Roronoa Zoro

Lion's Song

The swordsman of the Straw Hat Pirates. Often fights with three swords at once, although he also boasts many single and dual-sword skills. For this single-sword iai technique, he follows his foe's breathing to unleash a powerful slash.

Special

Lion's Song

Deals 25x character's ATK in DEX damage to one enemy

BaseLimit Break
Level 125 turns12 turns
Level 224 turns11 turns
Level 323 turns10 turns
Level 422 turns9 turns
Level 521 turns8 turns
Level 620 turns7 turns
Level 719 turns6 turns
Max18 turns5 turns

−2 turns at Limit Break 1

−2 turns at Limit Break 2

−2 turns at Limit Break 3

−3 turns at Limit Break 9

−4 turns at Limit Break 11

Captain Ability

Slashing at Air

Greatly reduces damage taken when HP is full

LB

Boosts crew's ATK by 1.5x and if HP is full, greatly reduces damage taken

Unlocks at Limit Break 13

Crewmate Ability

+STATS

Boosts Slasher and Driven characters' base stats by 50

Unlocks at Limit Break 7

UNIQ

Makes Slasher and Driven characters' STR slots have matching slot effects

Unlocks at Limit Break 14

Support Ability

Supported Characters

DEX characters

Level 5 (Max)

Once per quest, if enemy activates [ATK Up] or [Berserk], drastically reduces a portion of each enemy's dealt damage that exceeds 3,000 for 1 turn at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if enemy activates [ATK Up], drastically reduces a portion of each enemy's dealt damage that exceeds 5,000 for 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if enemy activates [ATK Up], drastically reduces a portion of each enemy's dealt damage that exceeds 5,000 for 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if enemy activates [ATK Up] or [Berserk], drastically reduces a portion of each enemy's dealt damage that exceeds 4,000 for 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if enemy activates [ATK Up] or [Berserk], drastically reduces a portion of each enemy's dealt damage that exceeds 4,000 for 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if enemy activates [ATK Up] or [Berserk], drastically reduces a portion of each enemy's dealt damage that exceeds 3,000 for 1 turn at start of crew's next turn

Stats

HPATKRCV
Lv 11,88253810
Lv 993,5581,03832
Lv 1505,3371,55748
Limit Break3,758+2001,338+300182+150

Limit Break

01

Reduces Special charge time by 2 turns

02

Reduces Special charge time by 2 turns

03

Reduces Special charge time by 2 turns

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base RCV by 150

Show all 15
06

Boosts base HP by 100

07

Add Crewmate Ability 1: Boosts Slasher and Driven characters' base stats by 50

08

Boosts base ATK by 100

09

Reduces Special charge time by 3 turns

10

Boosts base HP by 100

11

Reduces Special charge time by 4 turns

12

Boosts base ATK by 200

13

Power Up Captain Ability

14

Add Crewmate Ability 2: Makes Slasher and Driven characters' STR slots have matching slot effects

15

Potential Ability 2: Critical ATK

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 30 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 60 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 90 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 100 the next turn after taking damage and reduces [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces [Damage Increase] duration by 2 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1053,7671,09933
Lv 1103,9411,14935
Lv 1204,2901,25138
Lv 1304,6391,35341
Lv 1505,3371,55748

Evolution

Roronoa Zoro
Sea StallionGreen Pirate PenguinGreen Striped DragonRainbow Hermit CrabGreen Hermit Crab
15,000 Beli
Roronoa Zoro

Family

Roronoa Zoro
Roronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZorojuroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZorojuroZorojuroRoronoa ZoroZorojuroZorojuroRoronoa ZoroRoronoa ZoroZorojuroRoronoa ZoroZorojuroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZoro the Pirate HunterRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZoro's Frigid TrainingRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa Zoro
Linked families
Big EmperorLuffy & Straw Hat PiratesLuffy & ZoroLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeSanji & ZoroStraw Hat PiratesZoro & ChopperZoro & KakuZoro & RobinZoro VS LucciZoro VS St. Nusjuro