
Roronoa Zoro
Memories of Straw Hat Pirates
Straw Hat Pirates swordsman. He met his captain Luffy in Shells Town. His dream is to become the world's greatest swordsman. Holding the memory of his deceased childhood friend in his heart, he continues his journey on the wide open sea.
Special
Reduces crew's Paralysis duration by 7 turns, boosts DEX, Slasher, and Free Spirit characters' base ATK by +1750 for 2 turns, boosts crew's damage dealt when landing a Critical hit by 75% (effect applies only to characters with Critical ATK Potential Ability) for 2 turns, and allows crew's ATK boost to be further increased up to 2 times. If "Dream of Becoming the Greatest Swordsman" was used in this turn, further increases crew's base ATK boosts by +500 (effect applies to base ATK boost from this Special), and further increases crew's ATK boosts when Special is launched by +0.5
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Boosts DEX, Slasher, and Free Spirit characters' ATK by approximately 5.75x when slots match (5.25x otherwise), HP by 1.3x, makes Slasher and Free Spirit characters' DEXTND slots have matching slot effects, and boosts crew's chance of landing on TND slots. If crew uses a Special to apply base ATK boosts, extends the duration of that effect by 1 turn. When a Slasher or Free Spirit character with Critical ATK Potential Ability performs a Critical attack, applies -3% Slasher and Free Spirit Resistance to all enemies for 1 turn
Crewmate Ability
Boosts DEX, Slasher, and Free Spirit characters' base ATK by 75 and makes their DEX slots have matching slot effects
Unlocks at Limit Break 10
When a DEX, Slasher, or Free Spirit Captain uses a Special, reduces character's Special charge time by 10 turns (only once per quest)
Unlocks at Limit Break 25
Support Ability
Dracule Mihawk, Perona, Kuina, Saga, Koshiro
Once per quest, if the crew is inflicted with Paralysis status from the enemy, applies -5% Slasher Resistance to all enemies for 1 turn and reduces crew's Paralysis duration by 2 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if the crew is inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if the crew is inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if the crew is inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn
- Level 4
Once per quest, if the crew is inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if the crew is inflicted with Paralysis status from the enemy, applies -5% Slasher Resistance to all enemies for 1 turn and reduces crew's Paralysis duration by 2 turns at start of crew's next turn
Super Special

If any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dracule Mihawk, Kuina, Koshiro, Perona, Saga, Monkey D. Luffy, Sanji, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe
Reduces character's Special charge time by 10 turns, boosts Slasher and Free Spirit characters' Critical rate by 20% for 2 turns (effect applies only to characters with Critical ATK Potential Ability; highest possible chance is 100%), boosts DEX, Slasher, and Free Spirit characters' ATK by 2.5x for 2 turns, and changes Slasher characters to Super Slasher
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,368 | 902 | 80 |
| Lv 99 | 4,736 | 1,803 | 160 |
| Lv 150 | 7,104 | 2,704 | 240 |
| Limit Break | 5,236+500 | 2,003+200 | 260+100 |
| Limit Break+ | 5,736+1,000 | 2,203+400 | 310+150 |
Limit Break
Boosts base HP by 20
Boosts base HP by 20
Boosts base HP by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 10
Show all 40
Boosts base ATK by 10
Boosts base HP by 30
Boosts base HP by 30
Boosts base RCV by 50
Add Crewmate Ability 1: Boosts DEX, Slasher, and Free Spirit characters' base ATK by 75 and makes their DEX slots have matching slot effects
Boosts base HP by 30
Boosts base ATK by 20
Boosts base HP by 30
Boosts base ATK by 20
Potential Ability 2: Critical ATK
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 40
Boosts base RCV by 50
Boosts base HP by 50
Boosts base HP by 50
Boosts base ATK by 30
Boosts base ATK by 30
