
Super Saiyan Gohan (Youth)
DBL88-03S

| Power Level1,538,021 | Boost | Total |
|---|---|---|
| Health | +337,289 | 2,486,365 |
| Strike ATK | +41,194 | 250,948 |
| Blast ATK | +40,897 | 266,504 |
| Strike DEF | +38,258 | 184,049 |
| Blast DEF | +38,017 | 182,363 |
| Critical | +2,254 | 4,896 |
| Ki recovery | +0 | 2,284 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Destroy 2 cards, then draw 1 each of Special/Ultimate Arts
・Ki +50
・Ally health +20%
・Ally
Hybrid Saiyan or
DB health +10%
・Destroy entire enemy hand
・Enemy Ki -100
*Requirement:
25 timer counts elapsed
Unique abilities
・Damage +290%
・Damage Guard +220%
・Ki Recovery +40%
・Draw Speed +1
・Ally
DB sub counts on switch -1
Also, for
Hybrid Saiyan or
DB allies:
・Damage +40%
・Damage Guard +10%
・Health Restoration +20%
・Ki Recovery +40%
*All uncancellable
▼On Battlefield Entry ・Draw Blast Arts next ・Ki +40 ・Destroy 1 enemy card ・Enemy Ki -35 ・All enemy sub counts +2 ▼On Blast/Special Arts Draw ・Health +3% ・Ki +10 ・Vanishing Gauge +15% ・Blast damage +20% (10 counts) ・Ally sub counts -1 (2 times) *Activations reset on switch ▼On Strike/Blast Arts Hit *Activations reset on switch ・Draw Blast Arts next (2 times) ・Nullify Special Cover Changes (5 counts) (1 time) ▼On Ally Cover Change ・Enhance next activated Special Move/Special Arts ・Ally health +5% ▼On Return to Standby ・Draw 1 card if hand has 3 or fewer ・Ki +20 ・Enemy Ki -20
[Effective Against]
[Comboable Into]
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Z abilities
If
Hybrid Saiyan
・Base Strike Defense +22%
・Base Blast Defense +22%
If
Hybrid Saiyan,
Son Family, or
DB
・Base Strike Defense +26%
・Base Blast Defense +26%
If
Hybrid Saiyan,
Son Family, or
DB
・Base Strike Defense +30%
・Base Blast Defense +30%
If
DB
・Base Strike Attack +15%
If
Hybrid Saiyan,
Son Family, or
DB
・Base Strike Defense +35%
・Base Blast Defense +35%
If
DB
・Base Strike Attack +18%
Arts cards held
On hit, enemy Blast damage received +20% (15 counts)
Blast damage +20% on use (2 counts)
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact) On hit, enemy Blast damage received +10% (10 counts)



Blast (Impact) On activation, Vanishing Gauge +10%

・Draw up to 2 cards if hand has 3 or fewer ・Health +10% ・Ki +50 ・Cancel Attribute Downgrades/Abnormal Conditions ・Protect Ki (5 counts) ▼When Special Arts Is Enhanced ・Ally damage +30% (15 counts) (uncancellable) ・Ally sub counts -3

Massive Damage (Impact) ▼On Activation ・Draw Special Arts next ・Special Move damage +30% (3 counts) Also, when Special Move Arts is enhanced: ・Special Move damage +30% (3 counts) (uncancellable) ・Nullify Element disadvantages (3 counts) (uncancellable) *Blast Armor when charging forward



Massive Damage (Explode) ▼On Activation ・Draw up to 4 cards if hand has 3 or fewer ・Ultimate damage +30% (3 counts) Also, per Blast Arts in hand: ・Ultimate damage +30% (3 counts) (uncancellable) ・Critical Rate +15% (3 counts) (uncancellable) *Blast Armor when charging forward



Usable equipment

































































































































































