Roronoa Zoro

Aiming for the Pinnacle

Straw Hat Pirates swordsman. After losing the battle against Mihawk, he vows never to be defeated again. Thereafter, he overcomes numerous deadly battles and grows as he progresses on his voyage. He aims to become the world's greatest swordsman and seeks even greater strength.

Special

Swordsman Growing Stronger
Stage 1

Deals 500,000 damage to all enemies (ignoring all defensive effects, DEF, and Non-Normal Attacks Deal 1 Damage effect), and reduces all enemies' DEF Up duration by 5 turns. If crew has [Skill] status when Special is launched, further increases crew's [Skill] by +0.2, then after that, boosts the chain multiplier by 1.5x for 1 turn

Stage 2

Deals 1,500,000 damage to all enemies (ignoring all defensive effects, DEF, and Non-Normal Attacks Deal 1 Damage effect), and reduces all enemies' [Damage Cut][Damage Cut] duration by 6 turns. If crew has [Skill] status when Special is launched, further increases crew's [Skill] by +0.2, then after that, boosts the chain multiplier by 1.75x for 1 turn. If Captain's slot is TNDWANO or Rainbow when Special is launched, boosts Slasher and Driven characters' chain multiplier growth rate of normal attacks up to +0.6 (GOOD +0.2; GREAT +0.4; PERFECT +0.6) for 1 turn. If crew's HP is 71% or above when Special is launched, cuts 70% of crew's maximum HP and reduces character's Special charge time by 6 turns

BaseLimit Break
Level 117 / 20 turns15 / 18 turns
Level 216 / 19 turns14 / 17 turns
Level 315 / 18 turns13 / 16 turns
Level 414 / 17 turns12 / 15 turns
Level 513 / 16 turns11 / 14 turns
Max12 / 15 turns10 / 13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Swordsman Growing StrongerLLB
Stage 1

Deals 500,000 damage to all enemies (ignoring all defensive effects, DEF, and Non-Normal Attacks Deal 1 Damage effect), and reduces all enemies' DEF Up duration by 6 turns. If crew has [Skill] status when Special is launched, further increases crew's [Skill] by +0.2, and boosts Slasher and Driven characters' Critical rate by 20% for 1 turn (effect applies only to characters with Critical ATK Potential Ability; highest possible chance is 100%), then after that, boosts the chain multiplier by 1.5x for 1 turn

Stage 2

Deals 1,500,000 damage to all enemies (ignoring all defensive effects, DEF, and Non-Normal Attacks Deal 1 Damage effect), and reduces all enemies' [Damage Cut][Damage Cut] duration by 6 turns. If crew has [Skill] status when Special is launched, further increases crew's [Skill] by +0.3, then after that, doubles the chain multiplier for 1 turn. If Captain's slot is TNDWANO or Rainbow when Special is launched, boosts Slasher and Driven characters' chain multiplier growth rate of normal attacks up to +0.7 (GOOD +0.2; GREAT +0.4; PERFECT +0.7) for 1 turn. If Captain's slot is QCKDEXPSY when Special is launched, boosts Slasher and Driven characters' damage dealt when landing a Critical hit by 50% for 1 turn (effect applies only to characters with Critical ATK Potential Ability). If crew's HP is 71% or above when Special is launched, cuts 70% of crew's maximum HP and reduces character's Special charge time by 6 turns

BaseLimit Break
Level 117 / 20 turns15 / 18 turns
Level 216 / 19 turns14 / 17 turns
Level 315 / 18 turns13 / 16 turns
Level 414 / 17 turns12 / 15 turns
Level 513 / 16 turns11 / 14 turns
Max12 / 15 turns10 / 13 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Overcoming the Deadly Battle

Reduces crew's Special charge time by 1 turn at start of quest, boosts Slasher and Driven characters' ATK by approximately 5.75x when slots match (5.25x otherwise), HP by 1.2x, reduces damage taken by 10%, and tapping on this character with a TNDWANO or RAINBOW slot will further increase crew's chain multiplier additive boost effect (except multiplicative boost) by +0.25