Add Crewmate Ability 2: When a DEX, Slasher, or Free Spirit Captain uses a Special, reduces character's Special charge time by 10 turns (only once per quest)
Boosts base HP by 60
Boosts base ATK by 40
Boosts base HP by 60
Boosts base HP by 60
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base HP by 150
Boosts base ATK by 40
Boosts base ATK by 40
Boosts base HP by 150
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 200
Boosts base ATK by 70
Reduces Special charge time by 1 turn
Potential Abilities
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Changes character's slot (including BLOCK slot) to WANO slot (boosts ATK by 2.5x; cannot be changed by crew or enemies), and boosts character's base ATK by +2500 for 1 turn (stacks with effects from Special)
At final battle, if crew has base ATK boost effect
Show all 5 levels
- Level 1
Boosts character's base ATK by +500 for 1 turn (stacks with effects from Special)
ConditionAt final battle, if crew has base ATK boost effect
- Level 2
Boosts character's base ATK by +1000 for 1 turn (stacks with effects from Special)
ConditionAt final battle, if crew has base ATK boost effect
- Level 3
Changes character's slot to character's own type, and boosts character's base ATK by +1500 for 1 turn (stacks with effects from Special)
ConditionAt final battle, if crew has base ATK boost effect
- Level 4
Changes character's slot to character's own type, and boosts character's base ATK by +2000 for 1 turn (stacks with effects from Special)
ConditionAt final battle, if crew has base ATK boost effect
- Level 5
Changes character's slot (including BLOCK slot) to WANO slot (boosts ATK by 2.5x; cannot be changed by crew or enemies), and boosts character's base ATK by +2500 for 1 turn (stacks with effects from Special)
ConditionAt final battle, if crew has base ATK boost effect
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 5,014 | 1,909 | 169 |
| Lv 110 | 5,246 | 1,997 | 177 |
| Lv 120 | 5,711 | 2,174 | 192 |
| Lv 130 | 6,175 | 2,350 | 208 |
| Lv 150 | 7,104 | 2,704 | 240 |
Pirate Rumble
- Style
Defender- DEF
- 290
- SPD
- 117
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets DEX-type teammates for DEF Up Lv.6 (15 s), ATK x 2 Counter stance (15 s); if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, targets self for ATK Up Lv.7 (15 s), activates Provoke (15 s); targets 1 enemy with high ATK ignoring DEF for ATK x 1.2 damage
Charge time: 27 s
Show all 10 levels
- Level 1
Targets DEX-type teammates for DEF Up Lv.1 (6 s), ATK x 1 Counter stance (6 s); if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, targets self for ATK Up Lv.2 (6 s), activates Provoke (6 s); targets 1 enemy with high ATK ignoring DEF for ATK x 0.75 damage
Charge time: 27 s
- Level 2
Targets DEX-type teammates for DEF Up Lv.1 (7 s), ATK x 1.1 Counter stance (7 s); if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, targets self for ATK Up Lv.2 (7 s), activates Provoke (7 s); targets 1 enemy with high ATK ignoring DEF for ATK x 0.8 damage
Charge time: 27 s
- Level 3
Targets DEX-type teammates for DEF Up Lv.2 (8 s), ATK x 1.2 Counter stance (8 s); if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, targets self for ATK Up Lv.3 (8 s), activates Provoke (8 s); targets 1 enemy with high ATK ignoring DEF for ATK x 0.85 damage
Charge time: 27 s
- Level 4
Targets DEX-type teammates for DEF Up Lv.2 (9 s), ATK x 1.3 Counter stance (9 s); if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, targets self for ATK Up Lv.3 (9 s), activates Provoke (9 s); targets 1 enemy with high ATK ignoring DEF for ATK x 0.9 damage
Charge time: 27 s
- Level 5
Targets DEX-type teammates for DEF Up Lv.3 (10 s), ATK x 1.4 Counter stance (10 s); if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, targets self for ATK Up Lv.4 (10 s), activates Provoke (10 s); targets 1 enemy with high ATK ignoring DEF for ATK x 0.95 damage
Charge time: 27 s
- Level 6
Targets DEX-type teammates for DEF Up Lv.3 (11 s), ATK x 1.5 Counter stance (11 s); if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, targets self for ATK Up Lv.4 (11 s), activates Provoke (11 s); targets 1 enemy with high ATK ignoring DEF for ATK x 1 damage
