
Super Saiyan Trunks (Teen)
DBL-EVT-113S

| Power Level1,536,159 | Boost | Total |
|---|---|---|
| Health | +330,628 | 2,438,572 |
| Strike ATK | +41,483 | 238,292 |
| Blast ATK | +41,194 | 270,495 |
| Strike DEF | +38,258 | 190,335 |
| Blast DEF | +38,017 | 187,216 |
| Critical | +2,258 | 4,856 |
| Ki recovery | +0 | 2,301 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Destroy entire hand, then draw 4 Blast Arts ・Health +20% ・Ki +60 ・Blast Damage +50% (5 counts) (uncancellable) ・Blast Arts cost -10 (5 counts) (uncancellable) ・Nullify Special Cover Changes (5 counts) (uncancellable) ・Protect Ki (5 counts) *Requirement: 15 timer counts elapsed
Unique abilities
・Damage +300%
・Damage Guard +280%
・Ki Recovery +40%
・Nullify Attribute Downgrades up to 3 times
▼Per Other
Future,
Event Exclusive, or
Hybrid Saiyan Battle Member
・Blast damage +20%
・Special Move damage +10%
・Damage Guard +20%
・Special Move Arts cost -5
*All uncancellable
▼On Battlefield Entry
・Draw Blast Arts next
・Health +10%
・Ki +40
▼Based on Strike/Blast Arts Uses
*Uses reset on switch
[1st]
・Nullify Special Cover Changes (3 counts)
[1st and on]
・Blast Damage +30% (uncancellable) (5 times)
・Next activated Special Move damage +30% (uncancellable) (up to 150%)
[2nd]
・Draw Blast Arts next
・Ki +40
[3rd]
・Draw Special Arts next (1 time)
*Activations reset on Main Ability use
・Enhance next activated Special Arts
▼When Hit by Enemy Strike Arts (1 Time)
*Activations reset on switch
・Health +10%
・Ally sub counts -2
・Seal enemy Blast Arts (5 counts)
・Cancel enemy Buff Effects
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush (3 Times)
・Ally
Future,
Event Exclusive, or
Hybrid Saiyan Damage Guard +20% (3 counts)
・Ally sub counts -5
Z abilities
If
Future
・Base Blast Attack +19%
If
Future or
Event Exclusive
・Base Blast Attack +22%
If
Future,
Event Exclusive, or
Hybrid Saiyan
・Base Blast Attack +29%
・Base Strike Defense +29%
If
Future,
Event Exclusive, or
Hybrid Saiyan
・Base Blast Attack +33%
・Base Strike Defense +33%
Arts cards held
Blast damage +20% on use (2 counts)
Blast damage +20% on use (2 counts)
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact)



Blast (Impact) On activation, Health Restoration +5% (15 counts)

▼On Activation
・Draw Blast Arts next
・Health +10%
・Ki +40
Also, when Special Arts is enhanced:
・Destroy 1 card, then draw Special Move Arts next
・Special Move damage +20% (3 counts)
・Nullify Element disadvantages (3 counts)
▼On Hit
・Prevent ally/all enemy switching (3 counts)
・All enemy damage received +30% (10 counts)
[Comboable Into]
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Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ・Critical Rate +30% (3 counts) ▼On Hit ・Seal enemy Blast Arts (5 counts) ・All enemy Strike Arts power -15% (20 counts) *Blast Armor when charging forward



Usable equipment















































































































































































































