LLB

Reduces crew's Special charge time by 2 turns at start of quest, boosts Slasher and Driven characters' ATK by approximately 5.75x when slots match (5.25x otherwise), HP by 1.2x, reduces damage taken by 10%, tapping on this character with a TNDWANO or RAINBOW slot will further increase crew's chain multiplier additive boost effect (except multiplicative boost) by +0.25, and if a Slasher or Driven crewmate uses a Special, reduces character's Special charge time by 2 turns (up to 3 times per quest)

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Slasher and Free Spirit characters' base ATK by 125

Unlocks at Limit Break 10

RES

Makes character immune to Stun

Unlocks at Limit Break 25

Support Ability

Supported Characters

Slasher characters

Level 5 (Max)

Boosts the chain multiplier by +0.5 for a turn at start of final battle

Show all 5 levels
  1. Level 1

    Boosts the chain multiplier by +0.1 for a turn at start of final battle

  2. Level 2

    Boosts the chain multiplier by +0.2 for a turn at start of final battle

  3. Level 3

    Boosts the chain multiplier by +0.3 for a turn at start of final battle

  4. Level 4

    Boosts the chain multiplier by +0.4 for a turn at start of final battle

  5. Level 5

    Boosts the chain multiplier by +0.5 for a turn at start of final battle

Super Special

Super Class
Condition

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Monkey D. Luffy, Sanji, Nami, Usopp, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Dracule Mihawk, Daz Bonez (Mr. 1), King (Alber), Kaku, Ryuma, Bartholomew Kuma, Ohm, Hyouzou, Tashigi, Monet, Pica, Killer

Deals 75x character's ATK in non-type damage to all enemies, applies -10% Slasher and Driven Resistance to all enemies for 1 turn, allows [Skill] effect to be further increased up to 2 times, boosts Slasher and Driven characters' ATK by 2.25x for 1 turn (effect can be overwritten with other ATK boost effects), and changes Slasher characters to Super Slasher

Stats

HPATKRCV
Lv 12,3791,247117
Lv 994,7581,870234
Lv 1507,1372,805351
Limit Break5,258+5002,070+200334+100
Limit Break+5,758+1,0002,270+400384+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Critical ATK

05

Boosts base HP by 30

Show all 40
06

Boosts base RCV by 10

07

Boosts base HP by 30

08

Boosts base ATK by 10

09

Boosts base HP by 50

10

Add Crewmate Ability 1: Boosts Slasher and Free Spirit characters' base ATK by 125

11

Boosts base HP by 50

12

Boosts base ATK by 10

13

Boosts base ATK by 20

14

Boosts base HP by 60

15

Potential Ability 2: Pinch Healing

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 10

18

Boosts base RCV by 20

19

Boosts base ATK by 20

20

Boosts base HP by 70

21

Boosts base HP by 90

22

Boosts base RCV by 30

23

Boosts base HP by 100

24

Boosts base ATK by 20

25

Add Crewmate Ability 2: Makes character immune to Stun

26

Boosts base ATK by 30

27

Boosts base ATK by 30

28

Boosts base RCV by 30

29

Boosts base ATK by 40

30

Potential Ability 3: Slot Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base ATK by 25

33

Boosts base ATK by 25

34

Boosts base HP by 100

35

Boosts base ATK by 50

36

Boosts base RCV by 50

37

Boosts base ATK by 100

38

Boosts base HP by 200

39

Reduces Special charge time by 1 turn

40

Boosts base HP by 200

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Pinch Healing
Level 5 (Max)

Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1055,0371,980247
Lv 1105,2712,071259
New Pirate Rumble skills
Lv 1205,7372,255282
New Captain Ability
Lv 1306,2042,438305
New Pirate Rumble skills
Lv 1507,1372,805351
New Special · New Pirate Rumble skills

Evolution

Roronoa Zoro
Sea StallionGreen Plated LobsterRainbow Armored CrabGreen Striped DragonRainbow Striped Dragon
75,000 Beli
Roronoa Zoro
Roronoa Zoro
Super Evolution · 200,000 Beli
Roronoa Zoro

