Roronoa Zoro

King of Hell Strike

Straw Hat Pirates swordsman. He fights vigorously against King. Analyzing King's unique physiology, Zoro manages to corner him. While King unleashes a desperate attack, Zoro strikes him down like a King of Hell.

Special

King of Hell, Three-Sword Serpent: 103 Mercies Dragon Damnation

Deals 150x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), and boosts Slasher and Free Spirit characters' ATK by 3.25x for 2 turns. If Captain is a Slasher or Free Spirit class, boosts damage dealt to damage taken increased enemies by 2.25x for 2 turns. If character's slot is WANO when Special is launched, changes the ATK multiplier of TND slots to 2.5x when slots match (normally 2.0x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn, changes crew's slots to TND, and changes character's WANO slot to TND (ignoring inability to change WANO slots)

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Promise Made With His Friend and Captain

Reduces STR, DEX, and QCK characters' Special charge time by 2 turns at start of quest, reduces Slasher and Free Spirit characters' Special charge time by a further 1 turn, boosts Slasher and Free Spirit characters' ATK by 5.25x, HP by 1.5x, makes their TND slots have matching slot effects, if a character's normal attack is effective against the enemy's type while using a RCVTND slot, changes that character's slot to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies) the next turn Captain Action: Enma Activates at the start of quest when character is a Captain/Friend Captain/Helper Captain. Character can use Enma to change Captain Ability based on the number of WANO slots charged for the gauge (For more details, check the MENU during a quest)

Crewmate Ability

UNIQ

Sets character's slot to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies) at start of quest (no stacking identical abilities)

Unlocks at Limit Break 10

RES

Makes character immune to Paralysis

Unlocks at Limit Break 25

Support Ability

Supported Characters

Usopp, Franky

Level 5 (Max)

Cuts crew's HP by 20% but reduces supported character's Special charge time by 1 turn and changes their slot to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies) at start of final battle

Show all 5 levels
  1. Level 1

    Cuts crew's HP by 20% but reduces supported character's Special charge time by 1 turn at start of final battle

  2. Level 2

    Cuts crew's HP by 20% but reduces supported character's Special charge time by 1 turn at start of final battle

  3. Level 3

    Cuts crew's HP by 20% but reduces supported character's Special charge time by 1 turn at start of final battle

  4. Level 4

    Cuts crew's HP by 20% but reduces supported character's Special charge time by 1 turn at start of final battle

  5. Level 5

    Cuts crew's HP by 20% but reduces supported character's Special charge time by 1 turn and changes their slot to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies) at start of final battle

Stats

HPATKRCV
Lv 11,94781371
Lv 994,2911,798286
Lv 1506,4362,697429
Limit Break4,791+5001,998+200386+100
Limit Break+5,291+1,0002,198+400436+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 20

03

Boosts base RCV by 10

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base HP by 20

Show all 40
06

Boosts base ATK by 20

07

Boosts base ATK by 20

08

Boosts base RCV by 10

09

Boosts base HP by 30

10

Add Crewmate Ability 1: Sets character's slot to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies) at start of quest (no stacking identical abilities)

11

Boosts base ATK by 20

12

Boosts base ATK by 30

13

Boosts base ATK by 30

14

Boosts base HP by 50

15

Potential Ability 2: Slot Bind Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base ATK by 30

18

Boosts base RCV by 10

19

Boosts base HP by 50

20

Boosts base RCV by 20

21

Boosts base HP by 50

22

Boosts base HP by 60

23

Boosts base HP by 70

24

Boosts base RCV by 20

25

Add Crewmate Ability 2: Makes character immune to Paralysis

26

Boosts base HP by 70

27

Boosts base RCV by 30

28

Boosts base ATK by 40

29

Boosts base HP by 80

30

Potential Ability 3: Super Tandem

31

Expand Limit Break (LB+)

32

Boosts base RCV by 10

33

Boosts base RCV by 10

34

Boosts base HP by 100

35

Boosts base HP by 200

36

Boosts base HP by 200

37

Boosts base ATK by 100

38

Boosts base RCV by 30

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1054,5431,903302
Lv 1104,7531,991316
Lv 1205,1742,168344
Lv 1305,5942,344372
Lv 1506,4362,697429

Evolution

Roronoa Zoro
Sea StallionBlue Plated LobsterRainbow Plated LobsterBlue Striped DragonRainbow Striped Dragon
75,000 Beli
Roronoa Zoro

Pirate Rumble

Style
Defender
DEF
212
SPD
135
Cost
55
Action

Normal Attack → Heal Lv.2 (Medium Range) → Power Attack → Heal Lv.2 (Small Range)

Targets closest enemies

King of Hell, Three-Sword Serpent: 103 Mercies Dragon Damnation
Level 10 (Max)

