
Super Saiyan God SS Vegeta
DBL100-01L

| Power Level1,589,563 | Boost | Total |
|---|---|---|
| Health | +335,628 | 2,710,268 |
| Strike ATK | +41,194 | 260,375 |
| Blast ATK | +41,479 | 281,072 |
| Strike DEF | +37,888 | 184,959 |
| Blast DEF | +38,017 | 185,823 |
| Critical | +2,246 | 4,944 |
| Ki recovery | +0 | 2,401 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Destroy entire hand, then draw 1 each of Strike/Blast/Special/Ultimate Arts ・Health +30% ・Ki +50 ・All enemy damage received +30% (15 counts) *Requirement: 25 timer counts elapsed
[Activation Area]
・High Area
▼On LEGEND Action Activation
・Ki +40
・Ally sub counts -3
Also, when LEGEND Action is enhanced:
・Destroy 1 card, then draw Special Move Arts next
[Comboable Into]
![]()
![]()
Unique abilities
・Damage +390%
・Damage Guard +340%
・Ki Recovery +100%
・Draw Speed +1
▼When 2 or More Enemy Battle Members Are
Powerful Opponent
・Revive Disruption: revival health -60%
・Ally damage +20%
*All uncancellable
▼On Enemy Character Confrontation *Activations reset on switch/Area Change ・Draw 1 card if hand has 3 or fewer (1 time) ・Health +10% ・Ki +30 ・Nullify damage received Element disadvantage (5 counts) (1 time) ▼On Strike/Blast Arts Use ・Damage +20% (10 counts) ・Nullify Special Cover Changes (5 counts) (1 time) *Activations reset on switch/Area Change Also, on Unique Gauge charge: *Activations reset on switch/Area Change ・Draw 1 card (2 times) ・Ki +20 (2 times) ・Damage +30% (10 counts) (uncancellable) ・Nullify Element disadvantages (2 counts) (1 time) ▼When Hit by Enemy Arts (1 Time) *Activations reset on switch ・Enemy Ki -40 ・All enemy sub counts +2 ▼While Not Defeated and Enemy Activates Ultimate/Awakened Arts or Rising Rush ・Endurance (40% recovery) (uncancellable) (1 time) ・Ally sub counts -5 ・Enemy Special Move/Ultimate/Awakened Arts power -40% (3 counts) ・Cancel enemy Buff Effects (2 times)
[Effective Against]
[Comboable Into]
![]()
Attack Type
▼When Unique Gauge Becomes Full
・Destroy 1 card, then draw Special Arts next (2 times)
・Health +15%
・Ki +50
・During next combo received, Damage Guard +20% (non-stacking) (uncancellable)
・Nullify Attribute Downgrades/Abnormal Conditions (10 counts) (uncancellable)
・Enhance Special/Special Move/Ultimate Arts and LEGEND Action (10 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
*Charges:
Each time a Strike/Blast Arts is used
Moderately, each time a Special Arts is used
*Consumed:
Entirely, when Unique Gauge is full (cooldown: 10 counts)
*Unique Gauge will not charge while on cooldown
Z abilities
If
Vegeta Clan
・Base Strike Attack +22%
・Base Blast Attack +22%
If
Vegeta Clan,
Saiyan, or
Future
・Base Strike Attack +26%
・Base Blast Attack +26%
If
Vegeta Clan,
Saiyan, or
Future
・Base Strike Attack +30%
・Base Blast Attack +30%
If
Vegeta Clan
・Base Blast Defense +15%
If
Vegeta Clan,
Saiyan, or
Future
・Base Strike Attack +38%
・Base Blast Attack +38%
If
Vegeta Clan
・Base Blast Defense +18%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Arts cards held
No additional effects
Ki Restoration +60% on use (10 counts)
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact) with Blast Damage armor.



Blast (Impact) Blast damage against enemy armor +170%

▼On Activation
・Health +10%
・Ki +50
・Protect hand (5 counts)
Also, on Unique Gauge charge:
・Draw Speed +1 (10 counts)
▼On Hit
・Draw 1 card if hand has 3 or fewer
・Damage +30% (15 counts)
・Nullify Special Cover Changes (5 counts)
Also, when Special Arts is enhanced (2 times):
・Destroy 1 card, then draw Ultimate Arts next
[Comboable Into]
![]()
![]()
![]()
![]()
*Blast Armor when charging forward



Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ・All enemy Health Restoration -50% (10 counts) Also, when Special Move Arts is enhanced: ・Damage Guard Penetration +50% (3 counts) ・Prevent all enemy switching (3 counts) *Blast Armor when charging forward



Supreme Damage (Impact) ▼On Activation ・Ultimate damage +30% (uncancellable) ・Cancel enemy Buff Effects Also, when Ultimate Arts is enhanced: ・Ultimate damage +30% (3 counts) (uncancellable) ・Nullify Element disadvantages (3 counts) ・Nullify Endurance (3 counts) (uncancellable) ▼On Hit ・Destroy entire enemy hand *Blast Armor when charging forward



Usable equipment











































































































































































































































































