Pirate Rumble

Style
Attacker
DEF
194
SPD
168
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Swordsman Growing Stronger
Level 10 (Max)

Targets QCK-type teammates for ATK Up Lv.5 (20 s); targets enemies within large range (horizontal) for ATK x 2.5 damage; targets 1 enemy ignoring DEF for ATK x 1.5 damage

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets QCK-type teammates for ATK Up Lv.1 (20 s); targets enemies within large range (horizontal) for ATK x 1.6 damage; targets 1 enemy ignoring DEF for ATK x 1.05 damage

    Charge time: 28 s

  2. Level 2

    Targets QCK-type teammates for ATK Up Lv.1 (20 s); targets enemies within large range (horizontal) for ATK x 1.7 damage; targets 1 enemy ignoring DEF for ATK x 1.1 damage

    Charge time: 28 s

  3. Level 3

    Targets QCK-type teammates for ATK Up Lv.1 (20 s); targets enemies within large range (horizontal) for ATK x 1.8 damage; targets 1 enemy ignoring DEF for ATK x 1.15 damage

    Charge time: 28 s

  4. Level 4

    Targets QCK-type teammates for ATK Up Lv.2 (20 s); targets enemies within large range (horizontal) for ATK x 1.9 damage; targets 1 enemy ignoring DEF for ATK x 1.2 damage

    Charge time: 28 s

  5. Level 5

    Targets QCK-type teammates for ATK Up Lv.2 (20 s); targets enemies within large range (horizontal) for ATK x 2 damage; targets 1 enemy ignoring DEF for ATK x 1.25 damage

    Charge time: 28 s

  6. Level 6

    Targets QCK-type teammates for ATK Up Lv.3 (20 s); targets enemies within large range (horizontal) for ATK x 2.1 damage; targets 1 enemy ignoring DEF for ATK x 1.3 damage

    Charge time: 28 s

  7. Level 7

    Targets QCK-type teammates for ATK Up Lv.3 (20 s); targets enemies within large range (horizontal) for ATK x 2.2 damage; targets 1 enemy ignoring DEF for ATK x 1.35 damage

    Charge time: 28 s

  8. Level 8

    Targets QCK-type teammates for ATK Up Lv.3 (20 s); targets enemies within large range (horizontal) for ATK x 2.3 damage; targets 1 enemy ignoring DEF for ATK x 1.4 damage

    Charge time: 28 s

  9. Level 9

    Targets QCK-type teammates for ATK Up Lv.4 (20 s); targets enemies within large range (horizontal) for ATK x 2.4 damage; targets 1 enemy ignoring DEF for ATK x 1.45 damage

    Charge time: 28 s

  10. Level 10

    Targets QCK-type teammates for ATK Up Lv.5 (20 s); targets enemies within large range (horizontal) for ATK x 2.5 damage; targets 1 enemy ignoring DEF for ATK x 1.5 damage

    Charge time: 28 s

Ability
Level 5 (Max)

QCK-type teammates SPD Up Lv.5, ATK Up Lv.5, HP Up Lv.5; when taking damage, up to 4 times self ATK Up Lv.1, Critical % Up Lv.1

Show all 5 levels
  1. Level 1

    QCK-type teammates SPD Up Lv.1, ATK Up Lv.1, HP Up Lv.1; when taking damage, up to 4 times self ATK Up Lv.1, Critical % Up Lv.1

  2. Level 2

    QCK-type teammates SPD Up Lv.2, ATK Up Lv.2, HP Up Lv.2; when taking damage, up to 4 times self ATK Up Lv.1, Critical % Up Lv.1

  3. Level 3

    QCK-type teammates SPD Up Lv.3, ATK Up Lv.3, HP Up Lv.3; when taking damage, up to 4 times self ATK Up Lv.1, Critical % Up Lv.1

