
Super Saiyan 2 Gohan (Youth)
DBL90-02S

| Power Level1,566,829 | Boost | Total |
|---|---|---|
| Health | +329,000 | 2,507,520 |
| Strike ATK | +41,483 | 271,579 |
| Blast ATK | +40,635 | 257,094 |
| Strike DEF | +38,517 | 189,192 |
| Blast DEF | +37,510 | 183,646 |
| Critical | +2,246 | 5,057 |
| Ki recovery | +0 | 2,318 |
| Power Level1,628,558 | Boost | Total |
|---|---|---|
| Health | +329,000 | 2,540,197 |
| Strike ATK | +41,483 | 288,836 |
| Blast ATK | +40,635 | 273,328 |
| Strike DEF | +38,517 | 200,492 |
| Blast DEF | +37,510 | 194,606 |
| Critical | +2,246 | 5,099 |
| Ki recovery | +0 | 2,352 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Destroy entire hand, then draw 1 each of Strike/Blast/Special/Special Move Arts ・Ki +70 ・Damage +30% (uncancellable) ・Remove all Arts seals *Requirement: 10 timer counts elapsed
Unique abilities
・Damage +310%
・Damage Guard +230%
・Ki Recovery +70%
・Draw Speed +1
・Revive (70% health)
*Will be defeated if health reaches 0 due to enemy Self-Destruct
Also, if at least 1 other ally battle member is
Son Family or
Hybrid Saiyan:
・Damage +30%
・Damage Guard +15%
*All uncancellable
▼On Enemy Character Confrontation
・Draw 1 card if hand has 3 or fewer
・Health +5%
・Ki +30
・Nullify damage received Element disadvantage (3 counts)
・Enemy Ki -30
▼On Strike/Blast Arts Use (1 Time)
*Activations reset on switch
・Draw 1 card
・Nullify Special Cover Changes (5 counts)
・All enemy Health Restoration -35% (15 counts)
▼On Cover Change
・Unique Gauge +30%
・Destroy 2 enemy cards
▼When Enemy Attack Ends
・All enemy Arts costs +10 (5 counts)
・Prevent all enemy switching (3 counts)
▼When on Standby and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Sub counts -5
Also, if at least 1 other remaining ally battle member is
Hybrid Saiyan:
・Sub counts -5
[Effective Against]
[Comboable Into]
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Attack Type
▼When Unique Gauge Becomes Full
・Draw 1 card if hand has 3 or fewer
・Ki +50
・Enhance next activated Special Move/Special Arts
・Cancel Attribute Downgrades/Abnormal Conditions
▼While Full
・Damage +50% (uncancellable)
・Special Move Arts cost -10 (uncancellable)
▼With at Least 1%, When Ally Is Hit by Enemy Arts
・Health +10%
・Damage Guard +20% (15 counts)
・Ally sub counts -2
*Charges:
Greatly, each time a Strike/Blast Arts is used
*Consumed:
Entirely, with at least 1%, when ally is hit by enemy Arts
Z abilities
If
Son Family
・Base Strike Attack +22%
・Base Strike Defense +22%
If
Son Family,
Hybrid Saiyan, or
Cell Saga (Z)
・Base Strike Attack +26%
・Base Strike Defense +26%
If
Son Family,
Hybrid Saiyan, or
Cell Saga (Z)
・Base Strike Attack +30%
・Base Strike Defense +30%
If
Son Family
・Base Blast Defense +15%
If
Son Family,
Hybrid Saiyan, or
Cell Saga (Z)
・Base Strike Attack +38%
・Base Strike Defense +38%
If
Son Family
・Base Blast Defense +18%
If
Hybrid Saiyan
・Damage Guard +10%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Main ability
・Destroy 1 card, then draw Special Move Arts next ・Ki +80 ・Damage on next Special Move hit +100% (uncancellable) ・Remove Special Move Arts seal Also, if there are 2 defeated enemy battle members: ・Damage Guard Penetration +80% (10 counts) ・Enemy Vanishing Gauge -100% *Requirement: 5 timer counts elapsed
Unique abilities
▼On Revival
・Unique Gauge charge rate +25% (uncancellable)
・Ally damage +30% (uncancellable)
・Ally sub counts -10
・Force enemy switch
・Enemy Dragon Balls -1
・Seal all enemy Main Abilities (10 counts)
▼On Enemy Character Confrontation
・Draw 1 card if hand has 3 or fewer
・Health +5%
・Ki +30
・Nullify damage received Element disadvantage (3 counts)
・Enemy Ki -30
▼On Strike/Blast Arts Use (1 Time)
*Activations reset on switch or Special Arts use
・Draw 1 card
・Nullify Special Cover Changes (5 counts)
・All enemy Health Restoration -35% (15 counts)
▼When Enemy Attack Ends
・All enemy Arts costs +10 (5 counts)
・Prevent all enemy switching (3 counts)
▼When on Standby and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Sub counts -5
Also, if at least 1 other remaining ally battle member is
Hybrid Saiyan:
・Sub counts -5
[Effective Against]
[Comboable Into]
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Attack Type
▼When Unique Gauge Becomes Full
・Draw Special Arts next (3 times)
・Draw 1 card if hand has 3 or fewer
・Ki +50
・Enhance next activated Special Move/Special Arts
・Cancel Attribute Downgrades/Abnormal Conditions
▼While Full
・Damage +50% (uncancellable)
・Special Move Arts cost -10 (uncancellable)
▼With at Least 1%, When Ally Is Hit by Enemy Arts
・Health +10%
・Damage Guard +20% (15 counts)
・Ally sub counts -2
*Charges:
Greatly, each time a Strike/Blast Arts is used
*Consumed:
Entirely, with at least 1%, when ally is hit by enemy Arts
Z abilities
If
Son Family
・Base Strike Attack +22%
・Base Strike Defense +22%
If
Son Family,
Hybrid Saiyan, or
Cell Saga (Z)
・Base Strike Attack +26%
・Base Strike Defense +26%
If
Son Family,
Hybrid Saiyan, or
Cell Saga (Z)
・Base Strike Attack +30%
・Base Strike Defense +30%
If
Son Family
・Base Blast Defense +15%
If
Son Family,
Hybrid Saiyan, or
Cell Saga (Z)
・Base Strike Attack +38%
・Base Strike Defense +38%
If
Son Family
・Base Blast Defense +18%
If
Hybrid Saiyan
・Damage Guard +10%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Arts cards held
Strike Damage +20% on use (2 counts)
Blast damage +20% on use (2 counts)
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact) On activation, damage +20% (10 counts) *Blast Armor when charging forward



