Sanji

Kicking the Highest Authority

Straw Hat Pirates cook. He races across the battlefield at Egghead, carrying a critically injured Vegapunk. Spotting Bonney facing off against St. Nusjuro of the Five Elders, he kicks St. Nusjuro in the jaw and declares that he will be the one to protect her.

Special

Five Elders-Assaulting Kick
Stage 1

Reduces all enemies' damage reduction (except [Damage Cut]) duration by 5 turns, changes right column slots (including BLOCK slots) to RCV, and doubles STR, Free Spirit, and Cerebral characters' ATK for 1 turn. If 3 or more Straw Hat Pirates or 5 or more Egghead Arc characters are on the crew, can choose to completely remove crew's Swap Captains effect

Stage 2

Reduces crew's Bind duration by 6 turns, locks crew's slots for 1 turn, and boosts STR, Free Spirit, and Cerebral characters' ATK by 2.75x for 2 turns. If 3 or more Straw Hat Pirates or 5 or more Egghead Arc characters are on the crew, and if character is a crewmate, swaps character with the Captain for 3 turns, and reduces character's Special charge time by 10 turns (Special charge time reduction effect of "Five Elders-Assaulting Kick" can be activated up to 1 time including any Specials with similar effect)

BaseLimit Break
Level 113 / 21 turns12 / 20 turns
Level 212 / 20 turns11 / 19 turns
Level 311 / 19 turns10 / 18 turns
Level 410 / 18 turns9 / 17 turns
Level 59 / 17 turns8 / 16 turns
Level 68 / 16 turns7 / 15 turns
Max7 / 15 turns6 / 14 turns

−1 turn at Limit Break 14

Captain Ability

Consideration-Free Pirate's Fight

Boosts crew's HP by 1.35x, makes crew's PSYRCV slots have matching slot effects, boosts STR, Free Spirit, and Cerebral characters' ATK by 3.5x, and boosts crew's ATK by a further 1.3x if character became Captain during the quest (in addition to the 3.5x boost). If crew uses Specials to reduce or remove enemies' damage reduction (except [Damage Cut]), adds 1 turn to the duration reduction

Crewmate Ability

UNIQ

Makes Free Spirit and Cerebral characters' PSYRCV slots have matching slot effects

+STATS

Boosts STR, Free Spirit, and Cerebral characters' base ATK by 60

Unlocks at Limit Break 12

Support Ability

Supported Characters

Characters with the following Character Tag

Level 5 (Max)

Once per quest, if supported character uses a Special to inflict [Damage Increase] on the enemy, changes supported character's slot to RCV and reduces STR characters' VS Effect gauge by 1

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special to inflict [Damage Increase] on the enemy, changes supported character's slot to RCV

  2. Level 2

    Once per quest, if supported character uses a Special to inflict [Damage Increase] on the enemy, changes supported character's slot to RCV

  3. Level 3

    Once per quest, if supported character uses a Special to inflict [Damage Increase] on the enemy, changes supported character's slot to RCV

  4. Level 4

    Once per quest, if supported character uses a Special to inflict [Damage Increase] on the enemy, changes supported character's slot to RCV

  5. Level 5

    Once per quest, if supported character uses a Special to inflict [Damage Increase] on the enemy, changes supported character's slot to RCV and reduces STR characters' VS Effect gauge by 1

Stats

HPATKRCV
Lv 11,97380280
Lv 993,9451,603159
Lv 1505,9172,404238
Limit Break4,145+2001,703+100209+50

Limit Break

01

Boosts base RCV by 10

02

Boosts base HP by 60

03

Boosts base RCV by 10

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 30

Show all 15
06

Boosts base HP by 60

07

Boosts base ATK by 30

08

Add 1 Power Slot

09

Boosts base RCV by 10

10

Boosts base ATK by 40

11

Boosts base RCV by 20

12

Add Crewmate Ability 2: Boosts STR, Free Spirit, and Cerebral characters' base ATK by 60

13

Boosts base HP by 80

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Pinch Healing

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1054,1771,697168
Lv 1104,3701,775176
Lv 1204,7571,932191
Lv 1305,1432,089207
Lv 1505,9172,404238

How to get

Sugo-Fest

Featured · Nov 10, 2025 – Dec 27, 2025

Sugo-Fest

Featured · Nov 9, 2025 – Dec 27, 2025

Sugo-Fest

Featured · Nov 8, 2025 – Dec 27, 2025

Sugo-Fest

Featured · Nov 8, 2025 – Dec 27, 2025

Family

Sanji
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