
Roronoa Zoro
MUGIWARA 56
Straw Hat Pirates swordsman. He appears on the scene in his green suit. He is a one-eyed warrior who fights with three swords.
Special
Reduces all enemies' [Damage Cut] duration by 6 turns. If crew has [ATK Up] status and slot effect boost at the same time, extends the duration of crew's slot effect boosts by 2 turns. If crew has [ATK Up] status when Special is launched, boosts PSY and Free Spirit characters' slot effects by 2.25x for 2 turns. After that, boosts PSY and Free Spirit characters' slot effects by 2.25x for 1 turn, and boosts their ATK by 1.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 35 turns | 20 turns |
| Level 2 | 34 turns | 19 turns |
| Level 3 | 33 turns | 18 turns |
| Level 4 | 32 turns | 17 turns |
| Level 5 | 31 turns | 16 turns |
| Level 6 | 30 turns | 15 turns |
| Level 7 | 29 turns | 14 turns |
| Max | 28 turns | 13 turns |
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
Captain Ability
Boosts Free Spirit characters' ATK by 2.5x
Boosts Free Spirit characters' ATK by 4x and reduces crew's Special Bind duration by 2 turns
Unlocks at Limit Break 39
Crewmate Ability
Reduces character's Special charge time by 1 turn every time another Free Spirit character uses a Special
Unlocks at Limit Break 7
Makes crew's DEX slots have matching slot effects
Unlocks at Limit Break 30
Support Ability
Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook
Adds 8% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 8% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,578 | 748 | 88 |
| Lv 99 | 3,156 | 1,496 | 176 |
| Lv 150 | 4,734 | 2,244 | 264 |
| Limit Break | 3,656+500 | 1,706+210 | 276+100 |
| Limit Break+ | 4,006+850 | 1,906+410 | 376+200 |
Limit Break
Add 1 Power Slot
Boosts base ATK by 5
Boosts base ATK by 5
Boosts base ATK by 10
Potential Ability 1: DEX Damage Reduction
Show all 50
Power Up Captain Ability
Add Crewmate Ability 1: Reduces character's Special charge time by 1 turn every time another Free Spirit character uses a Special
Boosts base RCV by 20
Boosts base HP by 10
Boosts base HP by 20
Power Up Captain Ability
Add 1 Power Slot
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base RCV by 30
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base HP by 30
Boosts base HP by 40
Boosts base HP by 50
Reduces Special charge time by 3 turns
Add 1 Power Slot
Boosts base ATK by 30
Boosts base ATK by 30
Reduces Special charge time by 4 turns
Power Up Captain Ability
Boosts base HP by 60
Boosts base HP by 70
Add Crewmate Ability 2: Makes crew's DEX slots have matching slot effects
Boosts base ATK by 30
Boosts base ATK by 40
Boosts base ATK by 60
Reduces Special charge time by 5 turns
Add 1 Power Slot
Power Up Captain Ability
Boosts base HP by 100
Boosts base HP by 120
Power Up Captain Ability
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base ATK by 100
Potential Ability 3: Fear Resistance
Potential Abilities
Reduces damage taken from DEX characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1%
- Level 2
Reduces damage taken from DEX characters by 2%
- Level 3
Reduces damage taken from DEX characters by 3%
- Level 4
Reduces damage taken from DEX characters by 4%
- Level 5
Reduces damage taken from DEX characters by 5%
If character lands a PERFECT strike, 80% chance of a 10% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 10% damage boost on the last strike
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,341 | 1,584 | 186 |
| Lv 110 | 3,496 | 1,657 | 194 |
| Lv 120 | 3,805 | 1,804 | 212 |
| Lv 130 | 4,115 | 1,950 | 229 |
| Lv 150 | 4,734 | 2,244 | 264 |
Pirate Rumble
- Style
Attacker- DEF
- 126
- SPD
- 161
- Cost
- 35
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets self for ATK Up Lv.5 (15 s), SPD Up Lv.5 (15 s); targets enemies within medium range (frontal) for ATK x 1.8 damage
Charge time: 28 s
Show all 10 levels
- Level 1
Targets self for ATK Up Lv.1 (6 s), SPD Up Lv.1 (6 s); targets enemies within medium range (frontal) for ATK x 0.8 damage
Charge time: 28 s
- Level 2
Targets self for ATK Up Lv.1 (7 s), SPD Up Lv.1 (7 s); targets enemies within medium range (frontal) for ATK x 0.9 damage
Charge time: 28 s
- Level 3
Targets self for ATK Up Lv.1 (8 s), SPD Up Lv.1 (8 s); targets enemies within medium range (frontal) for ATK x 1 damage
Charge time: 28 s
- Level 4
Targets self for ATK Up Lv.2 (9 s), SPD Up Lv.2 (9 s); targets enemies within medium range (frontal) for ATK x 1.1 damage
Charge time: 28 s
- Level 5
Targets self for ATK Up Lv.2 (10 s), SPD Up Lv.2 (10 s); targets enemies within medium range (frontal) for ATK x 1.2 damage
Charge time: 28 s
- Level 6
Targets self for ATK Up Lv.3 (11 s), SPD Up Lv.3 (11 s); targets enemies within medium range (frontal) for ATK x 1.3 damage
Charge time: 28 s
- Level 7
Targets self for ATK Up Lv.3 (12 s), SPD Up Lv.3 (12 s); targets enemies within medium range (frontal) for ATK x 1.4 damage
Charge time: 28 s
- Level 8
Targets self for ATK Up Lv.3 (13 s), SPD Up Lv.3 (13 s); targets enemies within medium range (frontal) for ATK x 1.5 damage
Charge time: 28 s
- Level 9
Targets self for ATK Up Lv.4 (14 s), SPD Up Lv.4 (14 s); targets enemies within medium range (frontal) for ATK x 1.6 damage
Charge time: 28 s
- Level 10
Targets self for ATK Up Lv.5 (15 s), SPD Up Lv.5 (15 s); targets enemies within medium range (frontal) for ATK x 1.8 damage
Charge time: 28 s
PSY-type teammates ATK Up Lv.5, Special CT Speed Up Lv.1
Show all 5 levels
- Level 1
PSY-type teammates ATK Up Lv.1, Special CT Speed Up Lv.1
- Level 2
PSY-type teammates ATK Up Lv.2, Special CT Speed Up Lv.1
- Level 3
PSY-type teammates ATK Up Lv.3, Special CT Speed Up Lv.1
- Level 4
PSY-type teammates ATK Up Lv.4, Special CT Speed Up Lv.1
- Level 5
PSY-type teammates ATK Up Lv.5, Special CT Speed Up Lv.1
80% chance to evade Action Bind
How to get
Event · Treasure Map











































































