
Sanji
A Pirate Who Lives by His Code
Straw Hat Pirate cook. When his friends are in trouble, he often demonstrates burning-hot passion as he comes to their defense. He's also shown cold, calculating tactical brilliance as he's come to the rescue.
Special
Deals heavy INT damage to all enemies (more if allies' HP is low)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 23 turns | 14 turns |
| Level 2 | 22 turns | 13 turns |
| Level 3 | 21 turns | 12 turns |
| Level 4 | 20 turns | 11 turns |
| Level 5 | 19 turns | 10 turns |
| Level 6 | 18 turns | 9 turns |
| Max | 17 turns | 8 turns |
−3 turns at Limit Break 6
−3 turns at Limit Break 8
−3 turns at Limit Break 12
Captain Ability
Greatly cuts damage taken from enemies' ATK when HP is full
Crewmate Ability
Reduces character's Paralysis duration by 3 turns
Boosts character's base ATK by 500 when HP is low
Unlocks at Limit Break 14
Support Ability
Usopp
Adds 9% of character's base ATK and RCV to supported character's base ATK and RCV
Show all 5 levels
- Level 1
Adds 3% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 2
Adds 4% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 3
Adds 5% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 4
Adds 7% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 5
Adds 9% of character's base ATK and RCV to supported character's base ATK and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,471 | 630 | 86 |
| Lv 99 | 2,834 | 1,224 | 226 |
| Lv 150 | 4,251 | 1,836 | 339 |
| Limit Break | 2,834+0 | 1,514+290 | 226+0 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base ATK by 30
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 40
Show all 15
Reduces Special charge time by 3 turns
Boosts base ATK by 40
Reduces Special charge time by 3 turns
Boosts base ATK by 50
Add 1 Power Slot
Boosts base ATK by 50
Reduces Special charge time by 3 turns
Boosts base ATK by 50
Add Crewmate Ability 2: Boosts character's base ATK by 500 when HP is low
Potential Ability 2: Own Special Charge Time Reduced
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces character's Special charge time by 7 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 2 turns at start of quest
- Level 3
Reduces character's Special charge time by 3 turns at start of quest
- Level 4
Reduces character's Special charge time by 5 turns at start of quest
- Level 5
Reduces character's Special charge time by 7 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,000 | 1,296 | 239 |
| Lv 110 | 3,139 | 1,356 | 250 |
| Lv 120 | 3,417 | 1,476 | 272 |
| Lv 130 | 3,695 | 1,596 | 294 |
| Lv 150 | 4,251 | 1,836 | 339 |


























































































