
Sanji
Diable Jambe
Straw Hat Pirate chef and kick master. "Black-Leg Sanji." A gentleman among gentlemen who won't strike a woman even if his life is at stake.
Special
Deals 5000 damage to all enemies
| Base | Limit Break | |
|---|---|---|
| Level 1 | 15 turns | 13 turns |
| Level 2 | 14 turns | 12 turns |
| Level 3 | 13 turns | 11 turns |
| Level 4 | 12 turns | 10 turns |
| Level 5 | 11 turns | 9 turns |
| Max | 10 turns | 8 turns |
−1 turn at Limit Break 7
−1 turn at Limit Break 11
Captain Ability
Boosts QCK characters' ATK and HP by 1.5x
Crewmate Ability
Makes crew's RCV slots have matching slot effects
Unlocks at Limit Break 9
Boosts crew's base stats by 40
Unlocks at Limit Break 14
Support Ability
Powerhouse characters
Adds 4% of character's base ATK and HP to supported character's base ATK and HP
Show all 5 levels
- Level 1
Adds 1% of character's base ATK and HP to supported character's base ATK and HP
- Level 2
Adds 1% of character's base ATK and HP to supported character's base ATK and HP
- Level 3
Adds 2% of character's base ATK and HP to supported character's base ATK and HP
- Level 4
Adds 3% of character's base ATK and HP to supported character's base ATK and HP
- Level 5
Adds 4% of character's base ATK and HP to supported character's base ATK and HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 406 | 418 | 175 |
| Lv 99 | 2,206 | 1,030 | 249 |
| Lv 150 | 3,309 | 1,545 | 373 |
| Limit Break | 2,386+180 | 1,130+100 | 329+80 |
Limit Break
Boosts base HP by 30
Boosts base RCV by 10
Boosts base ATK by 40
Potential Ability 1: STR Damage Reduction
Boosts base HP by 60
Show all 15
Boosts base RCV by 20
Reduces Special charge time by 1 turn
Boosts base ATK by 60
Add Crewmate Ability 1: Makes crew's RCV slots have matching slot effects
Boosts base RCV by 20
Reduces Special charge time by 1 turn
Boosts base RCV by 30
Boosts base HP by 90
Add Crewmate Ability 2: Boosts crew's base stats by 40
Potential Ability 2: Pinch Healing
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
Heals 1.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 5% or less and character lands a PERFECT strike
- Level 2
Heals 1.25x character's RCV if HP is 5% or less and character lands a PERFECT strike
- Level 3
Heals 1.5x character's RCV if HP is 5% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,335 | 1,090 | 263 |
| Lv 110 | 2,443 | 1,141 | 275 |
| Lv 120 | 2,660 | 1,242 | 300 |
| Lv 130 | 2,876 | 1,343 | 324 |
| Lv 150 | 3,309 | 1,545 | 373 |


























































































