
Soba Mask
Vanishing Warrior
Straw Hat Pirates cook. He manages to rescue Momonosuke, but is pursued by King. He blocks King's powerful strike and leaves Momonosuke in the care of Shinobu.
Special
Reduces crew's Bind/Despair duration by 2 turns, doubles crew's ATK for 1 turn, and boosts chain multiplier by +0.5 for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts crew's ATK by 3x, HP by 1.25x, and makes crew's RCV slots have matching slot effects
Crewmate Ability
Boosts crew's base stats by 40
Makes crew's RCV slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Nami, Nico Robin
Once per quest, if inflicted with Bind or Despair status from the enemy, boosts crew's ATK by 1.5x for 1 turn at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Bind or Despair status from the enemy, boosts crew's ATK by 1.1x for 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Bind or Despair status from the enemy, boosts crew's ATK by 1.2x for 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Bind or Despair status from the enemy, boosts crew's ATK by 1.3x for 1 turn at start of crew's next turn
- Level 4
Once per quest, if inflicted with Bind or Despair status from the enemy, boosts crew's ATK by 1.4x for 1 turn at start of crew's next turn
- Level 5
Once per quest, if inflicted with Bind or Despair status from the enemy, boosts crew's ATK by 1.5x for 1 turn at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,666 | 716 | 83 |
| Lv 99 | 3,333 | 1,433 | 167 |
| Lv 150 | 4,999 | 2,149 | 250 |
| Limit Break | 3,533+200 | 1,533+100 | 217+50 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 30
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 10
Show all 15
Boosts base ATK by 20
Boosts base ATK by 30
Add 1 Power Slot
Boosts base ATK by 40
Boosts base HP by 50
Boosts base HP by 70
Add Crewmate Ability 2: Makes crew's RCV slots have matching slot effects
Boosts base HP by 80
Reduces Special charge time by 1 turn
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,529 | 1,517 | 176 |
| Lv 110 | 3,692 | 1,587 | 184 |
| Lv 120 | 4,019 | 1,727 | 201 |
| Lv 130 | 4,345 | 1,868 | 217 |
| Lv 150 | 4,999 | 2,149 | 250 |
Pirate Rumble
- Style
Attacker- DEF
- 105
- SPD
- 175
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets Fighter class teammates for ATK Up Lv.4 (10 s); targets 1 enemy for ATK x 2.5 damage
Charge time: 29 s
Show all 10 levels
- Level 1
Targets Fighter class teammates for ATK Up Lv.1 (5 s); targets 1 enemy for ATK x 1.6 damage
Charge time: 29 s
- Level 2
Targets Fighter class teammates for ATK Up Lv.1 (5 s); targets 1 enemy for ATK x 1.7 damage
Charge time: 29 s
- Level 3
Targets Fighter class teammates for ATK Up Lv.1 (6 s); targets 1 enemy for ATK x 1.8 damage
Charge time: 29 s
- Level 4
Targets Fighter class teammates for ATK Up Lv.1 (6 s); targets 1 enemy for ATK x 1.9 damage
Charge time: 29 s
- Level 5
Targets Fighter class teammates for ATK Up Lv.2 (7 s); targets 1 enemy for ATK x 2 damage
Charge time: 29 s
- Level 6
Targets Fighter class teammates for ATK Up Lv.2 (8 s); targets 1 enemy for ATK x 2.1 damage
Charge time: 29 s
- Level 7
Targets Fighter class teammates for ATK Up Lv.2 (8 s); targets 1 enemy for ATK x 2.2 damage
Charge time: 29 s
- Level 8
Targets Fighter class teammates for ATK Up Lv.3 (9 s); targets 1 enemy for ATK x 2.3 damage
Charge time: 29 s
- Level 9
Targets Fighter class teammates for ATK Up Lv.3 (9 s); targets 1 enemy for ATK x 2.4 damage
Charge time: 29 s
- Level 10
Targets Fighter class teammates for ATK Up Lv.4 (10 s); targets 1 enemy for ATK x 2.5 damage
Charge time: 29 s
Fighter class teammates ATK Up Lv.5, Blow Away % Up Lv.5
Show all 5 levels
- Level 1
Fighter class teammates ATK Up Lv.1, Blow Away % Up Lv.1
- Level 2
Fighter class teammates ATK Up Lv.2, Blow Away % Up Lv.2
- Level 3
Fighter class teammates ATK Up Lv.3, Blow Away % Up Lv.3
- Level 4
Fighter class teammates ATK Up Lv.4, Blow Away % Up Lv.4
- Level 5
Fighter class teammates ATK Up Lv.5, Blow Away % Up Lv.5
60% chance to evade Special Bind
How to get
100 medals · Mar 1, 2023 – May 12, 2024
Featured · Dec 23, 2021 – Jan 23, 2022
Featured · Dec 22, 2021 – Jan 23, 2022
Featured · Dec 20, 2021 – Jan 23, 2022


























































































