
Videl
DBL26-07E

| Power Level1,459,210 | Boost | Total |
|---|---|---|
| Health | +294,052 | 2,283,067 |
| Strike ATK | +38,279 | 244,088 |
| Blast ATK | +37,512 | 223,472 |
| Strike DEF | +33,631 | 172,859 |
| Blast DEF | +33,842 | 175,787 |
| Critical | +2,156 | 4,822 |
| Ki recovery | +0 | 2,406 |
- Vanish recovery
- 2,000
- Slash resist
- 97
- Pierce resist
- 105
- Impact resist
- 101
- Explode resist
- 97
- Change cooldown
- 10s
Main ability
+80% to Strike damage inflicted for 15 timer counts. Inflicts all enemies with 10 substitution counts. Requirements: 20 timer counts must elapse.
Unique abilities
Applies the following effects to self when this character enters the battlefield: +20% to damage inflicted for 15 timer counts. Reduces damage received by 20% for 15 timer counts. Applies the following effects to self according to the number of timer counts elapsed with current character: 3 counts elapsed: +30% to Strike Damage inflicted. 8 counts elapsed: -5 to Strike Arts cost. 12 counts elapsed: +20% to damage inflicted. Effects reset after characters switch.
+40% to Strike damage inflicted for 15 timer counts after enemy attack is over. Reduces damage received by 30% until combo ends when changing cover.
Z abilities
+20% to "Tag: Girls" base Strike & Blast Defense during battle.
+22% to "Tag: Girls" or "Element: RED" base Strike & Blast Defense during battle.
+28% to "Tag: Girls" or "Element: RED" base Strike & Blast Defense during battle.
+30% to "Tag: Girls" or "Element: RED" base Strike & Blast Defense during battle.
Arts cards held
No additional effects
No additional effects
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact)



Blast (Impact)

Restores own health by 10%. Reduces next damage sustained by 15% (cannot be stacked). This applies until enemy combo is finished.

Deals massive Impact damage.



Usable equipment









































































































