Sanji

Roaring Diable Jambe

Straw Hat Pirates cook. He confronts the Animal Kingdom Pirates at Onigashima with his Diable Jambe.

Special

Flame-Imbued Footwork

Deals 80x character's ATK in non-type damage to one enemy, reduces crew's Bind/ATK Down duration by 5 turns, and locks crew's slots for 1 turn. If crew has [ATK Up] status when Special is launched, further increases crew's ATK boost by +0.3 and extends its duration by 1 turn (boosts Fighter and Free Spirit characters' ATK by 2.25x for 1 turn otherwise)

BaseLimit Break
Level 117 turns16 turns
Level 216 turns15 turns
Level 315 turns14 turns
Level 414 turns13 turns
Level 513 turns12 turns
Level 612 turns11 turns
Max11 turns10 turns

−1 turn at Limit Break 14

Captain Ability

Confronting Cook

Boosts Fighter characters' ATK by 3.5x (by approximately 3.75x if crew lands 3 PERFECT strikes in a row, and by approximately 4x after 5 in a row)

Crewmate Ability

UNIQ

Sets all slots to TND slots at start of quest (no stacking identical abilities)

UNIQ

Reduces character's Special charge time by 1 turn every time another Fighter or Free Spirit character uses a Special

Unlocks at Limit Break 12

Support Ability

Supported Characters

PSY Fighter characters

Level 5 (Max)

Once per quest, if supported character uses a Special to boost ATK, changes supported character's slot to character's own type and further increases crew's ATK boost by +0.1

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special to boost ATK, changes supported character's type slot to character's own type

  2. Level 2

    Once per quest, if supported character uses a Special to boost ATK, changes supported character's type slot to character's own type

  3. Level 3

    Once per quest, if supported character uses a Special to boost ATK, changes supported character's slot to character's own type

  4. Level 4

    Once per quest, if supported character uses a Special to boost ATK, changes supported character's slot to character's own type

  5. Level 5

    Once per quest, if supported character uses a Special to boost ATK, changes supported character's slot to character's own type and further increases crew's ATK boost by +0.1

Stats

HPATKRCV
Lv 11,56382191
Lv 993,1251,642182
Lv 1504,6872,463273
Limit Break3,325+2001,742+100232+50
Limit Break+3,525+4001,942+300332+150

Limit Break

01

Boosts base HP by 10

02

Boosts base HP by 10

03

Boosts base RCV by 25

04

Potential Ability 1: Pinch Healing

05

Boosts base RCV by 25

Show all 25
06

Boosts base HP by 30

07

Boosts base HP by 40

08

Add 1 Power Slot

09

Boosts base ATK by 30

10

Boosts base ATK by 70

11

Boosts base HP by 50

12

Add Crewmate Ability 2: Reduces character's Special charge time by 1 turn every time another Fighter or Free Spirit character uses a Special

13

Boosts base HP by 60

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Slot Bind Resistance

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base ATK by 50

19

Boosts base RCV by 50

20

Boosts base RCV by 50

21

Boosts base ATK by 50

22

Boosts base HP by 100

23

Boosts base ATK by 50

24

Boosts base HP by 100

25

Potential Ability 3: Limit Special Uses Resistance

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Limit Special Uses Resistance
Level 5 (Max)

Reduces Limit Special Uses duration by 2 turns

Show all 5 levels
  1. Level 1

    Reduces Limit Special Uses duration by 1 turn

  2. Level 2

    Reduces Limit Special Uses duration by 1 turn

  3. Level 3

    Reduces Limit Special Uses duration by 1 turn

  4. Level 4

    Reduces Limit Special Uses duration by 1 turn

  5. Level 5

    Reduces Limit Special Uses duration by 2 turns

Level Limit Break

HPATKRCV
Lv 1053,3081,738192
Lv 1103,4611,819201
Lv 1203,7681,980219
Lv 1304,0742,141237
Lv 1504,6872,463273

How to get

Sugo-Fest

Featured · Jan 1, 2023 – Jan 28, 2023

Sugo-Fest

Featured · Jan 1, 2023 – Feb 19, 2023

Sugo-Fest

Featured · Dec 31, 2022 – Feb 19, 2023

Sugo-Fest

Featured · Dec 29, 2022 – Feb 19, 2023

Sugo-Fest

Featured · Dec 27, 2022 – Feb 19, 2023

Family

Sanji
SanjiSanjiSanjiSanjiSanjiSanjiSoba MaskSangoroSanjiSanjiSanjiSanjiSanjiSanjiSanjiSanjiSanjiSanjiSanjiSoba MaskSanjiSanjiSanjiSanjiSangoroSanjiSoba MaskSanji: Halloween DinnerSoba MaskSanjiSanjiSanjiSanjiSangoroSangoroSoba MaskSangoroSanjiSanjiSanjiSanjiSanjiSanjiSanjiSanjiSanjiVinsmoke SanjiVinsmoke SanjiSanjiSanjiSanjiSanjiSanjiSanjiVinsmoke SanjiVinsmoke SanjiSanjiSanjiVinsmoke SanjiVinsmoke SanjiSanjiSanjiSanjiSanjiSanjiSanjiSanji's Tea PartySanji's Break TimeSanjiSanjiSanjiSanjiSanjiSanjiSanjiSanjiSanjiSanjiSanjiSanjiSanji Sanji SanjiSanjiSanjiMr. PrinceMr. PrinceSanjiChef SanjiSanjiSanji
Linked families
Big EmperorLuffy & SanjiLuffy & Straw Hat PiratesLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeNami & SanjiSanji & FrankySanji & JudgeSanji & PuddingSanji & ReijuSanji & ZoroStraw Hat Pirates