
Super Baby 2
DBL35-07E

| Power Level1,476,172 | Boost | Total |
|---|---|---|
| Health | +291,112 | 2,215,009 |
| Strike ATK | +38,279 | 254,598 |
| Blast ATK | +38,013 | 230,693 |
| Strike DEF | +33,842 | 170,939 |
| Blast DEF | +33,946 | 173,025 |
| Critical | +2,240 | 4,987 |
| Ki recovery | +0 | 2,410 |
- Vanish recovery
- 2,000
- Slash resist
- 99
- Pierce resist
- 101
- Impact resist
- 97
- Explode resist
- 103
- Change cooldown
- 10s
Main ability
Draw a Strike Arts card next. -10 to own Strike Arts cost for 30 timer counts. Destroys all of your enemy's cards. Requirements: 15 timer counts must elapse.
Unique abilities
Applies the following effects to self per "Tag: GT" or "Tag: Powerful Opponent" battle member when battle starts: +20% to damage inflicted (cannot be cancelled). Reduces damage received by 5% (cannot be cancelled). -1 to Strike Arts cost (cannot be cancelled).
The following effects occur every time when faced with an enemy "Tag: Saiyan": +30% to damage inflicted for 15 timer counts. Reduces damage received by 15% for 10 timer counts. Inflicts enemy with Attribute Downgrade "+20% to Damage Received" for 15 timer counts. Applies the following effects to self every time when faced with an enemy "Character: Goku": Restores Ki by 30. Increases Arts Card Draw Speed by 1 level for 5 timer counts.
Z abilities
+20% to "Tag: GT" base Strike Attack & Defense during battle.
+24% to "Tag: GT" or "Tag: Powerful Opponent" base Strike Attack & Defense during battle.
+28% to "Tag: GT" or "Tag: Powerful Opponent" base Strike Attack & Defense during battle.
+32% to "Tag: GT" or "Tag: Powerful Opponent" base Strike Attack & Defense during battle.
Arts cards held
No additional effects
No additional effects
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact)



Blast (Impact)

+50% to Ki Recovery for 15 timer counts. Inflicts enemy with Attribute Downgrade "+15% to Strike damage received" for 15 timer counts.

Deals major Explode damage. +20% to damage inflicted for 10 timer counts upon activation.

Usable equipment













































































































































































































































































