
Super Saiyan God SS Vegeta
DBL83-02S

| Power Level1,575,572 | Boost | Total |
|---|---|---|
| Health | +329,000 | 2,445,182 |
| Strike ATK | +41,198 | 263,167 |
| Blast ATK | +41,479 | 271,644 |
| Strike DEF | +38,017 | 188,434 |
| Blast DEF | +38,251 | 189,315 |
| Critical | +2,242 | 4,968 |
| Ki recovery | +0 | 2,444 |
| Power Level1,630,286 | Boost | Total |
|---|---|---|
| Health | +329,000 | 2,656,800 |
| Strike ATK | +41,198 | 267,606 |
| Blast ATK | +41,479 | 285,453 |
| Strike DEF | +38,017 | 194,450 |
| Blast DEF | +38,251 | 195,357 |
| Critical | +2,242 | 5,077 |
| Ki recovery | +0 | 2,541 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Transform into "Super Saiyan God SS Evolved" ・Draw up to 4 cards if hand has 3 or fewer ・Health +50% ・Ki +50 ・Nullify Attribute Downgrades/Abnormal Conditions (10 counts) (uncancellable) ・Sub counts on switch -2 (uncancellable) *Requirement: 15 timer counts elapsed
Unique abilities
・Unique Gauge +30% ・Damage +280% ・Damage Guard +180% ・Ki Recovery +60% ・Draw Speed +1 ・Strike/Blast Arts costs -5 ・Endurance (30% recovery) *All uncancellable
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Nullify Special Cover Changes (5 counts) ・Protect hand (5 counts) ▼After Arts Use if Ki Is 40 or Lower (1 Time) *Activations shared before and after transforming *Activations reset on switch ・Draw up to 2 cards if hand has 3 or fewer ・Ki +30 ・Ally sub counts -2 ・Cancel enemy Attribute Upgrades ▼When Ally Is Defeated (1 Time) *Activations shared before and after transforming ・Damage +20% (uncancellable) ・Ally health +20% ・All enemy Strike/Blast Arts power -15% (10 counts) ・All enemy Special Move/Ultimate/Awakened Arts power -40% (10 counts) ▼When on Battlefield and Enemy Switches ・Vanishing Gauge +60% (2 times) ・Damage +10% (15 counts) ・Enemy Ki -30 ▼When Hit by Enemy Arts (1 Time) *Activations reset on switch ・Health +10% ・Destroy 2 enemy cards ▼When on Battlefield and Enemy Activates Ultimate/Awakened Arts ・Nullify damage received Element disadvantage (3 counts) (uncancellable)
[Effective Against]
[Comboable Into]
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Evolve Type
▼On Arts Use With Full Unique Gauge
*Max buffs shared before and after transforming
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +30
・Damage +20% (uncancellable) (up to 60%)
・Special Move Arts cost -10 (uncancellable) (up to 30)
・Nullify Special Cover Changes (5 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
*Levels Up:
When Unique Gauge is consumed (max: Level 3)
*Charges:
Slightly, each time a Strike/Blast Arts is used
[Additional Charge Conditions]
Level 2+: gradually, according to Ki charge time
Level 3: while on the battlefield
*Consumed:
Entirely, on Arts use with a full Unique Gauge
Z abilities
If
Universe Rep
・Base Blast Attack +22%
・Base Blast Defense +22%
If
Universe Rep,
Vegeta Clan, or
God Ki
・Base Blast Attack +26%
・Base Blast Defense +26%
If
Universe Rep,
Vegeta Clan, or
God Ki
・Base Blast Attack +30%
・Base Blast Defense +30%
If
Universe Rep
・Base Strike Attack +15%
If
Universe Rep,
Vegeta Clan, or
God Ki
・Base Blast Attack +38%
・Base Blast Defense +38%
If
Universe Rep
・Base Strike Attack +18%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Main ability
・Destroy 2 cards, then draw 1 each of Special/Special Move Arts ・Health +30% ・Ki +50 ・Nullify Element disadvantages (15 counts) ・All enemy damage received +20% (15 counts) *Requirement: 10 timer counts elapsed
Unique abilities
▼On Transformation or Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Damage Guard +20% (10 counts) ・Nullify Special Cover Changes (5 counts) ・Remove card slot seal ・Protect hand (5 counts) ▼After Arts Use if Ki Is 40 or Lower (1 Time) *Activations shared before and after transforming *Activations reset on switch ・Draw up to 2 cards if hand has 3 or fewer ・Ki +30 ・Ally sub counts -2 ・Cancel enemy Attribute Upgrades ▼When Ally Is Defeated (1 Time) *Activations shared before and after transforming ・Damage +20% (uncancellable) ・Ally health +20% ・All enemy Strike/Blast Arts power -15% (10 counts) ・All enemy Special Move/Ultimate/Awakened Arts power -40% (10 counts) ▼When on Battlefield and Enemy Switches ・Vanishing Gauge +60% (2 times) ・Damage +10% (15 counts) ・Enemy Ki -30 ▼When Hit by Enemy Arts (1 Time) *Activations reset on switch ・Health +10% ・Destroy 2 enemy cards ▼When on Battlefield and Enemy Activates Ultimate/Awakened Arts ・Nullify damage received Element disadvantage (3 counts) (uncancellable)
[Effective Against]
[Comboable Into]
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Evolve Type
▼On Arts Use With Full Unique Gauge
*Max buffs shared before and after transforming
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +30
・Damage +20% (uncancellable) (up to 60%)
・Special Move Arts cost -10 (uncancellable) (up to 30)
・Nullify Special Cover Changes (5 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
*Levels Up:
When Unique Gauge is consumed (max: Level 3)
*Charges:
Slightly, each time a Strike/Blast Arts is used
[Additional Charge Conditions]
Level 2+: gradually, according to Ki charge time
Level 3: while on the battlefield
*Consumed:
Entirely, on Arts use with a full Unique Gauge
Z abilities
If
Universe Rep
・Base Blast Attack +22%
・Base Blast Defense +22%
If
Universe Rep,
Vegeta Clan, or
God Ki
・Base Blast Attack +26%
・Base Blast Defense +26%
If
Universe Rep,
Vegeta Clan, or
God Ki
・Base Blast Attack +30%
・Base Blast Defense +30%
If
Universe Rep
・Base Strike Attack +15%
If
Universe Rep,
Vegeta Clan, or
God Ki
・Base Blast Attack +38%
・Base Blast Defense +38%
If
Universe Rep
・Base Strike Attack +18%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Arts cards held
No additional effects
No additional effects
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact) with Blast Damage armor.