Charge time: 27 s
- Level 7
Targets DEX-type teammates for DEF Up Lv.4 (12 s), ATK x 1.6 Counter stance (12 s); if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, targets self for ATK Up Lv.5 (12 s), activates Provoke (12 s); targets 1 enemy with high ATK ignoring DEF for ATK x 1.05 damage
Charge time: 27 s
- Level 8
Targets DEX-type teammates for DEF Up Lv.4 (13 s), ATK x 1.7 Counter stance (13 s); if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, targets self for ATK Up Lv.5 (13 s), activates Provoke (13 s); targets 1 enemy with high ATK ignoring DEF for ATK x 1.1 damage
Charge time: 27 s
- Level 9
Targets DEX-type teammates for DEF Up Lv.5 (14 s), ATK x 1.8 Counter stance (14 s); if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, targets self for ATK Up Lv.6 (14 s), activates Provoke (14 s); targets 1 enemy with high ATK ignoring DEF for ATK x 1.15 damage
Charge time: 27 s
- Level 10
Targets DEX-type teammates for DEF Up Lv.6 (15 s), ATK x 2 Counter stance (15 s); if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, targets self for ATK Up Lv.7 (15 s), activates Provoke (15 s); targets 1 enemy with high ATK ignoring DEF for ATK x 1.2 damage
Charge time: 27 s
DEX-type teammates HP Up Lv.6, ATK Up Lv.6; if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, DEX-type teammates SPD Up Lv.5, DEF Up Lv.5
Show all 5 levels
- Level 1
DEX-type teammates HP Up Lv.2, ATK Up Lv.2; if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, DEX-type teammates SPD Up Lv.1, DEF Up Lv.1
- Level 2
DEX-type teammates HP Up Lv.3, ATK Up Lv.3; if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, DEX-type teammates SPD Up Lv.2, DEF Up Lv.2
- Level 3
DEX-type teammates HP Up Lv.4, ATK Up Lv.4; if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, DEX-type teammates SPD Up Lv.3, DEF Up Lv.3
- Level 4
DEX-type teammates HP Up Lv.5, ATK Up Lv.5; if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, DEX-type teammates SPD Up Lv.4, DEF Up Lv.4
- Level 5
DEX-type teammates HP Up Lv.6, ATK Up Lv.6; if "Monkey D. Luffy", "Sanji","Nami" "Usopp", "Tony Tony Chopper", "Nico Robin", "Franky", "Brook" or "Jinbe" is on the team, DEX-type teammates SPD Up Lv.5, DEF Up Lv.5
Completely evades Action Bind, reduce damage taken from QCK by 30%
Grand Party
DEX/PSY-type teammates SPD Up Lv.3, ATK, Special CT Speed Up Lv.2; Slasher class teammates ATK Up Lv.2, HP, DEF Up Lv.4
Show all 5 levels
- Level 1
DEX/PSY-type teammates SPD Up Lv.1, ATK, Special CT Speed Up Lv.1; Slasher class teammates ATK Up Lv.1, HP, DEF Up Lv.1
- Level 2
DEX/PSY-type teammates SPD Up Lv.1, ATK, Special CT Speed Up Lv.1; Slasher class teammates ATK Up Lv.1, HP, DEF Up Lv.2
- Level 3
DEX/PSY-type teammates SPD Up Lv.2, ATK, Special CT Speed Up Lv.2; Slasher class teammates ATK Up Lv.2, HP, DEF Up Lv.2
- Level 4
DEX/PSY-type teammates SPD Up Lv.2, ATK, Special CT Speed Up Lv.2; Slasher class teammates ATK Up Lv.2, HP, DEF Up Lv.3
- Level 5
DEX/PSY-type teammates SPD Up Lv.3, ATK, Special CT Speed Up Lv.2; Slasher class teammates ATK Up Lv.2, HP, DEF Up Lv.4
Targets team for DEF Up Lv.7 (21 s), Shield Lv.4 (21 s); targets Slasher class teammates for 500 per interval auto-healing (21 s)
After receiving damage 16 times
Can be used 4 times
Show all 5 levels
- Level 1
Targets team for DEF Up Lv.3 (13 s), Shield Lv.1 (13 s); targets Slasher class teammates for 100 per interval auto-healing (13 s)
- Level 2
Targets team for DEF Up Lv.4 (15 s), Shield Lv.1 (15 s); targets Slasher class teammates for 200 per interval auto-healing (15 s)
- Level 3
Targets team for DEF Up Lv.5 (17 s), Shield Lv.2 (17 s); targets Slasher class teammates for 300 per interval auto-healing (17 s)
- Level 4
Targets team for DEF Up Lv.6 (19 s), Shield Lv.3 (19 s); targets Slasher class teammates for 400 per interval auto-healing (19 s)
- Level 5
Targets team for DEF Up Lv.7 (21 s), Shield Lv.4 (21 s); targets Slasher class teammates for 500 per interval auto-healing (21 s)
How to get
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