Targets Free Spirit teammates for Guard %, DEF Up Lv.5; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.5 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.6, ATK x 4 Counter stance (30 s)

Charge time: 33 s

Show all 10 levels
  1. Level 1

    Targets Free Spirit teammates for Guard %, DEF Up Lv.1; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.1 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.2, ATK x 1 Counter stance (30 s)

    Charge time: 33 s

  2. Level 2

    Targets Free Spirit teammates for Guard %, DEF Up Lv.1; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.1 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.2, ATK x 1.3 Counter stance (30 s)

    Charge time: 33 s

  3. Level 3

    Targets Free Spirit teammates for Guard %, DEF Up Lv.1; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.1 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.2, ATK x 1.6 Counter stance (30 s)

    Charge time: 33 s

  4. Level 4

    Targets Free Spirit teammates for Guard %, DEF Up Lv.2; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.2 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.3, ATK x 1.9 Counter stance (30 s)

    Charge time: 33 s

  5. Level 5

    Targets Free Spirit teammates for Guard %, DEF Up Lv.2; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.2 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.3, ATK x 2.2 Counter stance (30 s)

    Charge time: 33 s

  6. Level 6

    Targets Free Spirit teammates for Guard %, DEF Up Lv.3; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.3 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.4, ATK x 2.5 Counter stance (30 s)

    Charge time: 33 s

  7. Level 7

    Targets Free Spirit teammates for Guard %, DEF Up Lv.3; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.3 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.4, ATK x 2.8 Counter stance (30 s)

    Charge time: 33 s

  8. Level 8

    Targets Free Spirit teammates for Guard %, DEF Up Lv.3; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.3 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.4, ATK x 3.1 Counter stance (30 s)

    Charge time: 33 s

  9. Level 9

    Targets Free Spirit teammates for Guard %, DEF Up Lv.4; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.4 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.5, ATK x 3.4 Counter stance (30 s)

    Charge time: 33 s

  10. Level 10

    Targets Free Spirit teammates for Guard %, DEF Up Lv.5; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.5 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.6, ATK x 4 Counter stance (30 s)

    Charge time: 33 s

Ability
Level 5 (Max)

Free Spirit class teammates HP Up Lv.6, DEF Up Lv.6, Guard % Up Lv.6; revives self up to 1 time at 50% HP; when "Monkey D. Luffy" is on the team, Free Spirit class teammates SPD Up Lv.5, Blow Away % Up Lv.5

Show all 5 levels
  1. Level 1

    Free Spirit class teammates HP Up Lv.2, DEF Up Lv.2, Guard % Up Lv.2; revives self up to 1 time at 30% HP; when "Monkey D. Luffy" is on the team, Free Spirit class teammates SPD Up Lv.1, Blow Away % Up Lv.1

  2. Level 2

    Free Spirit class teammates HP Up Lv.3, DEF Up Lv.3, Guard % Up Lv.3; revives self up to 1 time at 35% HP; when "Monkey D. Luffy" is on the team, Free Spirit class teammates SPD Up Lv.2, Blow Away % Up Lv.2

  3. Level 3

    Free Spirit class teammates HP Up Lv.4, DEF Up Lv.4, Guard % Up Lv.4; revives self up to 1 time at 40% HP; when "Monkey D. Luffy" is on the team, Free Spirit class teammates SPD Up Lv.3, Blow Away % Up Lv.3

  4. Level 4

    Free Spirit class teammates HP Up Lv.5, DEF Up Lv.5, Guard % Up Lv.5; revives self up to 1 time at 45% HP; when "Monkey D. Luffy" is on the team, Free Spirit class teammates SPD Up Lv.4, Blow Away % Up Lv.4

  5. Level 5

    Free Spirit class teammates HP Up Lv.6, DEF Up Lv.6, Guard % Up Lv.6; revives self up to 1 time at 50% HP; when "Monkey D. Luffy" is on the team, Free Spirit class teammates SPD Up Lv.5, Blow Away % Up Lv.5

Resilience

Completely evades Action Bind, reduce damage taken from STR and Driven by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Free Spirit class teammates ATK, HP Up Lv.6, Special CT Speed Up Lv.2; Slasher class teammates RCV, SPD, Critical % Up Lv.4; QCK-type teammates Guard % up, SPD Up Lv.4, DEF Up Lv.3

Show all 5 levels
  1. Level 1

    Free Spirit class teammates ATK, HP Up Lv.2, Special CT Speed Up Lv.1; Slasher class teammates RCV, SPD, Critical % Up Lv.1; QCK-type teammates Guard % up, SPD Up Lv.1, DEF Up Lv.1

