
Final Form Cooler
DBL51-01S








| Power Level1,669,498 | Boost | Total |
|---|---|---|
| Health | +622,419 | 2,774,788 |
| Strike ATK | +65,683 | 304,872 |
| Blast ATK | +64,117 | 278,741 |
| Strike DEF | +57,322 | 202,563 |
| Blast DEF | +55,583 | 196,487 |
| Critical | +2,274 | 4,921 |
| Ki recovery | +0 | 2,528 |
- Vanish recovery
- 2,000
- Slash resist
- 99
- Pierce resist
- 100
- Impact resist
- 103
- Explode resist
- 98
- Change cooldown
- 10s
Main ability
Randomly destroys one of your own Cards and draws the Ultimate Arts Card "Death Glider" next. Restores own health by 25% and Ki by 40. Increases own Arts Card Draw Speed by 1 level for 20 timer counts. Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 20 timer counts. Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 20 timer counts. Requirements: 25 timer counts must elapse.
Unique abilities
+20% to damage inflicted against "Tag: Super Saiyan" (cannot be cancelled). The following effects occur when battle starts: +90% to damage inflicted (cannot be cancelled). Reduces damage received by 55% (cannot be cancelled). +40% to Strike damage inflicted (cannot be cancelled). +15% to Strike damage inflicted by allies other than this character (cannot be cancelled). Applies the following effects to self when this character enters the battlefield: Restores Ki by 30. Changes Blast Arts Cards into Strike Arts Cards. Increases Arts Card Draw Speed by 1 level for 15 timer counts. +50% to next Strike Arts damage inflicted (cannot be stacked). Reduces next damage sustained by 15% (cannot be stacked) (applies until enemy combo is finished). Also nullifies own unfavorable Element factors for 10 timer counts if there is a "Tag: Super Saiyan" enemy battle member. Applies the following effects to self when enemy switches characters while this character is on the battlefield: Draw a Strike Arts Card next. Restores Ki by 20.
Knocks enemy back to long range if cover change is performed against their Strike Arts attack (activates during assists). [Comboable Arts] Special Move Arts Applies the following effects to self once 50 timer counts have elapsed from battle start: +15% to damage inflicted (cannot be cancelled). Applies Attribute Upgrade "-15% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled). -5 to Strike & Blast Arts costs (cannot be cancelled). Applies the following effects to self every time this character uses a Strike Arts Card: Restores health by 4%. Restores Ki by 5. +10% to damage inflicted for 15 timer counts. The following effects occur upon landing a Strike Arts hit: Destroys all of your enemy's Special Arts Cards. Reduces enemy Ki by 40. Inflicts all enemies with 2 substitution counts (activates once). Activation count resets when characters switch.
Z abilities
If
Lineage of Evil
・Base Strike Attack +22%
・Base Blast Attack +22%
If
Lineage of Evil or
Powerful Opponent
・Base Strike Attack +28%
・Base Blast Attack +28%
If
Lineage of Evil,
Powerful Opponent, or
Sagas From the Movies
・Base Strike Attack +32%
・Base Blast Attack +32%
If
Sagas From the Movies
・Strike damage +2%
If
Lineage of Evil,
Powerful Opponent, or
Sagas From the Movies
・Base Strike Attack +38%
・Base Blast Attack +38%
If
Sagas From the Movies
・Strike damage +3%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Zenkai abilities
If
&
Sagas From the Movies
・Base Strike Attack +20%
・Base Blast Attack +15%
・Base Strike Defense +20%
・Base Blast Defense +15%
If
&
Sagas From the Movies
・Base Strike Attack +25%
・Base Blast Attack +20%
・Base Strike Defense +25%
・Base Blast Defense +20%
If
&
Sagas From the Movies
・Base Strike Attack +35%
・Base Blast Attack +30%
・Base Strike Defense +35%
・Base Blast Defense +30%
If
&
Sagas From the Movies
・Base Strike Attack +40%
・Base Blast Attack +35%
・Base Strike Defense +40%
・Base Blast Defense +35%
Arts cards held
Strike Damage +20% on use (2 counts)
No additional effects
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact) with Blast Damage armor.



Blast (Impact) Inflicts all enemies with Attribute Downgrade "+10% to Strike Damage Received" for 15 timer counts on hit.

Draw a Strike Arts card next. Restores own Ki by 40. +20% to damage inflicted for 15 timer counts. +20% to the next Special Move damage inflicted (cannot be stacked).

Deals massive Impact damage. +25% to Special Move damage inflicted for 3 timer counts upon activation. Shortens allies' substitution counts by 3 on hit. *Blast Armor when charging forward.



Deals massive Impact damage. Applies the following effects to self upon activation: +40% to Ultimate damage inflicted for 3 timer counts. Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts. Additional +30% to Ultimate damage inflicted for 3 timer counts if enemy's remaining health is 50% or below. *Nullifies Blast Arts when charging forward.



Z Abilities buff these characters
Zenkai Abilities buff these characters
Buffed by Zenkai characters
Usable equipment































































































































































































































