,808 |
| Strike DEF | +37,764 | 182,952 |
| Blast DEF | +38,017 | 183,841 |
| Critical | +2,252 | 5,032 |
| Ki recovery | +0 | 2,377 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Transform into "Super Saiyan 2" ・Draw Special Arts next ・Health +15% ・Ki +40 ・Damage Guard Penetration +20% (uncancellable) ・Cancel Attribute Downgrades/Abnormal Conditions ・Ally health +20% ・All enemy Health Restoration -20% (15 counts) *Requirement: 20 timer counts elapsed
Unique abilities
・Damage +230% ・Blast damage +30% ・Damage Guard +160% ・Ki Recovery +60% ・Draw Speed +1 *All uncancellable
▼On Battlefield Entry ・Health +10% ・Ki +30 ・Nullify ally Abnormal Conditions up to 2 times (3 times) ・Enemy Ki -30 ・Enemy Strike/Blast/Special Move/Ultimate/Awakened Arts power -15% (15 counts) ・All enemy Health Restoration -20% (15 counts) Also, if enemy health is 50% or more: ・Draw Blast Arts next ・Damage +30% (10 counts) ・Draw Speed +1 (10 counts) ・Nullify Special Cover Changes (5 counts) ▼When on Battlefield and Enemy Switches ・Ki +30 ・Damage +15% (10 counts) ・Nullify Element disadvantages (3 counts) ・Ally sub counts -1 (2 times) *Activations reset on switch ▼On Arts Use ・Ki +5 ・Other ally damage +5% (uncancellable) (6 times) *Activations shared before and after transforming ▼While Not Defeated and Other Ally Uses Arts (6 Times) *Activations shared before and after transforming ・Damage +5% (uncancellable) ・Special Move damage +5% (uncancellable) ▼While Not Defeated and Enemy Activates Ultimate/Awakened Arts or Rising Rush ・Sub counts -6 ・Cancel enemy Buff Effects (2 times) *Activations shared before and after transforming
[Effective Against]
[Comboable Into]
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Z abilities
If
Universe Rep
・Base Blast Attack +22%
・Base Blast Defense +22%
If
Universe Rep,
Super Saiyan, or
Saiyan
・Base Blast Attack +26%
・Base Blast Defense +26%
If
Universe Rep,
Super Saiyan, or
Saiyan
・Base Blast Attack +30%
・Base Blast Defense +30%
If
Universe Rep
・Base Strike Defense +15%
If
Universe Rep,
Super Saiyan, or
Saiyan
・Base Blast Attack +35%
・Base Blast Defense +35%
If
Universe Rep
・Base Strike Defense +18%
Main ability
・Destroy 2 cards, then draw 1 each of Special/Special Move Arts ・Health +30% ・Ki +50 ・Damage +30% (15 counts) ・Nullify Endurance (10 counts) ・Nullify Attribute Downgrades (10 counts) ・All enemy Health Restoration -20% (15 counts) *Requirement: 10 timer counts elapsed
Unique abilities
▼On Battlefield Entry ・Health +10% ・Ki +30 ・Nullify ally Abnormal Conditions up to 2 times (3 times) ・Enemy Ki -30 ・Enemy Strike/Blast/Special Move/Ultimate/Awakened Arts power -15% (15 counts) ・All enemy Health Restoration -20% (15 counts) Also, if enemy health is 50% or more: ・Draw Blast Arts next ・Damage +30% (10 counts) ・Draw Speed +1 (10 counts) ・Nullify Special Cover Changes (5 counts) ▼When on Battlefield and Enemy Switches ・Ki +30 ・Damage +15% (10 counts) ・Nullify Element disadvantages (3 counts) ・Ally sub counts -1 (2 times) *Activations reset on switch ▼On Arts Use ・Ki +10 ・Damage +10% (up to 40%) ・Critical Rate +5% (up to 30%) ・Other ally damage +5% (uncancellable) (6 times) *Activations shared before and after transforming ▼While Not Defeated and Other Ally Uses Arts (6 Times) *Activations shared before and after transforming ・Damage +5% (uncancellable) ・Special Move damage +5% (uncancellable) ▼While Not Defeated and Enemy Activates Ultimate/Awakened Arts or Rising Rush ・Sub counts -6 ・Cancel enemy Buff Effects (2 times) *Activations shared before and after transforming
[Effective Against]
[Comboable Into]
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Z abilities
If
Universe Rep
・Base Blast Attack +22%
・Base Blast Defense +22%
If
Universe Rep,
Super Saiyan, or
Saiyan
・Base Blast Attack +26%
・Base Blast Defense +26%
If
Universe Rep,
Super Saiyan, or
Saiyan
・Base Blast Attack +30%
・Base Blast Defense +30%
If
Universe Rep
・Base Strike Defense +15%
If
Universe Rep,
Super Saiyan, or
Saiyan
・Base Blast Attack +35%
・Base Blast Defense +35%
If
Universe Rep
・Base Strike Defense +18%
Arts cards held
No additional effects
Blast damage +20% on use (2 counts)
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact)



Blast (Impact) On activation, Ki +5

▼On Activation
・Ki +30
・Blast damage +15% (10 counts)
▼On Hit
・Draw 1 card
・Strike/Blast Arts costs -3 (5 counts)
・Nullify Special Cover Changes (5 counts)
・Other ally damage +15% (15 counts)
[Comboable Into]
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*Blast Armor when charging forward



Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ・Cancel Attribute Downgrades ▼On Hit ・Ally sub counts -2 *Blast Armor when charging forward



Arts effects
Strike (Impact)



Blast (Impact) On activation, Ki +5

▼On Activation
・Ki +40
・Damage +15% (10 counts)
・Sub counts on switch -2 (15 counts) (non-stacking)
▼On Hit
・Draw up to 2 cards if hand has 3 or fewer
・Strike/Blast Arts costs -5 (5 counts)
・Nullify Special Cover Changes (5 counts)
・Ally damage +15% (15 counts)
[Comboable Into]
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*Blast Armor when charging forward



Massive Damage (Impact) ▼On Activation ・Special Move damage +40% (3 counts) ・Cancel Attribute Downgrades ▼On Hit ・Ally sub counts -2 ・Force enemy switch *Blast Armor when charging forward



Usable equipment



























































































































































































































