
Roronoa Zoro
Gallant Swords
Straw Hat Pirates swordsman. He confronts the Animal Kingdom Pirates at Onigashima while struggling to control his newly obtained katana, Enma.
Special
Deals 60x character's ATK in non-type damage to all enemies, reduces crew's Special charge time by 1 turn, and reduces crew's Despair/Burn duration by 5 turns. If crew has slot effect boosts when Special is launched, further increases crew's slot effect boost by +0.3 and extends its duration by 1 turn (boosts Slasher and Free Spirit characters' slot effects by 2.25x otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 17 turns | 16 turns |
| Level 2 | 16 turns | 15 turns |
| Level 3 | 15 turns | 14 turns |
| Level 4 | 14 turns | 13 turns |
| Level 5 | 13 turns | 12 turns |
| Level 6 | 12 turns | 11 turns |
| Max | 11 turns | 10 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Slasher characters' ATK by 3.5x (by approximately 3.75x if crew lands 3 PERFECT strikes in a row, and by approximately 4x after 5 in a row)
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Reduces character's Special charge time by 1 turn every time another Slasher or Free Spirit character uses a Special
Unlocks at Limit Break 12
Support Ability
QCK Slasher characters
Once per quest, if supported character uses a Special to boost slot effects, changes supported character's slot to character's own type and further increases crew's slot effect boost by +0.1
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to boost slot effects, changes supported character's slot to character's own type
- Level 2
Once per quest, if supported character uses a Special to boost slot effects, changes supported character's slot to character's own type
- Level 3
Once per quest, if supported character uses a Special to boost slot effects, changes supported character's slot to character's own type
- Level 4
Once per quest, if supported character uses a Special to boost slot effects, changes supported character's slot to character's own type
- Level 5
Once per quest, if supported character uses a Special to boost slot effects, changes supported character's slot to character's own type and further increases crew's slot effect boost by +0.1
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,593 | 837 | 81 |
| Lv 99 | 3,186 | 1,674 | 161 |
| Lv 150 | 4,779 | 2,511 | 241 |
| Limit Break | 3,386+200 | 1,774+100 | 211+50 |
| Limit Break+ | 3,586+400 | 1,974+300 | 311+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 50
Boosts base ATK by 10
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 20
Show all 25
Boosts base ATK by 20
Boosts base RCV by 20
Add 1 Power Slot
Boosts base ATK by 40
Boosts base RCV by 30
Boosts base HP by 50
Add Crewmate Ability 2: Reduces character's Special charge time by 1 turn every time another Slasher or Free Spirit character uses a Special
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Potential Ability 3: Slot Changes Impossible Resistance
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Reduces character's Slot Changes Impossible duration by 5
Show all 5 levels
- Level 1
Reduces character's Slot Changes Impossible duration by 1
- Level 2
Reduces character's Slot Changes Impossible duration by 2
- Level 3
Reduces character's Slot Changes Impossible duration by 3
- Level 4
Reduces character's Slot Changes Impossible duration by 4
- Level 5
Reduces character's Slot Changes Impossible duration by 5
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,373 | 1,772 | 170 |
| Lv 110 | 3,529 | 1,854 | 178 |
| Lv 120 | 3,841 | 2,018 | 193 |
| Lv 130 | 4,154 | 2,182 | 209 |
| Lv 150 | 4,779 | 2,511 | 241 |
How to get
Featured · Jan 1, 2023 – Jan 28, 2023
Featured · Jan 1, 2023 – Feb 19, 2023
Featured · Dec 31, 2022 – Feb 19, 2023
Featured · Dec 29, 2022 – Feb 19, 2023
Featured · Dec 27, 2022 – Feb 19, 2023











































