  2. Level 2

    Free Spirit class teammates ATK, HP Up Lv.3, Special CT Speed Up Lv.1; Slasher class teammates RCV, SPD, Critical % Up Lv.2; QCK-type teammates Guard % up, SPD Up Lv.2, DEF Up Lv.2

  3. Level 3

    Free Spirit class teammates ATK, HP Up Lv.4, Special CT Speed Up Lv.2; Slasher class teammates RCV, SPD, Critical % Up Lv.3; QCK-type teammates Guard % up, SPD Up Lv.3, DEF Up Lv.2

  4. Level 4

    Free Spirit class teammates ATK, HP Up Lv.5, Special CT Speed Up Lv.2; Slasher class teammates RCV, SPD, Critical % Up Lv.3; QCK-type teammates Guard % up, SPD Up Lv.3, DEF Up Lv.3

  5. Level 5

    Free Spirit class teammates ATK, HP Up Lv.6, Special CT Speed Up Lv.2; Slasher class teammates RCV, SPD, Critical % Up Lv.4; QCK-type teammates Guard % up, SPD Up Lv.4, DEF Up Lv.3

King of Hell, Three-Sword Serpent: 103 Mercies Dragon Damnation
Level 5 (Max)

Targets 3 high DEF enemies ignoring DEF for Leader base ATK x 2.5 damage; targets 2 teammates with low current HP for DEF Up Lv.6 (30 s)

Condition

When enemy uses Rumble Special 7 times

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets 3 high DEF enemies ignoring DEF for Leader base ATK x 2.1 damage; targets 2 teammates with low current HP for DEF Up Lv.2 (22 s)

  2. Level 2

    Targets 3 high DEF enemies ignoring DEF for Leader base ATK x 2.2 damage; targets 2 teammates with low current HP for DEF Up Lv.3 (24 s)

  3. Level 3

    Targets 3 high DEF enemies ignoring DEF for Leader base ATK x 2.3 damage; targets 2 teammates with low current HP for DEF Up Lv.4 (26 s)

  4. Level 4

    Targets 3 high DEF enemies ignoring DEF for Leader base ATK x 2.4 damage; targets 2 teammates with low current HP for DEF Up Lv.5 (28 s)

  5. Level 5

    Targets 3 high DEF enemies ignoring DEF for Leader base ATK x 2.5 damage; targets 2 teammates with low current HP for DEF Up Lv.6 (30 s)

Super Tandem

Super Tandem
Level 5 (Max)

Applies ATK Boost (Tandem) of 2.5x to Slasher and Free Spirit characters for 1 turn and increases crew's damage up effects by +0.25

Condition

At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Hiyori, Dracule Mihawk

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.5x to Slasher and Free Spirit characters for 1 turn

    Condition

    At final battle, when any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Hiyori, Dracule Mihawk

  2. Level 2

    Applies ATK Boost (Tandem) of 1.75x to Slasher and Free Spirit characters for 1 turn

    Condition

    At final battle, when any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Hiyori, Dracule Mihawk

  3. Level 3

    Applies ATK Boost (Tandem) of 2x to Slasher and Free Spirit characters for 1 turn

    Condition

    At final battle, when 1 or more Slasher or Free Spirit characters (not including self) plus any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; total of 3 or more required): Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Hiyori, Dracule Mihawk

  4. Level 4

    Applies ATK Boost (Tandem) of 2x to Slasher and Free Spirit characters for 1 turn and increases crew's damage up effects by +0.25

    Condition

    At final battle, when 1 or more Slasher or Free Spirit characters (not including self) plus any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; total of 3 or more required): Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Hiyori, Dracule Mihawk

  5. Level 5

    Applies ATK Boost (Tandem) of 2.5x to Slasher and Free Spirit characters for 1 turn and increases crew's damage up effects by +0.25

    Condition

    At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Kozuki Oden, Hiyori, Dracule Mihawk

How to get

Sugo-Fest

Featured · Dec 30, 2023 – Feb 18, 2024

Sugo-Fest

Featured · Sep 19, 2023 – Oct 14, 2023

Sugo-Fest

Featured · May 28, 2023 – Jun 25, 2023

Sugo-Fest

Featured · May 27, 2023 – Jul 2, 2023

Family

Roronoa Zoro
Roronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZorojuroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZorojuroZorojuroRoronoa ZoroZorojuroZorojuroRoronoa ZoroRoronoa ZoroZorojuroRoronoa ZoroZorojuroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZoro the Pirate HunterRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZoro's Frigid TrainingRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa Zoro
Linked families
Big EmperorLuffy & Straw Hat PiratesLuffy & ZoroLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeSanji & ZoroStraw Hat PiratesZoro & ChopperZoro & KakuZoro & RobinZoro VS LucciZoro VS St. Nusjuro