Blast (Impact) On hit, Damage Guard Penetration +10% (10 counts)

▼On Activation
・Ki +50
・Damage +20% (10 counts)
▼On Hit
・Draw 1 card if hand has 3 or fewer
・Draw Speed +1 (5 counts)
・Unique Gauge charge rate +30% (10 counts) (non-stacking)
・Nullify Special Cover Changes (5 counts)
[Comboable Into]
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*Blast Armor when charging forward



Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) Also, based on Unique Gauge level: [Level 2+] ・Critical Rate +20% (3 counts) [Level 3] ・Special Move damage +30% (3 counts) ▼On Hit ・All enemy sub counts on switch +5 (15 counts) *Blast Armor when charging forward



Arts effects
Strike (Impact) with Blast Damage armor.



Blast (Impact) On hit, Damage Guard Penetration +10% (10 counts)

▼On Activation
・Ki +50
・Damage +20% (10 counts)
▼On Hit
・Draw 1 card if hand has 3 or fewer
・Draw Speed +1 (5 counts)
・Unique Gauge charge rate +30% (10 counts) (non-stacking)
・Nullify Special Cover Changes (5 counts)
・Protect hand (5 counts)
・Enemy Health Restoration -50% (10 counts)
[Comboable Into]
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*Blast Armor when charging forward



Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) Also, based on Unique Gauge level: [Level 2+] ・Critical Rate +20% (3 counts) [Level 3] ・Special Move damage +30% (3 counts) ・Nullify Endurance (3 counts) (uncancellable) *Blast Armor when charging forward



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