
Sanji
Straw Hat Pirates: Mark of a Fierce Battle
Straw Hat Pirates cook. Believing that his hands were made for cooking, he fights using only his feet just as Zeff taught him. With the Diable Jambe that cloaks his leg in fire, and the Haki he mastered over two years of training, his kick techniques are evolving into something unique.
Special
Changes adjacent slots to character's own type and sets the chain multiplier to 2.5x for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 15 turns |
| Level 2 | 17 turns | 14 turns |
| Level 3 | 16 turns | 13 turns |
| Level 4 | 15 turns | 12 turns |
| Level 5 | 14 turns | 11 turns |
| Max | 13 turns | 10 turns |
−1 turn at Limit Break 14
−2 turns at Limit Break 24 (LB+)
Changes adjacent slots (including BLOCK slots) to character's own type, sets the chain multiplier's minimum value at 2.5 and maximum value at 30.0 for 2 turns, and if "Monkey D. Luffy" is in the crew or is set as Support for character, reduces the duration of all enemy barriers and damage nullification by 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 15 turns |
| Level 2 | 17 turns | 14 turns |
| Level 3 | 16 turns | 13 turns |
| Level 4 | 15 turns | 12 turns |
| Level 5 | 14 turns | 11 turns |
| Max | 13 turns | 10 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 14
−2 turns at Limit Break 24 (LB+)
Captain Ability
Boosts Powerhouse characters' ATK by 2.5x
Crewmate Ability
Boosts crew's base ATK by 50
Makes character's INT slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
All characters
Adds 9% of character's base ATK to supported character's base ATK AUTO+ At battle 3, activates supported character's Special
Show all 5 levels
- Level 1
Adds 3% of character's base ATK to supported character's base ATK AUTO+ At battle 3, activates supported character's Special
- Level 2
Adds 4% of character's base ATK to supported character's base ATK AUTO+ At battle 3, activates supported character's Special
- Level 3
Adds 5% of character's base ATK to supported character's base ATK AUTO+ At battle 3, activates supported character's Special
- Level 4
Adds 7% of character's base ATK to supported character's base ATK AUTO+ At battle 3, activates supported character's Special
- Level 5
Adds 9% of character's base ATK to supported character's base ATK AUTO+ At battle 3, activates supported character's Special
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,372 | 621 | 108 |
| Lv 99 | 3,002 | 1,355 | 248 |
| Lv 150 | 4,503 | 2,032 | 372 |
| Limit Break | 3,202+200 | 1,455+100 | 298+50 |
| Limit Break+ | 3,402+400 | 1,655+300 | 398+150 |
Limit Break
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 10
Potential Ability 1: INT Damage Reduction
Boosts base RCV by 20
Show all 25
Boosts base RCV by 20
Boosts base ATK by 20
Add Crewmate Ability 2: Makes character's INT slots have matching slot effects
Boosts base HP by 60
Boosts base ATK by 30
Boosts base ATK by 30
Add 1 Power Slot
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 2: RCV Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 50
Reduces Special charge time by 2 turns
Potential Ability 3: Special Double Launch
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Reduces RCV Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 3 turns
- Level 3
Reduces RCV Bind duration by 5 turns
- Level 4
Reduces RCV Bind duration by 7 turns
- Level 5
Reduces RCV Bind duration by 10 turns
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 2 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 4 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 7 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,178 | 1,434 | 262 |
| Lv 110 | 3,325 | 1,501 | 274 |
| New Pirate Rumble skills | |||
| Lv 120 | 3,620 | 1,633 | 299 |
| Lv 130 | 3,914 | 1,766 | 323 |
| New Pirate Rumble skills | |||
| Lv 150 | 4,503 | 2,032 | 372 |
| New Special · New Crewmate Ability 2 | |||
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 139
- SPD
- 126
- Cost
- 20
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets enemies within small range for HP 40% reduction; targets PSY-type teammates for SPD Up Lv.5 (20 s)
Charge time: 29 s
Show all 10 levels
- Level 1
Targets enemies within small range for HP 22% reduction; targets PSY-type teammates for SPD Up Lv.1 (20 s)
Charge time: 29 s
- Level 2
Targets enemies within small range for HP 24% reduction; targets PSY-type teammates for SPD Up Lv.1 (20 s)
Charge time: 29 s
- Level 3
Targets enemies within small range for HP 26% reduction; targets PSY-type teammates for SPD Up Lv.2 (20 s)
Charge time: 29 s
- Level 4
Targets enemies within small range for HP 28% reduction; targets PSY-type teammates for SPD Up Lv.2 (20 s)
Charge time: 29 s
- Level 5
Targets enemies within small range for HP 30% reduction; targets PSY-type teammates for SPD Up Lv.3 (20 s)
Charge time: 29 s
- Level 6
Targets enemies within small range for HP 32% reduction; targets PSY-type teammates for SPD Up Lv.3 (20 s)
Charge time: 29 s
- Level 7
Targets enemies within small range for HP 34% reduction; targets PSY-type teammates for SPD Up Lv.4 (20 s)
Charge time: 29 s
- Level 8
Targets enemies within small range for HP 36% reduction; targets PSY-type teammates for SPD Up Lv.4 (20 s)
Charge time: 29 s
- Level 9
Targets enemies within small range for HP 38% reduction; targets PSY-type teammates for SPD Up Lv.5 (20 s)
Charge time: 29 s
- Level 10
Targets enemies within small range for HP 40% reduction; targets PSY-type teammates for SPD Up Lv.5 (20 s)
Charge time: 29 s
If current teammate is 5 or more, PSY-type teammates HP Up Lv.5
Show all 5 levels
- Level 1
If current teammate is 5 or more, PSY-type teammates HP Up Lv.1
- Level 2
If current teammate is 5 or more, PSY-type teammates HP Up Lv.2
- Level 3
If current teammate is 5 or more, PSY-type teammates HP Up Lv.3
- Level 4
If current teammate is 5 or more, PSY-type teammates HP Up Lv.4
- Level 5
If current teammate is 5 or more, PSY-type teammates HP Up Lv.5
How to get
Event · Pirate King Adventures


























































