  4. Level 4

    QCK-type teammates SPD Up Lv.4, ATK Up Lv.4, HP Up Lv.4; when taking damage, up to 4 times self ATK Up Lv.1, Critical % Up Lv.1

  5. Level 5

    QCK-type teammates SPD Up Lv.5, ATK Up Lv.5, HP Up Lv.5; when taking damage, up to 4 times self ATK Up Lv.1, Critical % Up Lv.1

Resilience

Completely evades Damage Over Time/Halve Stats, reduce damage taken from STR by 30%

Super Special

Targets QCK-type teammates for ATK Up Lv.8 (30 s); targets all enemies for ATK x 3 damage; targets 1 enemy ignoring DEF for ATK x 2 damage

Condition

After character receives enemy's Rumble Special 2 times

Grand Party

GP Leader Skill
Level 5 (Max)

DEX/QCK-type teammates ATK, HP Up Lv.3, DEF Up Lv.2; Slasher/Driven class teammates HP, SPD, ATK Up Lv.6

Show all 5 levels
  1. Level 1

    DEX/QCK-type teammates ATK, HP Up Lv.1, DEF Up Lv.1; Slasher/Driven class teammates HP, SPD, ATK Up Lv.2

  2. Level 2

    DEX/QCK-type teammates ATK, HP Up Lv.2, DEF Up Lv.1; Slasher/Driven class teammates HP, SPD, ATK Up Lv.3

  3. Level 3

    DEX/QCK-type teammates ATK, HP Up Lv.2, DEF Up Lv.2; Slasher/Driven class teammates HP, SPD, ATK Up Lv.4

  4. Level 4

    DEX/QCK-type teammates ATK, HP Up Lv.3, DEF Up Lv.2; Slasher/Driven class teammates HP, SPD, ATK Up Lv.5

  5. Level 5

    DEX/QCK-type teammates ATK, HP Up Lv.3, DEF Up Lv.2; Slasher/Driven class teammates HP, SPD, ATK Up Lv.6

Swordsman Growing Stronger
Level 5 (Max)

Targets STR/QCK-type enemies for DEF Down Lv.5 (20 s); targets Powerhouse class enemies for DEF Down Lv.5 (20 s); targets 3 enemies for Leader base ATK x 5 damage

Condition

When enemy uses Rumble Special 6 times

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets STR/QCK-type enemies for DEF Down Lv.1 (16 s); targets Powerhouse class enemies for DEF Down Lv.1 (16 s); targets 3 enemies for Leader base ATK x 2 damage

  2. Level 2

    Targets STR/QCK-type enemies for DEF Down Lv.2 (17 s); targets Powerhouse class enemies for DEF Down Lv.2 (17 s); targets 3 enemies for Leader base ATK x 2.75 damage

  3. Level 3

    Targets STR/QCK-type enemies for DEF Down Lv.3 (18 s); targets Powerhouse class enemies for DEF Down Lv.3 (18 s); targets 3 enemies for Leader base ATK x 3.5 damage

  4. Level 4

    Targets STR/QCK-type enemies for DEF Down Lv.4 (19 s); targets Powerhouse class enemies for DEF Down Lv.4 (19 s); targets 3 enemies for Leader base ATK x 4.25 damage

  5. Level 5

    Targets STR/QCK-type enemies for DEF Down Lv.5 (20 s); targets Powerhouse class enemies for DEF Down Lv.5 (20 s); targets 3 enemies for Leader base ATK x 5 damage

How to get

Sugo-Fest

Featured · May 12, 2025 – Jun 22, 2025

Family

Roronoa Zoro
Roronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZorojuroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZorojuroZorojuroRoronoa ZoroZorojuroZorojuroRoronoa ZoroRoronoa ZoroZorojuroRoronoa ZoroZorojuroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZoro the Pirate HunterRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZoro's Frigid TrainingRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa Zoro
Linked families
Big EmperorLuffy & Straw Hat PiratesLuffy & ZoroLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeSanji & ZoroStraw Hat PiratesZoro & ChopperZoro & KakuZoro & RobinZoro VS LucciZoro VS St. Nusjuro