
Roronoa Zoro
Wandering the Mysterious Land
Straw Hat Pirates swordsman. On his way to Elbaph, he suddenly finds himself lost in a mysterious land. He defeated the mysterious creature attacking Nami and Usopp, then calmly suggested they should first look for the sea and the ship.
Special
Reduces all enemies' DEF Up duration by 3 turns, reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, changes adjacent slots (including BLOCK slots) to TND, boosts crew's ATK by 2.25x for 2 turns (allows this effect to be further increased up to 2 times), further increases crew's slot effect boost by +0.25, and if 3 or more Straw Hat Pirates characters are on the crew, further increases crew's slot effect boost by +0.5
| Max | 14 turns |
Captain Ability
Boosts crew's ATK by 2.75x, HP by 1.3x, makes crew's TND slots have matching slot effects, and boosts crew's ATK by approximately 3.75x in turns where "Blades Against the Mysterious Lion" is used
Crewmate Ability
Makes crew's TND slots have matching slot effects when Captain is a STR or PSY character
Boosts crew's base stats by 75 when Captain is a STR or PSY character
Unlocks at Limit Break 12
Support Ability
Characters with the following Character Tag
Adds 10% of character's base HP and ATK to supported character's base HP and ATK
Show all 5 levels
- Level 1
Adds 1% of character's base HP and ATK to supported character's base HP and ATK
- Level 2
Adds 3% of character's base HP and ATK to supported character's base HP and ATK
- Level 3
Adds 5% of character's base HP and ATK to supported character's base HP and ATK
- Level 4
Adds 7% of character's base HP and ATK to supported character's base HP and ATK
- Level 5
Adds 10% of character's base HP and ATK to supported character's base HP and ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,056 | 727 | 116 |
| Lv 99 | 4,111 | 1,454 | 231 |
| Lv 150 | 6,166 | 2,181 | 346 |
| Limit Break | 4,511+400 | 1,704+250 | 331+100 |
Limit Break
Boosts base ATK by 50
Boosts base HP by 60
Boosts base RCV by 50
Potential Ability 1: Critical ATK
Boosts base ATK by 50
Show all 15
Boosts base ATK by 70
Boosts base HP by 60
Add 1 Power Slot
Boosts base HP by 80
Boosts base ATK by 80
Boosts base RCV by 50
Add Crewmate Ability 2: Boosts crew's base stats by 75 when Captain is a STR or PSY character
Boosts base HP by 100
Boosts base HP by 100
Potential Ability 2: Super Tandem
Potential Abilities
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,352 | 1,539 | 244 |
| Lv 110 | 4,554 | 1,610 | 255 |
| Lv 120 | 4,957 | 1,753 | 278 |
| Lv 130 | 5,360 | 1,895 | 300 |
| Lv 150 | 6,166 | 2,181 | 346 |
Super Tandem
Applies ATK Boost (Tandem) of 1.3x to Fighter, Powerhouse, Free Spirit, and Slasher characters for 1 turn
At final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Dorry, Broggy, Dracule Mihawk
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.1x to Fighter, Powerhouse, Free Spirit, and Slasher characters for 1 turn
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Dorry, Broggy, Dracule Mihawk
- Level 2
Applies ATK Boost (Tandem) of 1.15x to Fighter, Powerhouse, Free Spirit, and Slasher characters for 1 turn
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Dorry, Broggy, Dracule Mihawk
- Level 3
Applies ATK Boost (Tandem) of 1.2x to Fighter, Powerhouse, Free Spirit, and Slasher characters for 1 turn
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Dorry, Broggy, Dracule Mihawk
- Level 4
Applies ATK Boost (Tandem) of 1.25x to Fighter, Powerhouse Free Spirit, and Slasher characters for 1 turn
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Dorry, Broggy, Dracule Mihawk
- Level 5
Applies ATK Boost (Tandem) of 1.3x to Fighter, Powerhouse, Free Spirit, and Slasher characters for 1 turn
ConditionAt final battle, when any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Dorry, Broggy, Dracule Mihawk











































