Blast (Impact) On activation, damage +20% (10 counts)

・Draw 1 card ・Health +10% ・Ki +50 ・Damage +20% (15 counts) ・Nullify Special Cover Changes (5 counts) ▼When Special Arts Is Enhanced ・Draw Special Move Arts next

Massive Damage (Impact) ▼On Activation ・Special Move damage +50% (3 counts) (uncancellable) ・Nullify Endurance (3 counts) Also, when Special Move Arts is enhanced: ・Vanishing Gauge +100% (2 times) ・Nullify Element disadvantages (3 counts) ・Enemy Ki -100 (2 times) *Blast Armor when charging forward



Arts effects
Strike (Impact) On activation, damage +20% (10 counts) *Blast Armor when charging forward



Blast (Impact) On activation, damage +20% (10 counts)

▼On Activation
・Draw 1 card
・Health +15%
・Ki +50
・Damage +20% (15 counts)
・Protect hand (5 counts)
Also, when Special Arts is enhanced:
・Draw Special Move Arts next
[Comboable Into]
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Massive Damage (Impact) ▼On Activation ・Special Move damage +50% (3 counts) (uncancellable) ・Nullify Endurance (3 counts) Also, when Special Move Arts is enhanced: ・Vanishing Gauge +100% (2 times) ・Nullify Element disadvantages (3 counts) ・Enemy Ki -100 (3 times) *Nullifies Blast Arts when charging forward



Usable equipment



















































































































































