
Super Saiyan God Goku & Hit
DBL90-01S

| Power Level1,567,755 | Boost | Total |
|---|---|---|
| Health | +318,724 | 2,556,386 |
| Strike ATK | +41,194 | 265,742 |
| Blast ATK | +41,194 | 263,907 |
| Strike DEF | +38,017 | 185,692 |
| Blast DEF | +38,017 | 183,639 |
| Critical | +2,242 | 4,985 |
| Ki recovery | +0 | 2,394 |
| Power Level1,567,755 | Boost | Total |
|---|---|---|
| Health | +318,724 | 2,556,386 |
| Strike ATK | +41,194 | 265,742 |
| Blast ATK | +41,194 | 263,907 |
| Strike DEF | +38,017 | 185,692 |
| Blast DEF | +38,017 | 183,639 |
| Critical | +2,242 | 4,985 |
| Ki recovery | +0 | 2,394 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Tag Switch to "Hit"
・Draw up to 2 cards if hand has 3 or fewer
・Health +10%
・Ki +40
・Damage +30% (uncancellable) (1 time)
・Protect Ki (3 counts)
*Requirement:
Max Switch Gauge
Unique abilities
・Damage +300% ・Damage Guard +235% ・Ki Recovery +50% ・Draw Speed +1 ・Sub counts on switch -2 ・Endurance (30% recovery) *All uncancellable
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Switch Gauge +40% ▼On Strike/Blast Arts Use (1 Time) *Activations reset on switch/Tag Switch ・Switch Gauge +20% ・Nullify Special Cover Changes (5 counts) Also, when Unique Gauge is full (1 time): *Activations reset on switch/Tag Switch ・Critical Rate +40% (15 counts) (non-stacking) ・Cancel Attribute Downgrades ▼When Hit by Enemy Arts (1 Time) *Activations reset on switch/Tag Switch ・Damage Guard +20% (15 counts) (uncancellable) ・Enemy Ki -35 ・All enemy sub counts +2 ▼On Vanishing Step ・Ki +50 ・Switch Gauge +60% ・Enemy damage received +20% (10 counts) ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Nullify damage received Element disadvantage (3 counts) ・Ally sub counts -5 ・Cancel enemy Buff Effects (3 times) *Activations shared between "Goku" and "Hit"
[Effective Against]
[Comboable Into]
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Switch Ability Type
*Starts with 50% charge
▼When Unique Gauge Becomes Full
・Draw Special Arts next (1 time)
*Activations reset on switch
*Activations shared between "Goku" and "Hit"
・Damage +40% (10 counts) (uncancellable)
・Dragon Balls +1 (2 times)
*Activations shared between "Goku" and "Hit"
・Enhance next activated Special Move/Special Arts
*Charges:
On Tag Switch
*Consumed:
By 50%, on enhanced Special Move/Special Arts use
Z abilities
If
Universe Rep
・Base Strike Attack +22%
・Base Strike Defense +22%
If
Universe Rep,
Son Family, or
God Ki
・Base Strike Attack +26%
・Base Strike Defense +26%
If
Universe Rep,
Son Family, or
God Ki
・Base Strike Attack +30%
・Base Strike Defense +30%
If
Universe Rep
・Base Blast Attack +15%
If
Universe Rep,
Son Family, or
God Ki
・Base Strike Attack +38%
・Base Strike Defense +38%
If
Universe Rep
・Base Blast Attack +18%
・Damage Guard +10%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Main ability
・Tag Switch to "Goku"
・Draw up to 2 cards if hand has 3 or fewer
・Health +10%
・Ki +40
・Damage +30% (uncancellable) (1 time)
・Protect Ki (3 counts)
*Requirement:
Max Switch Gauge
Unique abilities
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Switch Gauge +40% ▼On Strike/Blast Arts Use (1 Time) *Activations reset on switch/Tag Switch ・Switch Gauge +20% ・Nullify Special Cover Changes (5 counts) Also, when Unique Gauge is full (1 time): *Activations reset on switch/Tag Switch ・Critical damage +15% (15 counts) (non-stacking) ・Cancel enemy Buff Effects ▼When Hit by Enemy Arts (1 Time) *Activations reset on switch/Tag Switch ・Damage Guard +20% (15 counts) (uncancellable) ・Enemy Ki -35 ・All enemy sub counts +2 ▼On Vanishing Step ・Ki +50 ・Switch Gauge +60% ・Enemy damage received +20% (10 counts) ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Nullify damage received Element disadvantage (3 counts) ・Ally sub counts -5 ・Cancel enemy Buff Effects (3 times) *Activations shared between "Goku" and "Hit"
[Effective Against]
[Comboable Into]
![]()
Switch Ability Type
*Starts with 50% charge
▼When Unique Gauge Becomes Full
・Draw Special Arts next (1 time)
*Activations reset on switch
*Activations shared between "Goku" and "Hit"
・Damage +40% (10 counts) (uncancellable)
・Dragon Balls +1 (2 times)
*Activations shared between "Goku" and "Hit"
・Enhance next activated Special Move/Special Arts
*Charges:
On Tag Switch
*Consumed:
By 50%, on enhanced Special Move/Special Arts use
Z abilities
If
Universe Rep
・Base Strike Attack +22%
・Base Strike Defense +22%
If
Universe Rep,
Son Family, or
God Ki
・Base Strike Attack +26%
・Base Strike Defense +26%
If
Universe Rep,
Son Family, or
God Ki
・Base Strike Attack +30%
・Base Strike Defense +30%
If
Universe Rep
・Base Blast Attack +15%
If
Universe Rep,
Son Family, or
God Ki
・Base Strike Attack +38%
・Base Strike Defense +38%
If
Universe Rep
・Base Blast Attack +18%
・Damage Guard +10%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Arts cards held
Enemy damage received +10% on hit (15 counts)
No additional effects
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact) On activation, damage +20% (10 counts) *Blast Armor when charging forward



Blast (Impact) On activation, enemy damage received +10% (10 counts)

・Draw Special Move Arts next ・Health +10% ・Ki +50 ・During next combo received, Damage Guard +20% (non-stacking) (uncancellable) ・Ally sub counts -2 ▼When Special Arts Is Enhanced ・Ally health +15%

Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ・Nullify Endurance (3 counts) Also, when Special Move Arts is enhanced: ・Switch Gauge +100% ・Damage Guard Penetration +100% (3 counts) *Blast Armor when charging forward



Arts effects
Strike (Impact) On activation, damage +20% (10 counts) *Blast Armor when charging forward



Blast (Impact) On activation, enemy damage received +10% (10 counts)

・Draw Special Move Arts next ・Health +10% ・Ki +50 ・Damage +20% (20 counts) ・All enemy sub counts +2 ▼When Special Arts Is Enhanced ・All enemy Health Restoration -60% (10 counts)

Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ・Nullify Endurance (3 counts) Also, when Special Move Arts is enhanced: ・Switch Gauge +100% ・Damage Guard Penetration +100% (3 counts) *Blast Armor when charging forward



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